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Pojo's Duel Masters Card of the Day
 

engineer_kipo
Image from Wizards Duel Master site

  Aqua Sniper

DM01-S3


Date Reviewed: 9.09.04


Constructed Average Rating: 2.3
Limited Average Rating: 2.66


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.


Joe
(Top 4 -
2004 GenCon
Championship)
Aqua Sniper

Hmmm. The Sniper’s a nice late game bouncer that can get rid of pesky blockers or creatures just waiting to kill your shields. He’s decent, but Teleportation is a much better double bouncer that sees play much earlier with a cost of 5. The Sniper also doesn’t do much against evolutions; after 8 turns (8 mana), its relatively easy to replay a creature and evolution and charge.

He’s much better in limited. A formidable 5000 and double bounce can mean tons of trouble for your opponent. He literally sets them back two turns.

Constructed: 2.5/5
Limited: 3.5/5
 
Knives101 Hmm. Sniper is kinda outdated if you ask me. You can still bounce your opponent's creatures over and over agian. It's just that evolutions make bouncing with Sniper not the best strategy out there. I haven't really had Sniper played on me since base set, so I'll just leave this one to the others.

Rating: 3
 
Stegyman Aqua Sniper

Man, school takes up a lot of time. Anyway, Aqua Sniper isn't all it's cracked up to be. I mean, sure, 8-Mana for a 5000 Attack creature that returns two creatures to their owner's hands, but.. 8-Mana? I'd rather play two Spiral Gates for HALF the cost of one Aqua Sniper.

All other Bounce cards > Aqua Sniper

Tournament: 1.5/5

Limited: 1.5/5 (8-Mana.. I doubt it)
 

cecillbill

(Top 4 at
2004 GenCon
Championship)
AQUA SNIPER
Once there was a time when Liquid People meant Aqua Sniper. Aqua Sniper was feared because dropping it turn 8 meant some mana-intensive double breaking fatties were disappearing from the field. Then came B/U/G, the deck that made Aqua Sniper a giant among men because of something called the Sniper-Lock. Silphy & Aqua Sniper = all weenies were toast. Wash. Rinse.
Repeat. But, the times I speak of above have gone the way of the dinosaur.
Post-Rampage Aqua Sniper is much less effective, slightly annoying not scary, and a slow drop if not running mana gain.

PROS:
#1. Bounces back any 2 creatures. Can be your guys, can be your opponent's guys, or both. Can be blockers, hitters, or both. Can be . . you get the point.

#2. Can make your opponent recommit-mana to a mana-hogger, thus opening up the possiblity that lots of threats don't come out next turn. Still fun to drop on a Mono-Light player. Then again, Crystal Paladin would be better.

#3. In the sad, sad, truly unfortunate event that you can't evolve Crystal Lancer from any other Liquid People creature, and this includes guys like Aqua Bouncer, then Sniper can be evo bait. But, did I fail to mention evoing it is a sad circumstance?

CONS:
#1. Slow "as molasses in December at the North Pole" drop.

#2. Power means it's not charging past many blockers, like Angler Cluster, and it's easy to deal with once on the field for good.

#3. Decreased Effectiveness. Not as effective as before because bouncing evos like Barkwhip means nada, and evos are the most annoying creatures to deal with in the game. When summoning sickness reigned, this card was soild.

OVERALL IMPRESSION:
I want to hold this card up high...but can't. Evolutions have made Sniper a back burner tech creature that's okay to play in decks with mana gain and blcoker stall.

FORMAT RATINGS:

Constructed: 2.5/5. Still solid when paired with mana gain. Currently packed in my weird-controlish 4 color and W/N/splash decks.

Limited: 3/5. Evos are here too, but in less numbers.
 
Fish
& Chips
Fish's Review
Hey everyone! Sorry about the long pause, the computer malfunctioned but now we're back with a review of Aqua Sniper. 8 mana is pretty expensive, you could play a Marine Flower and a Crystal Lancer for nearly the same amount. His efect is good though, and with two, you can create an infininte bounce effect. Kill of all of your opponents monsters and you can bounce your way to victory. by itself, 8 mana is a lot for the effect, and there are more playable cards. It's still pretty good, and gets an average rating. Tales of Symphonia rules!

Constructed: 3.5/5

Limited: 2.5/5


Chips' Review
Hello all this is Chips with a review of Aqua Sniper a Liquid People card that takes 8 mana and has 5000 power and an effect that lets you return 2 monsters to their owner's hand. That's a pretty good effect but look at the mana cost, 8 is very expensive meaning this card will only be played very late in the game. The power of 5000 is a little weak too. A lot of monsters will have more power than this card. There are a lot of better cards than this one.

Constructed: 4/5 Use a lot and have infinite bounce effects.

Limited: 3/5
 

 

   

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