Pojo's Duel Masters Card of the Day
Wizards Duel Master site
Date Reviewed: 4.07.04
Average Rating: 3.25
Limited Average Rating: 3.3
Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
* Game Store owner in
Multiple M:TG Pro Tour Appearances
|I've got a pretty
mixed thought process on this card. You'd
think it might be good in limited, but I've tried it
there and it seldom goes and gets me anything I feel
I absolutely need. I hate to pay it's mana
cost when I feel like I should be doing something
more constructive with the mana. I admit it's
nice when it comes as a shield trigger, but you need
spells you don't mind casting without the trigger,
and I do mind casting this one.
In constructed, I think
it might be better. Your deck is a little
bigger and you can play with a couple "hoser" cards
and use this to go get them. When you have
good one-ofs to go get, I think it's value goes up a
game store owner (The Game Closet - Waco,TX)
* Scrye writer since 2002
Any card that lets you search your deck can't be too
bad. The fact that it lets you get any creature you
need at just the right time is great. It's even more
special because it comes with shield trigger. I'd
imagine that most people will want at least two of
these in their deck. With this card you can always
have the perfect creature for the situation.
Shield Trigger (When this spell card is put into
your hand from your shield zone, you may cast it
immediately for no cost.)
Search your deck. You may take a creature from your
deck, show that creature to your opponent, and put
it into your hand. Then shuffle your deck.
base Set, #93/110, Common
Itís a Nature spell (and Civilization doesnít really
matter yet blah blahÖ)
with a cost of 3 thatís a Shield Trigger.
Ironically, I think you end up ďpayingĒ for being a
Shield Trigger by having an elevated mana cost, but
am not certain of it quite yet. Assuming thatís the
case, then what could be worth two measly
mana, or three if I am
The answer is ďGrabbing any creature from your
deckĒ. For two (or three or free if itís hit) mana,
that seems a fair deal, maybe even a bargain.
This card is kind of like a ďfloatingĒ monster. Say
you only have a few copies of a heavy hitter you
want to run? Toss a couple of these in so that if
you canít draw it, you can search for it. Most of
the time, youíll search and burn up a healthy chunk
of mana, but to me, thatís better than having to
rely on top-decking or limited draw power for a
card. Plus, sometimes it wonít need to be bigÖ
maybe just a cheap blocker/attacker. Sometimes I
run lower on cards, but have decent mana, so itís
nice to draw and cast this and get a cheap
blocker/hitter instead of drawing something too
pricey or useless.
4/5-This may seem high, but when you are new, you
often only have one copy o your best cards available
to you, making this great for finding your one power
player. Also, for this format (and sometimes
Unlimited), I tend to consider rarity as an actual
determining factor, and this is a common.
3/5-Why the drop? Itís still useful here, but for
one more mana, Crystal memory is even more useful,
letting you chose any card and thus not tipping off
opponents. Still, in more aggressive deck, you will
want a monster anyway, since such a deck goes for
swarming. For that matter, it will be a cheap
monster too. However, it is nice nabbing a Spiral
Gate (with Crystal Memory) and using it on an
opponentís freshly summoned
Ucarn. ;) So for now at least, itís still a
solid card, and a good choice for playerís running
4.5/5-Grab the fattie
good card, though it is shown up by a rare: perhaps
Crystal Memory is under-priced since Dimension Gate
seems about rightÖ After all, we pay
4 mana for the Duel
Mastersí ďBillĒ, Brain Serum. Getting DMís Computer
Search (Crystal Memory) for that price seems great.
Iím kind of torn on Dimension gate. On one hand, you
could have a
potentially awesome creature lurking in your deck
that could win you the
game, in which case, Shield Triggering a Dimension
Gate would be a nice
pull. On the other, you could just have a stupid
tutor effect that at
worst, like all Duel Masters cards, could end up as
Dimension Gate can be a potentially devastating card
in the right decks
though. Aqua Sniper, Scarlet Skyterror, Toel, and
other creatures that have
a built in spell with them are all potential targets
for this card.
Spending 3 mana to fetch it will usually mean
wasting your turn getting it,
then playing it on the follow up. While the metagame
of Duel Masters hasnít
been fully determined, the time it takes to get the
creature out might not
be worth the hassle, especially with all the
creature kill out there.
Itís not a very great early game gem, unless you
plan on playing it turn 3,
then following it up with a turn 4 or 5 bomb like
Deathblade Beetle. The
3-drop position seems to be rather important to most
especially with nature, since you have Bronze-Arm
Tribe which nets you card
and tempo advantage. Iíd rather be playing that in
the early stages of the
game. Tutors are strong though, so expect it to be
played as better Nature
dudes come out in a mono-nature stompy deck.
Right now, Iíd probably only play Dimension Gate in
Creature Combo decks or
in Nature/Whatever decks to fetch that one-of thatís
in there. On a more
interesting note, you can tutor for a Rayla, then
play the Rayla to get
another Dimesion Gate, rinse and repeat, breaking
the chain at any time to
get whatever card you need, be it Creature or Spell.
In draft, you can tutor up your bomb, if you have
one, and if itís a
creature. Aside from that, itíll probably end up as
Constructed - 2.5/5
Limited - 2/5
*Game Store Owner (Gamer's
I liked Dimension Gate when I first saw it. It had a
shield trigger, and I was sure there were plenty of
creatures I would want to get with it. Now that I
have played many games, the card seems too slow and
never seems necessary when I have it. Perhaps in a
deck with a few major creatures you need to draw at
certain times in the game, this card would finally
find a home, but right now it just doesnít seem to
fit a deck well.
||Like Aqua Hulcus,
card drawing is very important.
Dimension Gate: Nature Spell, 3-Mana, Shield
Trigger. Interested? The text says you can search
your deck for any one creature card and put it into
your hand, then shuffle your deck. Mmm, search.
How is this card? I would say that if you are
playing Nature either mono or with another type,
play this card. Why? Well for one it's only 3-Mana!
Three!! That's really good for what the card does.
And, on top of all of that, it's a shield trigger!
Imagine your opponent popping one of your shields
and you nab this as that shield. You can search for
a creature that will really give you an edge in the
Pros: search for ANY creature, only 3-Mana, shield
Cons: ONLY one creature and nothing else
I would definately play Dimension Gate if you are
playing Nature in any deck. Searching for any
creature for a measely 3-Mana is good. In Limited
this is a high pick. "Yeah, I'll search for that
King Depthcon I drafted earlier.."