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Pojo's Duel Masters Card of the Day
 

thought probe
Image from Wizards Duel Master site
 

  Thought Probe

Evo


Date Reviewed: 6.11.04


Constructed Average Rating: 2.38
Limited Average Rating: 2.88


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.


Christine
Gerhardt
* game store owner in CA, ShuffleAndCut
Thought Probe
 
I will go with one of my Mantras here... Card Advantage Wins Games.  One of the best and most obvious ways to gain card advantage is card draw.  But here's the catch.  Do you miss your 4 drop to do it?  Drawing 3 cards is amazing.  If you could count on this being a shield trigger, it would be amazing, but of course, you know that you will find it instead in your hand more often than not. Still, it may just be worth considering in constructed, even as a 4 drop.
 
In limited, I think you play it if you're going blue.  Card draw can be especially critical in limited where your draws are much less dependable than they are in a constructed enviroment.  Drawing throught the slough to get to your better cards can gain you a great advantage.
 
Constructed: 3
Limited: 3.5
Gordon Kane Thought Probe:
With Thought Probe, you'd think it would go good in any Water deck. But it doesn't. It goes great with a Water Deck that is heavy on blockers, one that builds
a wall to stall out the opponent. But if you are playing a "bounce" deck, you hope that your deck is able to keep less than three opposing creatures on the field -- and if you can't, I can think of other cards besides Thought Probe to use to draw cards in hopes of finding an answer to your opponent's onslaught. And if I'm going to put a card in my deck that is going to draw cards, I'd like to know if I'll be drawing 1, 2,
or 3 cards when I play the card. Thought Probe is too random for my liking - and I suspect it'll get some players into trouble if they allow their opponent to play lots of blockers just so you can draw lots of cards. You'll let that happen until your opponent drops a Diamond Cutter and kills your hand full of cards. There are better Creatures that allow you to draw cards (Hulcus and Walter) and better spells (Brain Serum - which is also a Shield Trigger) than Thought Probe.

Constructed 1.5 out of 5
Limited 2 out of 5
Hydromorph Thought Probe

Very situational cards in Duel Masters have proven themselves time and time again, since if your find yourself in a matchup where you wouldnít normally use them, they become lands. Thought Probe is a lot more narrow than Brain Serum, but in certain decks it could have itís appeal. It costs the same, and both have shield trigger, and some think the clause doesnít justify the extra card. But cards are cards. Itís worth a shot to test out in your deck, but it should earn itís keep.

In limited, cluttered boards are a thing of Light/Water. Blockers galore, and now youíre three cards closer to that trump card of yours. Still situational, but a lot more playable.

Constructed - 2/5
Limited - 3.5/5

Stegyman Thought Probe

A better Brain Serum?..

Thought Probe: Water Spell, 4-Mana, Shield Trigger. "When you cast this spell, if your opponent has 3 or more creatures in the battle zone, draw 3 cards." Card drawing=good.

I'm sure you all thought what I thought: Thought Probe looks a LOT like Brain Serum, but is it better? Well let's compare: both cost 4-Mana and are uncommon. Thought Probe allows you to draw 3 cards but your opponent has to have 3 or more creatures on the field; Brain Serum lets you draw 2 cards with no restrictions. It's a tough decision to make on which card is better because Thought Probe is situational but nets you one more card than Brain Serum, but Brain Serum gives you 2 cards with no exceptions. I suppose Brain Serum is better early game as it is a guarenteed 2 cards, and Thought Probe is better late game when your opponent has more creatures out. I guess it's up to your preference on which card you want to play. Personally I like Brain Serum more, but that's just me =)

Pros: shield trigger, 4-Mana not too high, 3 cards

Cons: opponent has to have 3+ creatures out, can be first shield broken on turns 2-3

I would play Thought Probe if you prefer card advantage and Brain Serum for a guarenteed 2 cards. In Limited this card is okay, just play it late game and nab it early because ANY card drawing in Limited is good.

Tournament: 3/5
Limited: 3/5

 

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