Today's going to have to be a short review, Got
things to do. ^__^;
- Put on one of your Liquid People.
Breaker (This creature breaks 2 shields)
creature would be destroyed, Return it to your
An infinate number of
warriors in one.
Quick review...Quick review.
Well, He's a
Liquid People evolution, So its not going to be
hard to get him onto the board.
power/cost ratio isnt that bad.
ability to return to the hand whenever he's
destroyed..Now thats the game breaker.
only himself, But the creature he evolved from
back to your hand? Thats a great ability to
Lets say you
play him and break two shields, One happening to
be a Terror Pit. If your opponent was smart,
They wouldnt destroy the Jouster (Seeing how he
would just be played again next turn) but
another of your creatures instead. And leaving
him on the board means another two shield broken
else could you play for 7 mana?
- Emeral +
- Corile +
- *Aqua Guard
+ Crystal Lancer?* **I would much rather play
this out than the jouster**
- 7000 Double
breaker not bad.
- Returns to
the hand once he's destroyed.
Lancer still beats this guy out in a
- He's a
Super Rare, So he'll be harder to get your hands
on than other possible evolutionary possiblitys.
/ 5 (This guy is good, but not great. I'd
rather play Lancer than this guy.)
Limited: 2 /
5 (If you have enough Liquid people to use
him, Then he rocks in limited. Otherwise he's
not worth playing)
my review on Crystal Jouster. Check back in a
few days for more reviews!
Time Pojo readers,
DimAssassin signing off