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[Chronojet Dragon G]

- #G-TD09/002EN

Reviewed: Oct. 31, 2016

[CONT](VC):During your turn, for every two face up cards in your G zone, this unit gets [Power]+5000, and all of your rear-guards get [Power]+1000. Time Leap-[AUTO](VC):During your turn, when your or G unit Stride, choose up to one card from your hand, call it to (RC), choose up to one of your rear-guards, and time leap it. (Bind it, call a grade +1 card from your deck, and shuffle your deck. At the end of the turn, put the called unit on the bottom of your deck, and call the bound card)

Rating: 3.25 

Ratings are based on a 1 to 5 scale.
1 - Horrible  3 - Average.  5 - Awesome

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Winston Fairwinds

[Chronojet Dragon G]

It was bound to happen, cause of Bushiroad's inherent foreshadowing in how stride fodders' effects are written. Time to welcome in the new Chronojet!
Truth be told, this Chronojet fits what his build is meant to do currently: Time Leap and throw out combo attacks. Original Chronojet's on-stride ability was only really useful for bouncing really annoying things like Laurel, Broken Heart, and Silent Toms. Otherwise, it was cute at best. Rearguard removal is only worth when you can remove 3 or more things a turn, because rearguards are very replaceable when you're only sniping away 1 or 2.

You do only get the on-stride effect for going into a G4 Gear Dragon or G4 Zodiac Time Beast, but that barely counts as a negative because those aforementioned races will be the strides you'll be going into after your initial Metallica Phoenix stride turn. Now, you get the utility of having a guaranteed Time Leap outside of your Metallica Phoenix turns, if you need a better attacker or booster than what's currently in your hand. Even Chrono G's top ability is better. OG Chronojet's extra 5k and Glory skill is much less threatening with G-Guards running around, so if your opponent had both a PG and a heal trigger during your Nextage play, they'd live unless you could throw 5+ total attacks in their turn or super-sack them. Now, you get a beefier Chrono when you put Nextage back in the G-Zone. Oh yeah, and the power to the rear-guards is nice I suppose.

Grab your 4 for your Jet builds, no questions asked. You're pretty much only gonna ride the original Chronojet to bounce Laurels or because you didn't draw Chrono G.

3.5/5


Saikyo
Cardfighter
R

Chronojet Dragon G
 
Yeah, it's going to be Gear Chronicle for quite a while. Then again no-one cares about any period when Bermuda Triangle dominates COTD so who cares. Anyway, Chronojet Dragon G's GB2 gives himself 5k and 1000 power to all Zodiac Time Beast rear-guards for every 2 face-up cards in the G Zone. His Stride skill activates when you Stride into a Zodiac Time Beast or a Gear Dragon: call up to one unit from your hand, then Time Leap one of your units.
 
Oh my god I am so iffy on this you would not believe. I mean yay field consistency and the Chronojet name, but at the moment even after G-BT09 I suspect ZTB as a deck just isn't hype. He only exists to turn an Ur-Watar in the hand into something useful via the Stride skill: the rest of the time you want to spin a problem RG back to deck, which would mean Balih as the backup G3 instead.
 
Until anything beats Melem and all she entails, this only exists to have something to do Counterblast-free. At least this will swing for quite the meat after Nextage...assuming the opponent doesn't PG this.
 
3/5

 


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