Pojo's Duel Masters news, tips, strategies and more!

DM Home

Message Board

DM News Reports

Trading Card Game

Price Guide
Card of the Day
Duel Yammers - Fan Tips
Top 10 Lists
Tourney Reports


Featured Writers
JMatthew on DM
cecillbill's C-Notes
Hydromorph


Deck Garages
Dry’s Arsenal
Drizer's Dungeon
cecillbill's Dojo
Knives101's Lab
NFG's Garage
aka GDOG'S-VERSION


Spoilers
Base Set DM-01
Evo-Crushinators of
Doom DM-02

Rampage of the
Super Warriors DM-03

Starter Deck
Shobu's Fire Deck
Kokujo's Darkness Deck
Shadowclash Collector's Tin
Shadowclash of
Blinding Night Spoiler

Survivors of the
Megapocalypse

Disruptive Forces Decklist
Block Rockers Decklist
Duel Masters Starter Set (2)
Twin Swarm Deck
Hard Silence Deck
Promo Card List
Stomp-a-trons
Thundercharge
Epic Dragons
Fatal Brood
Shockwaves
Blastplosion
Thrash Hybrid

Video Games
Sempai Legends

Other
Staff

Buy & Sell Duel Masters Here!

Magic
Yu-Gi-Oh!
Duel Masters
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

Pojo's Duel Masters Card of the Day

azaghast_tyrant_of_shadows.jpg
Image from Wizards Duel Master site

  Azaghast, Tyrant of Shadows
Fatal Brood

Card # DM03


Date Reviewed: 02.22.05

Constructed Average Rating: 3.25
Limited Average Rating: 1.5


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 
Lee Sandow

Welcome to Very Rares from Fatal Brood week.  Today, we will be reviewing a bunch of Very Rare cards that are semi-decent, but could be a lot worse.  They could also be a lot better.  Let's start this week off on a really dark note...

 

Azaghast, Tyrant of Shadows

Cost:  7

Civilization:  Darkness

Card Type:  Creature
Race:  Dark Lord

  • Evolution:  Put on one of your Dark Lords.

  • Double Breaker

  • WHen you put a Ghost into the battle zone, Destroy one of your opponent's untapped creatures.

Flavor Text:  A deathday crasher.

Power: 9000

Mana Generated: 1

Rarity:  Super Rare

Set:  Fatal Brood of Infinate Ruin

 

Let's see.  Expensive evolution with little cheap evo bait, a weak power level for an evolution, an extremely specfic ability that supports a decent race.  Well, let's not kill him yet...

 

Civilization/Race:  Well, he fits the description of being Darkness.  He's ugly, and he kills things.  Such is the way of darkness.  He's a Dark Lord, which have a few representatives, some with pretty good abilities.  He also has great synergy with Ghosts, but more on that later.

 

Cost:  Seven mana is a LOT for an evo creature.  Dark Lords are ALL notorious for having high summoning costs.  He's not cheap, and there's no real way to lower his cost.

 

Power:  9000 power is good, but really, there's better out there.  And either way, Terror Pit still pwns him.

 

Ability(s):  He double breaks.  We've been there, done that.  You love it, I love it, we want some more of it.

 

Secondly, when you put a ghost into the battle zone, you get to Death Smoke an opponent's monster.  This is a real specific requirement, and there aren't too many ghosts worth playing.  This guy could be SICK in a Jack Viper deck, though.

 

Now that we've looked at these stats, let's see how they stack up!

 

Constructed Overview:  Meh, he's decent, but not stellar.  He'd need a  deck based around him, but I wouldn't bet the farm on him.  2.5/5

 

Limited Overview:  I don't think there are any other Dark Lords in this set.  Thus, he cannot be used.  Besides, if memory serves, there are no ghosts to get the effect.  NO/5

 

I'll actually be at GQ this weekend.  Maybe I'll drop a tourney report.  Feel free to e-mail me any time at rebellee1187@msn.com.  Till then, keep dueling.  Kettou Da!

 

Wednesday:  I'm guarding the secret with my life.
 

Ferret Mage Azaghast, Tyrant of Shadows
Darkness
Race: Dark Lord
Cost: 7
Power: 9000
Effect:
-Evolution. (Place on one of your Dark Lords.)
-Whenever you put a ghost into the battle zone, you may destroy one of your opponent's untapped creatures.
-Double Breaker
Flavor: Something about a deathday...

I'm sick so I'll keep this brief.

Race: The only Dark Lords evolution. Dark Lords are widely used but you may be willing to cram a couple in your deck for this baby.

Cost: Most Dark Lords run in the 6 range so the cost isn't so bad. The effect sweetens the deal too.

Power: 7 for 9000. Me likey.

Effect: In a ghost themed deck this card will rock. Double Breaker is standard and evolution detracts a bit. But the ability to destroy untapped creatures is down right nasty if summon a bunch of cheap ghost. Lone Tear anyone?

Constructed: 4/5 Ghost deck please.
Limited: 2/5 Without enough ghosts this card turns into a beatstick.
Art: 4/5 I am Legend.
 

Copyright© 1998-2006 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.