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Pojo's Kaijudo Card of the Day
On our Message Board you can Trade Cards (with an eBay type rating system), talk about your decks, discuss upcoming and past tourneys, converse on the anime & more! 


Image from Wizards Kaijudo site

  Star Lantern

- #9/55 l 2DED


Date Reviewed: Apr 18, 2013

Constructed Rating: 4.00
Limited Rating: 4.13


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Raijinku

YouTube Channel

Twitter

Welcome back to Pojo’s Card of the Day! I don’t know if you caught it yesterday or not but there was a ton of new information released regarding the prize support for the upcoming KMCs as well as a preview card for Clash of the Duel Masters! Make sure you stop by Kaijudo.com to check those out when you get the chance! As for today, we continue our review of cards you will be seeing at your local (or maybe not so local) KMCs. Today we’re taking a look at Star Lantern.

Name: Star Lantern
Civilization:
Light
Type: Creature
Race:
Star Sentinel
Level:
3
Power:
3000
Flavor Text: Only masters can activate the temple’s hidden defenses.
Rarity: Uncommon
Set Number:   9/55 l 2DED

Abilities:

 Blocker (You may tap this creature to change an enemy creature’s attack to this creature.)
Skirmisher (This creature can attack only creatures.)
Photon Sting –
Whenever this creature blocks, tap target enemy creature.

Star Lantern is basically the closest equivalent that Light has to Scaradorable of Gloom Hollow. This is a Level 3 creature with Blocker and it can attack…only creatures. Where this card shines is when you decide to block with it. You’ll automatically be able to choose a target in your opponent’s battle zone and tap it. So essentially this card taps two creatures when it blocks, simply put.

This is a great card against Rush decks and can give you more options when you want to get some of your opponent’s creatures out of the way since they will be attackable next turn. Generally from what I’ve noticed though, most people won’t attack if this guy is in the battle zone, well, unless they only have one creature or they don’t mind their other creature getting banished. So it can take away from Lantern’s ability.

Overall it’s a great card to use and it can stall your opponent out when you need a little extra time to get to that card that can turn the game around. It also gets around Barrage which is nice but it still falls to Heat Seekers and the newly, occasionally teched in card, Dragon’s Breath. Regardless, expect to see this card at your local tournament scene and the upcoming KMCs.

Ratings:

Constructed: 4.00/5.00 (Not too difficult to deal with, however, it can be pesky at times and will slow down gameplay. It’s great to use against Rush but they have access to plenty of removal if needed.)

Limited: 4.25/5.00 (In Dojo there are a bunch of other blockers but this is one of the most unique. There are a lot less options to get rid of this card but those options still include Comet Missile.)

Stop by again tomorrow when we wrap up our KMC preparation week one. Until next time my fellow Kaijudo Duel Masters, keep calm and game on!


Robby Stewart

The Card Academy TCG YouTube Channel
17 days and counting. Today we are reviewing my favorite blocker from the light civilization.
 
Star Lantern
ization:  Light
Card Type:  Creature
Level:  3
Race:  Star Sentinel
Card Abilities:   Blocker (You may tap this creature to change an
enemy creature's attack to this creature.) Skirmisher (This creature can attack only creatures.)
 
Photon Sting — Whenever this creature blocks, tap target enemy creature.
 
Power:  3000
 
Yet again another simple effect, but could be so devastatingly powerful. I took 3 of this card to a major top 8 at OKC, because the card is just that good. It saved me all day. Not just from losing but just slowing down the game against all those 2k attackers. Need to chump block with it? Tap another guy. Star Latern isn't what I would call a supported race, but hey.
 
Summary:
Short review on this guy because he really is that simple. He plays defense and he plays it well. No other blocker has interaction like this guy and is pretty much the first blocker I add when I am thinking defense in Light control type decks. Not to mention all the combo's and +++++'s he can make with Tap/Sparkcage
 
Constructed: 4/5
Limited 4/5
 
If you haven't please check out my Youtube Channel. TheCardAcademyTCG
 

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