From: RobHimself11487
Date: Sat, 6 Sep 2003 23:11:00 EDT

Hey there. I've started playing the DBZ CCG several months ago, and I'm
pretty experienced. The new Fusion set led me to wanting a Vegito deck so bad. I've
head many of times about how the fusions suck and will never work. I've made
a deck....and this is just so far, of cards that will fuse my Vegeta into
Vegito, and dominate my opponent, while protect my earrings. Since you are very
wise when it comes to this DBZ CCG, I need your help......if you do, then
thanx...if you don't, then ...poo...

(UNDER CONSTRUCTION)
(SAIBAMEN AT WORK)

Vegito's Galactic Domination Deck

Main Personalities:
Vegeta lv.1 HT Foil (WGS)
Vegeta, The Mighty lv.2 (WGS)
Vegeta, The Dark Hero lv. 3 (WGS)

Allies:
Goku, The Warrior lv.1 (WGS)
Goku, The Saiyan lv. 2 (CS)

Mastery:
Freestyle (MBS)

Sensei Deck:
North Kai Sensei
Black Scout Manuver (x2)
Vegito
Vegito, Super Saiyan

Non-Combat:
Potara Earrings
Ingrain in the Membrane
Caught off Guard Drill (x2)
Androi 20's Search Pattern
Vegeta's Quickness Drill
Vegeta's Plans
Vegeta Scans the City
Energy Gathering
Healing Magic

Combat:
Vegeta is Lurking
Unlocked Potential
Ready for Action

Physical Attacks:

Majin Buu's Childish Taunt
Vegeta's Blurred Kick
Majin Buu's Bicycle Kick
Hidden Power Level
Majin Buu's Heel Kick
Vegito's Drop Kick

Physical Defense:
Vegito's Leg catch

Energy Attacks:
Vegito's charged Blast

Energy Defense:

Dragonballs:
Alt. Dende 1
Alt. Dende 2
Dende 3
Dende 4
Dende 5
Dende 6
Alt. Dende 7

**********
---------- Original Message ----------------------------------
From: RobHimself11487@aol.com
Date: Sat, 6 Sep 2003 23:11:00 EDT

Hey there. I've started playing the DBZ CCG several months ago, and I'm
pretty experienced. The new Fusion set led me to wanting a Vegito deck so bad. I've
head many of times about how the fusions suck and will never work. I've made
a deck....and this is just so far, of cards that will fuse my Vegeta into
Vegito, and dominate my opponent, while protect my earrings. Since you are very
wise when it comes to this DBZ CCG, I need your help......if you do, then
thanx...if you don't, then ...poo...

(UNDER CONSTRUCTION)
(SAIBAMEN AT WORK)

Vegito's Galactic Domination Deck

Main Personalities:
Vegeta lv.1 HT Foil (WGS)
Vegeta, The Mighty lv.2 (WGS)
Vegeta, The Dark Hero lv. 3 (WGS)

Allies:
Goku, The Warrior lv.1 (WGS)
Goku, The Saiyan lv. 2 (CS)

Mastery:
Freestyle (MBS)

Sensei Deck:
North Kai Sensei
Black Scout Manuver (x2)
Vegito
Vegito, Super Saiyan

Non-Combat:
Potara Earrings
Ingrain in the Membrane
Caught off Guard Drill (x2)
Androi 20's Search Pattern
Vegeta's Quickness Drill
Vegeta's Plans
Vegeta Scans the City
Energy Gathering
Healing Magic

Combat:
Vegeta is Lurking
Unlocked Potential
Ready for Action

Physical Attacks:

Majin Buu's Childish Taunt
Vegeta's Blurred Kick
Majin Buu's Bicycle Kick
Hidden Power Level
Majin Buu's Heel Kick
Vegito's Drop Kick

Physical Defense:
Vegito's Leg catch

Energy Attacks:
Vegito's charged Blast

Energy Defense:

Dragonballs:
Alt. Dende 1
Alt. Dende 2
Dende 3
Dende 4
Dende 5
Dende 6
Alt. Dende 7

**************
Um... my friend, you are missing the point. Nice attempt, but you are quite a bit off you want to actually pull Fusion off.

Fusion needs to be done fast to gain the advantage in the game. The only problem is it is extremely hard to pull off for one, and the rewards aren't that great.

Fusion generally needs to get the ally out fast. I would also never run Fusion unless I had more than only copy of that ally, seeing that it is way too easy to lose the ally via removal. In your case, you wish to use Vegeta, which is odd. But if you insist, you can, but you are by all means not using a good Vegeta level for this kind of deck. More or less I don't even know if there is a good Vegeta MP for Fusion. Vegeta the Celestial might work.

I would also make this deck part Vegito Fusion and part Vegeta Regen. Then this deck could be good. Fusion is too risky to ever make it the main focus of your deck. If your opponent was Goku, then you are screwed unless you play It's Empty.

In this case, I would scrap most of this deck. You do know that you need Vegeta 1-4 to have level 2 allies right? Thus, I'd do this:

Vegeta the Celestial or Vegeta Level 1 WGS HT
Vegeta the Mighty Level 2 WGS
Vegeta the Last Prince Level 3 HT CS
Vegeta, Ascendant Level 4 CS
Vegeta the Revitalized Level 5 CS

Goku: (see how many Gokus fit you, probably 2-3 level 1s and 1-2 level 2s) Goku the Puppet Level 1 WGS Super Saiyan Goku Level 1 BS/M7 (Android subset) Maybe Goku 1 from SS... lol Goku the Saiyan Level 2 CS

Something like that. Do some more reasearch on Goku allies and which ones can actually do something, unlike Goku the Warrior who does absolutely nothing.

You'll need some searchers to pull Goku. I would run South Kai, and probably some Gathering of Heroes/Unexpected Allies. You should run cards like Piccolo and Heroes Gather and Krillin's Concentration seeing they do dual purpose and get your Vegeta is Lurking as well.

Potara Earrings are very important and I don't know how you'd survive on only 1. They are so easy to detach it isn't funny. I would run 3 with 3 Ingraine in the Membrane to even have a small chance. Hero's Lucky Break will help out as well.

Now don't forget some back up like Vegeta's Energy Thrust and Vegeta's Energy Detonation. Run some other Vegeta named cards so you can still win without Fusion. Even running Goku's Physical Attack and Training can help a bit, especially with Celestial.

Oh, and fill your Sensei Deck. Run stuff like HUH??? and Breakthrough Drill. Your Drills are quite strong in Freestyle, and use that to your advantage.

Well sir, you have a long way to go. In the current state, I don't know how in the world you'll ever get Fusion off and keep it going, seeing that even a mediocre gamer should be able to see it coming and easily counter it. With some work, you might be able to make this fun deck be somewhat playable. Good luck.

--
matthewlow@franceslow.com
"You will not be allowed to do this to anyone else!" - Gohan
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