It’s time to look at one of the most
underpowered silent skill creatures. Kaemira,
the Oracle has in fact received little attention
in both the construction and limited
environments. The biggest problem is that it
does not have a game-winning effect, although
most players don’t realize that the effect could
actually be game-saving.
Kaemira, the Oracle
start of each of your turns, if this
creature is tapped, you may keep it tapped
and use its ability.)
Add the top card of your deck to your
shields face down.
This is one of the worst power to mana ratios
that the Light Civilization has to offer. Let’s
face it, 1000 power for 4 mana is ridiculous,
especially when it comes to light. Granted,
there are some useful light cards with the same
ratio like Kolon, the Oracle but it appears that
Kaemira is not as rewarding. As a matter of
fact, Kolon gets to use its ability right away
(shield trigger) while Kaemira is forced to sit
back until its silent skill ability can kick
in. Such is the fate of all silent skill
creatures… They always have to wait 2 turns
before the effect can be activated. The other
issue here is that Kaemira is vulnerable to all
forms of attack and nearly every removal spell.
Fortuntely, the best way to make up this deficit
is by using cards like Pala Olesis. Pala will
add an additional 2000 power during each of your
turns, making it a lot easier to keep Kaemira in
the battle zone. After all, the whole purpose
for doing this is so we can benefit from its
ability. Once the silent skill ability is
activated you get a free shield at the beginning
of each of your turns! This is a superb effect
and definitely game-saving. There’s nothing
more frustrating than facing someone with a
field of powered-up blockers and shield
Overall this card is pretty straightforward and
players will definitely enjoy the free shields.
It’s a great card for casual play. Just make
sure you protect it and then start abusing
creatures like Razorpine Tree.
We all like free shields. :)
It’s a silent skill effect.
Kaemira is vulnerable to almost anything. Make
sure it’s well guarded/boosted.
3/5 – It’s another unimpressive light creature
with a silent skill effect. Unless you can
protect Kaemira, you’re better off without it.
On the other hand if you build a deck around it
then you’ll be seemingly invincible. Just
picture having 2 Kaemiras in the battle zone and
earning 2 free shields instead. It can really
get out of han.
1/5 – Kaemira cannot hold its own. Unless
you’re able to pull a handful of blockers, it’s
not worth it.
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