[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO]:[Counter Blast (1) & Soul Blast (1) & Choose a face down card named "Tempest-calling Pirate King, Goauche" from your G zone, and turn it face up] When this unit is placed on (VC), you may pay the cost. If you do, choose up to five cards from your soul, put them into your drop zone, choose the same number of cards from your drop zone as the number of cards put into your drop zone with this effect, call them to separate (RC), and those units get [Power]+1000 for each face up card in your G zone until end of turn.
And in contrast, here's something slightly less amazing.
Gouache here needs to Counterblast 1, Soulblast 1 and G
Persona Blast as soon as she hits VG circle. You then
lose the rest of your soul to the drop zone, and for
each card, you can revive a unit from the drop zone.
So it's rather unfortunate that what you're looking at
is a skill with the potential to swarm but is reliant on
some pretty key cards such as Rampage Shade, Rough Seas
Banshee or King Serpent, god forbid. Oh well, Nightrose
having her GB2 online sooner for the key pieces with the
new Negrolily is good, and it's not a +0 wash like
Useful enough and until we get a better finisher than
Phantasm Nightrose, she'll do at like 2 copies (soul is
[Tempest-calling Pirate King, Gouach]
This is another first Stride option for Granblue, even
though you're gonna have to do two things for this guy
to actually be reasonable as a first stride: load up
your soul by using things like Rough Seas Banshee, Peter
the Ghostie, and Guiding Zombie; and get some deck
milling going early game with Peter and Ruin
Shade/Rambling Shade. Seven Seas takes advantage of
Gouach better because of the aforementioned early
milling, but Nightrose can use Gouach too as long as you
use Rough Seas Banshee and Ruin/Rambling Shade early.
You can also leave your Grenache in the soul to
soulblast when you Stride into Gouach, call him,
activate Hollow, etc., but not activating Forerunner
will hurt your power early-game, so it's not the best of
In general, he's a nice way to fill up a board on your
first striding turn, but both Nightrose and Seven Seas
haven't really had issues doing so with all the support
that's already been released. I guess Cocytus needed the
help? Hahaha, hipsters.
At first, I figured he's a nice alternative to G4
Nightrose in case you can't spare the 2 counterblasts
for that turn. But seriously, Nightrose has such a good
countercharge engine, you should be able to use her
twice in one game, if need be. Thus, he's back to being
mostly a dedicated first Stride.
Dedicated first Strides rarely get rated high in my
book, cause you ever really need 1 or 2. Gouach also
requires you to have a specific hand in Nightrose.dek.
Pick up 1 or 2 copies though just for the option.
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