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Pojo's Kaijudo Card of the Day
On our Message Board you can Trade Cards (with an eBay type rating system), talk about your decks, discuss upcoming and past tourneys, converse on the anime & more! 


Image from Wizards Duel Master site

  Kurragar of the Hordes

- #S5/S5 I 6DSI


Date Reviewed: 02.18.13

Constructed Rating: 4.25
Limited Rating: 4.00


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Raijinku
YouTube
Twitter

Welcome back everyone and Happy President's Day to all! It feels like four score and seven years ago since we did our last review but we have quite the powerhouse for you today! Today's card is Kurragar of the Hordes; let's get started!

Name: Kurragar of the Hordes
Civilization:
Nature
Type: Creature
Race:
Earthstrike Dragon
Level:
9
Power:
12000
Flavor Text: Kurragar's roar echoes across the entire Kaiju realm.
Rarity: Super Rare
Set Number: S5/S5 I 6DSI

Abilities:

Triple Breaker (This creature breaks 3 shields.)
Ancient Call - Whenever a card is put into your mana zone, reveal the top card of your deck. If it's a non-evolution creature, put it into the battle zone. Otherwise, put it on the bottom of your deck.

The Dragons in this set just keep getting nuttier and nuttier in terms of power and effects! Kurragar has a MASSIVE 12000 Power and can pretty much take down about 95% of all cards in our current card pool with ease! Let's add to the fact that if you don't have a way to deal with this guy or temporarily deal with him by means of a blocker, you're going to lose three shields!

What makes this guy even better is the fact that every time a mana gets charged to your mana zone, you can check the top card of your deck for a non-evolution creature and play it! This is even better than Hammer Dragon Foulbyrn; he required a non-evolution Dragon to be revealed off of the top of the deck with his effect! I sense a little bit of synergy emerging for my "Dragon Spell" deck!

So this card makes other mana charge cards a great deal better than ever before! Not only do you want to run mana ramp in a Nature Civilization deck since it can get this guy out even faster, but later in the game you can play something as simple as a Sprout or Reap and Sow and possibly summon a creature straight from the top of your deck! Imagine if it's another one of these Dragons that has an ETB ability!

This card and Foulbyrn can both be comboed with a cheap Water Civilization spell called Predict. For one mana, you can look at the top four cards of your deck and put them back in any order. This can set up so many combos in this build! Not to mention that Predict's art is very reminiscent of Joss Whedon's movie, "Cabin in the Woods"!

Expect at least one of this card to be in just about all decks that run the Nature Civilization. There's not too many cards that you can turn practically any card you draw into a massive creature by charging it rather than playing it and the option to be able to choose provides immense power and versatility.

Ratings:

Constructed: 4.25/5.00 (Kurragar is going to be one brutal card to stare down! His only downside is that he costs nine mana to play but I assure you he will often be on the field by turn six or seven!)

Limited: 4.00/5.00 (As long as you can get enough mana to your mana zone to play him, you will likely win as long as you have other decent sized creatures in your deck.)

Alright everyone, I hope you enjoyed today's Card of the Day! Hopefully I will be back up and on my feet for tomorrow's review as I may be temporarily out of commission due to surgical matters. I still plan on doing what I can for the fans of this game, so feel free to check out my channel for new and upcoming content and until next time, keep cool and Kaijudo!


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