Cardfight!! Vanguard Card of the Day
Check out our Message Boards where you can trade
cards, discuss deck ideas, discuss upcoming tournaments and a whole lot more.
King of Sadism, Dudley Caligula
Reviewed: Jan. 16, 2017
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1) & Choose two cards from your hand, and put them into your soul & Choose a face down card named "King of Sadism, Dudley Caligula" from your G zone, and turn it face up] When this unit attacks a vanguard, if you have a heart card with "Dudley" in its card name, you may pay the cost. If you do, reveal eleven cards from the top of your deck, choose up to three cards with "Dudley" in its card name from among them, call them to separate open (RC), and they get [Power]+2000 until end of turn. Shuffle your deck.
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
So continuing with the things from Divine Dragon Caper
that are either bland or grudgingly okay, a new Dudley G
Unit, which, when you have a Dudley heart, Counterblasts
1, G Persona Blasts and moves 2 hand cards to the soul
to call 3 Dudley cards from the top 11 cards of your
deck, and the called cards gain 2k until end of turn.
...Well, it's a +1, but to be honest, I'm not impressed.
Plussing is its only real feature since the Dudley deck
as a whole cannot perform the string of attacks that
other Spike decks are capable of. That shouldn't be what
Spikes are about, they're about putting all your eggs in
one turn to perform bullshit attacks and beat the
opponent to death.
Were this not limited to the worst of the Spike cards,
this may get a pass. Otherwise, use something else.
So, Caligula is basically the Stride reincarnation of
Dudley Emperor. He only costs 1 counterblast, which is
more manageable than the Emperor's cost. He also can
call three units rather than two. Woot.
Caligula's pretty competent as a multiple attack
enabler. You'd want to swing with Brakki, Reckless
Express, or Dudley units that have Turborappler's effect
applied to them first. Then those guys clear the RC so
Caligula can call two to three more Dudley units.
Caligula is reliant on what's on top of your deck for
his superior calls, but if you can't find two or three
Dudley units from a whopping eleven-card scry, then
you'd better fix your deckbuild. That, or it's
super-late game and you burned through your Dudley
Caligula synergizes better with Turborappler as your
heart, because that measly 2k buff won't amount to much.
(Go figure, since they came out in the same set.)
Turbolapper basically makes Caligula a 7k buff, but if
you need to keep the Dudley units on board for some
reason, you can forego using Turbolapper's on-stride
skill and just settle for the 2k buff. Also, since
Caligula only calls units to open RC, hopefully you have
Brakki and Reckless Express in hand to evacuate the RC
if your heart is something other than Turborappler. Of
course, there's things like Machine Gun Gloria and
Dudley Phantom that'll leave the board. TL;DR it's not a
lost cause if you stride into Caligula with some other
Dudley as your heart.
Overall, Dudley.dek's numbers won't reach as high as
Rising.dek, but Dudleys have things they can do before
Generation Break. That's just the tradeoff. Back to the
main subject, Caligula is a nice first Stride for
Dudleys. Push the opponent to high damage so that
Geronimo can clean up shop later in the game. Pick up
your 4 copies, Oldguard enthusiasts.
Copyrightę 1998-2017 pojo.com
This site is not sponsored, endorsed, or
otherwise affiliated with any of the companies or
products featured on this site. This is not an