[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Unite (This ability is active if you have called two or more units to (RC) or (GC) during this turn):[Counter Blast (1) & Choose a face down card named "Golden Dragon, Glorious Reigning Dragon" from your G zone, and turn it face up & Choose two of your rear-guards, and put them on the bottom of your deck in any order] When this unit attacks, you may pay the cost. If you do, look at seven cards from the top of your deck, search for up to the same number of cards from among them as the number of face up cards in your G zone, call them to separate (RC), shuffle your deck, and if you called three or more cards, Counter Charge (1)/Soul Charge (1).
Oh look, an alternative finisher. Glorious Reigning
Dragon's skill is active once Unite is, and it's on
attack. You CB1, G Persona Blast and send two of your
rear-guards to the bottom of the deck, then you look at
the top 7 cards of your deck, call units among them
equal to the number of face-up cards in your G Zone to
separate rear-guard circles, shuffle the rest back
to your deck, then if you called 3 or more units this
way, Countercharge 1 and Soulcharge 1.
So for best results you're looking at a +1 hard
advantage to you, at least another attack from calling a
whole column, and a soul back after paying an
essentially free Counterblast. You're supposed to
combine this with Marcia, Jeffry and his ilk to clean a
field ready to call another column to attack. The
problem is how slow he is. To build up to him as a quick
finisher you'd need to Stride something else then G
Guardian your way to a +3 call, otherwise Radiant Sword
Gurguit is usually the strictly better finisher.
Useful enough. Run at 4 as your main backup plan when
P.S This or Spearcross? I say, well why not both?
Dragon, Glorious Reigning Dragon]
this is something that I like to see. Before this card
came out, in a Gold Paladin deck, the only way to ensure
4+ attacks on something would be to call units over
units with stuff like Pwill, which would be wasteful
unless the opponent was at death's door (5 damage). So
let's break this down. One counterblast and a persona
flip is easy as hell. Refreshing columns and
cycling units back into the deck makes you deck out
slower, since you usually burn through your deck by
spamming guard off the top of the deck. And, if you
called three or more units, you get your counterblast
back as well as 1 soul that'll help with G4 Gurguit's
cost, your deck's nuke.
Golden Dragon is all the midgame you're gonna need until
more Gold support comes out (which is sooner than you
think). Grab your 4 copies and ditch Golden Spear. Yeah,
Glorious requires you to trigger Unite and Golden Spear
doesn't, but cmon: it's not that hard.
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