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Pojo's Kaijudo Card of the Day
On our Message Board you can Trade Cards (with an eBay type rating system), talk about your decks, discuss upcoming and past tourneys, converse on the anime & more! 


Image from Wizards Kaijudo site

  Stormspark Blast

- #28/165 l 3RIS


Date Reviewed: Apr 17, 2013

Constructed Rating: 4.75
Limited Rating: 4.75


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Raijinku

YouTube Channel

Twitter

Name: Stormspark Blast
Civilization:
Light
Type: Spell
Race:
N/A
Level: 6
Power:
N/A
Flavor Text: Megaria looked up. The clouds crackled with energy. The sky thundered and the ground tore open. For the first time in an age, the Dark Lord felt fear.
Rarity: Rare
Set Number:   28/165 l 3RIS

Abilities:
Shieldblast.jpgShield Blast
(Instead of putting this spell into your hand from a broken shield, you may cast it for free.) Tap all enemy creatures.

First of all the flavor text on this card is by far one of the most detailed and dramatic I've seen in this game thus far. I would really like for Wizards to continue to provide us with some stories in our cards outside of watching the show; I really enjoy it.

The art on this card is really kinda awkward... the most common thing I've heard tends to focus on the mammary glands shooting out lasers but in other words! Regardless of all of that, this card is the one card that people hope is never in your opponents shields. This is one of players' biggest fears when playing against the Light Civilization, especially late game. If you happen to hit a Stormspark Blast it could mean game over for you! Sure you had some blockers in the battle zone... unless it happens to be a card that automatically untaps at the end of the turn like Ra-Vu, then you're in trouble.

Defensively this card is amazing. It can completely turn the game around in your favor. One minute you're at your last shield and the next your opponent's turn is over! Also, you get to attack unguarded, so go right ahead and win the game.

Offensively it can be a bit pricey to play but can be worth it in the right deck. If you focus on using a lot of skirmishers or creatures that gain effects when winning battles, then this card is for you! I personally use light tap spells like Stormspark Blast alongside cards like Herald of Infernus and Tatsurion the Unchained to set up ridiculous combos.

Basically this card should be run in every deck that runs light. I would almost encourage you to even consider teching a playset into your deck just because. As the game progresses, I think tap spells will see more play and I also think cards that untap your creatures will also start to see play. I know I've considered trying out Current Charger or Regroup for the KMCs and it could prove to be quite effective against this card as well as Lyra the Blazing Sun; just remember you heard it from Mark Woodin AKA Raijinku here first!

Ratings:

Constructed: 4.50/5.00 (This card often will sit around in your hand unless you need to press in for game or take out a lot of your opponent's creatures all at once. It is an amazing card that can turn the game completely in your favor; this card isn't just a game changer, it can be a game ender.)

Limited: 4.50/5.00 (Why not? There's a decent amount of skirmishers in Rise that could benefit from this card, plus you can get around all of your opponents blockers.)

Make sure to stop back again tomorrow for some new tips and tricks as well as another KMC worthy card review! Until next time my fellow Kaijudo Duel Masters, keep calm and game on!


Robby Stewart

The Card Academy TCG YouTube Channel
Stormspark review:
Less than three weeks till my first shot at KMC's! Phew I am excited expect to see a lot playtesting going on, oh and a lot of this card.
 
Stormspark Blast
Civilization:  Light
Card Type:  Spell
Level:  6
Card Abilities:   Shield Blast (Instead of putting this spell into
your hand from a broken shield, you may cast it for free.) Tap all enemy creatures.
 
So simple, yet so devastating. Since every is playing light right now expect this card to show up everywhere. This card can win games single handidly. This is power defined. This is perfect balance between offense and defense on a card. You can use this to completely murder fields or you can use this to save you from an unlimited amount of creatures. WOW.
 
Summary:
With Andromeda being so popular you will see this being played in triplicate in most decks. Especially with Dragon of Reflections? You know for a fact when you put this with DOR you will survive a turn, and that could be all you need to start making a comeback.
 
Constructed 5/5
Limited 5/5
 
If you haven't please check out my Youtube Channel. TheCardAcademyTCG

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