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Pojo's Duel Masters Card of the Day


Sorry, we don't have this card image.
 

  Venom Charger
Thundercharge of Ultra Destruction!



Date Reviewed: 07.05.05

Constructed Average Rating: 1.75
Limited Average Rating: 3.0


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.
 
Drizer Venom Charger
Civilization: Darkness
Race:
Cost:3
Mana Generated:1
Rules Text:
Make one of your creatures slayer until the end of your turn Charger (goes to mana after use)
Power:
Type: Spell
Artist:
Drizer's Flavor Text (For cards that don't have them): ?Is this venom poisonous??-Propeller Mutant


Hey guys, we kick off this week with Venom Charger, this week we give you your preview of the new set. It comes out Friday. Happy 4th of July!

Good Points of the Card

-Make Slayer


Constructed Side

This card is all right. I don?t think it?s incredibly amazing though. This card is one of the new spells that have the charger ability. Well, not much to say..


Limited Side

Not too bad, since your getting slayer and extra mana..

Bad Points of the card

-Paying for an over-costed Creeping Plague


Overall Standings:

Stay away from it..

Constructed:1.0/5
Limited: 3.0/5
Art: 4.0/5


Till next time,
Drizer
 
DimAssassin
Venom Charger
 
Hey all, This week are going to preview some of those new cards from Thundercharge of Ultra Destruction! And dont forget, This weekend is the release tournament! Anywho, Onto the preview review ;-)
 
Name: Venom Charger
Cost: 3
Type: Spell
Civilization: Darkness
Rules Text:
[Charger], Choose a creature in your battle zone. Until the end of the turn, That creature gets "Slayer"
Mana Number: (1)
 
Alright, to get things started. I'll go into detail exactly what the [Charger] ability is/does.
A card with [Charger] printed in its text box, Once played goes into your mana zone instead of your graveyard. This seems like a pretty cool effect at first, But lets take a deeper look.
 
There are other spells in this set with the [Charger] ability, Some that gain you mana and others that bounce creatures, But for a price. While this card only happens to cost 3 mana. Others cost up to 5 mana to cast.
 
Now about the mana to effect ratio. This card is pretty well balanced, 3 mana for a slayer effect also netting you one more mana into your mana pool. Not too shabby if you ask me, Although the other chargers in the set really dont appeal to me like this one does. Seeing how this card can make any creature you control a [Slayer]. Need to get rid of that pesky Crystal lancer but all you have out is a small little Marrow Ooze who cannot even block him? Venom Charger is your answer..
 
What else could you play for 3 mana?
 
- x2 Marrow ooze + Bloody Squito? < would give you many good blockers to stall your opponent from winning a few turn, Although Crystal Lancer would get right by them.
- Bone Spider? < He's a 5000 power body, but just like Bloody Squito he's destroyed after he wins a battle.
- There are many different cards you could play with 3 mana, But none with this same effect and none of them net you one more mana.
 
Constructed: 2.5 / 5  < If your tring to use slayers in a deck, There are much better slayer effects to use than this. Even if they dont get you + one mana, They would  effect more than one creature, or come built into the creature. Much better IMO.
 
Limited: 3 / 5  < I like this card in limited format, Giveing one of your creatures the slayer ability is nice, But netting you +1 mana is even better. With the limited mana excel. in limited, Chargers could be (ab)used. Giveing one of your creatures slayer is also good for takeing care of your opponents fat creature(s). So if you choose to run Darkness in limited and come across this card. I would suggest picking it up.
 
Well, Thats all for today. I'll be reviewing all week this week (Nothing better to do lol). tomorrow, If im not mistaken is..Another preview-review from Thundercharge!
 
Good luck in your duels and happy dueling! This is DimAssassin signing off. ;-)
 
(You can contact me at XvDimAssassinvX@aol.com or on AIM at XvDimAssassinvX.)
 
White Wolf Happy 5th of July everyone! Anyways, today we start our reviews with a new card from the new series coming out soon (I forgot when don't email me and ask). It's got that 'charger' ability, where you send the card to your mana zone after you use it...

Venom Charger is a 3 cost spell that gives one of your creatures slayer until the end of the current turn. It's basically two more mana for Creeping Plague (eww no one ever used that!) and tack on the +1 to your mana zone. While adding mana is nice, Creeping Plague was NEVER good, and for the same cost, you could of just played a Faerie Life and a Creeping Plague (and allow Faerie Life to ST).

Now here's my thing about Chargers. I'm going to be blunt, I don't like them at all. You pay more mana for an extra cast of a spell all just to gain more mana when your done. In the end, you just payed one more mana to get another mana (because you get back 1 after you pay 3 [3-1 = 2]).

If your going to use a charger, theres probobly the same thing w/o the added mana bonus. Just run that over them, because Chargers to me are complete garbage.

Constructed: 1/5 - I just don't like chargers...
Limited: 3/5
 

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