Cardfight!! Vanguard Card of the Day
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Detonix Drill Dragon
Reviewed: Jan. 10, 2017
[AUTO](VC) Limit Break 4:[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, retire all rear-guards of all fighters.
[CONT](VC):During your turn, if your opponent has no rear-guards, this unit gets [Power]+10000.
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
Make a Gurren Laggan reference and you seriously need to get out
Anyway, he sucks. Anything that operates on the assumption you're
losing tends to suck.
Another card that would have been cooler in the
format it was actually created for. Detonix Drill Dragon
was obviously the prototype to Eradicator's Tempest Bolt
Dragon, but Detonix only wipes the board when you ride
him. Bummer. At least paired with its partner-in-crime, Detonix
Stinger Dragon, you can breakride and make a 31k
vanguard column with an extra crit and Glory effect.
That means your opponent better had saved their good
G-Guards for a good shot at surviving this.
If you really want to build Detonix.dek, running the
Drill Dragon is less cumbersome than trying to run
Tempest Bolt (or any Eradicator Grade 3) with Detonix
Stinger Dragon, since most of your Eradicator units will
be vanilla while you're sitting on Stinger.
Of course, setting up the breakride turn won't always
happen. But hey, I'm the guy who ran around with a
cheesy Heroic Saga Dragon/Dauntless deck for a few
weeks, so I'm one to talk about playing silly breakride
gambits. Build Detonix if you like Oldguard. Detonix's
breakride is honestly one of the best breakrides out
there, but missing the breakride turn results in Detonix
Drill Dragon being very underwhelming.
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