[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[CONT](VC):If you have a heart card with "Celestial" in its card name, this unit gets "[ACT](VC)[1/Turn]:[Choose one of your rear-guards with "Celestial" in its card name, and put it into your damage zone face up] Choose a card from your damage zone, and call it to (RC). Choose up to three of your units, and for each face up card in your damage zone with the same name as the chosen units, all of your units with "Celestial" in its card name get [Power]+3000 until end of turn.".
Ratings are based
on a 1 to 5 scale.
1 - Horrible 3 - Average. 5 - Awesome
Token Celestial! Anafiel, if you have a Celestial heart,
allows you to move a Celestial RG to damage face-up,
then call a card in your damage zone to RG circle once
per turn. Then you choose up to three rear-guards, and
for every copy of the chosen units you have in your
damage zone face-up, all your Celestial units gain 3k
until end of turn.
Sure, fair enough, as long as you have the right damage
zone and field, you can at least give a pure Celestial
field another 6k worth of power, meaning 5k more guard.
However, I'm not sold on the idea of using this over
Rescue, given you can do more with the Pegasus cards and
Nurse of Broken Heart. You could argue that this spreads
the pressure around whereas Broken Heart would really
only restrict it to one RG column plus a Vanguard (who's
suffering from redundancy via Perfect Guards) but it
just does more and is supported better. Also it means
not using RGs that are shit just for name's sake.
However, for giving a consistent field any time and
allowing for the right quality control, this does at
least get a pass in my book.
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