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Pojo's Duel Masters Card of the Day

bolmeteus_steel_dragon
Image from Wizards Duel Master site
 

  Magmadragon Jagalzor
Epic Dragons of Hyperchaos

Card # DM-S7


Date Reviewed: 11.07.05

Constructed Average Rating: 3.75
Limited Average Rating: 4.5


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 
Steven Cantrell
 

This is it guys. Today will be my last Card of the Day review. I sadly must move on from Duel Masters to spend more time on school and soccer now that the Continental Championships are over. You can still look forward to at least one more tournament report though. My last day at Galactic Quest will be November 19th, which is the Five Civilizations tournament. As for Nationals, I probably won’t have the chance to write a report because of school taking up so much time right now. For those of you who couldn’t make the trip, it was an awesome experience all around. In the tournament I finished with eight wins and five losses at 12th place. Outside of the actual matches, just meeting everyone like Cecillbill and Drizer was great too. I want to thank everyone on the Realms and at GQ for making this past year a blast...

 

Magmadragon Jagalzor

Type: Creature

Civilization: Fire

Race: Volcano Dragon

Mana Cost: Six (6)

Rules Text:

  • Double breaker (This creature breaks 2 shields.)
  • Turbo rush (If any of your other creatures broke any shields this turn, this creature gets its ability until the end of the turn.)
  • Each of your creatures in the battle zone has “speed attacker”. (A creature that has “speed attacker” doesn’t get summoning sickness.) 

Power: 6000

Rarity: Very Rare

Set: Epic Dragons of Hyperchaos

 

Power/Cost:

No complaints here. Six mana in exchange for 6k attack equals a 1:1 ratio. Normally you should expect a better ratio this high up the scale, but Jagalzor’s above average ability creates an exception. He is strong enough to take out all commonly played blockers and all weenie creatures of course. Jagalzor will survive most power-restricted spells outside of Vise, and can suicide against Cryptic Totem. Tack on Double breaker and you have a solid beast.

 

Civilization/Race:

This is where the fun starts. Jagalzor, as a member of the Dragon race, gains a ton of help from cards such as Cocco Lupia, Dimension Splitter, and Dracodance Totem. You can pull off some really nasty tricks like attacking with him turn four then evolving to an even bigger brute the next turn. Look out for Dragon decks to make a run at becoming tier one in the near future. WotC is certainly giving them every opportunity to do so.

 

Effects:

Turbo rush is the newest ability introduced to DM. Basically, one of your creatures has to break a shield before Jagalzor’s effect kicks in. So the turn you summon him, have any creature smash one, and then you have a 6k speed attacker ready to rumble. Quick, easy combinations like this one can turn entire games around. Jagalzor also shares the Speed attacker ability with your other creatures, so you could feasibly summon three weenies at once and have them all attacking ASAP. Pretty cool if you ask me.

 

Limited: 4.5

There’s no reason to pass up Jagalzor in the draft format. His high-end cost is reasonable because you get an absolute beatstick, possibly with Speed attacker, in return. Not to mention the great support available for Dragons that this set offers.

 

Constructed: 3.75

I’m no expert at building Dragon decks, but Jagalzor certainly looks like he would be nasty alongside Bolmeteus, Bajula, and the rest. At least consider running two or three copies.

 

Steven Cantrell

Thrash-494 on DMRealms

Smcman7@aol.com


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