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Pojo's Kaijudo Card of the Day
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Image from Wizards Duel Master site

   Ra-Vu the Stormbringer

- # D1/D1 l 4EVO


Date Reviewed: 02.25.13

Constructed Rating: 3.83
Limited Rating: 3.83


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Raijinku
YouTube
Twitter

Welcome back to Pojo’s Card of the Day! I hope you all are having an awesome Monday thus far! Well, we all know why you came here today, so I won’t keep you all waiting; Today’s Card is Ra-Vu the Stormbringer, let’s get started!

Name: Ra-Vu the Stormbringer
Civilization:
Light
Type: Evolution Creature
Race:
Skyforce Champion
Level:
6
Power:
11000
Flavor Text: None
Rarity: Super Rare
Set Number:   D1/D1 l 4EVO

Abilities:

Evolution- Put on one of your Skyforce Champions.
Double Breaker (This creature breaks 2 shields.)
Lightning Vortex- At the end of each of your turns, untap all your creatures.
Eye of the Storm- All your creatures have “ Blocker.” (You may tap a creature that has “Blocker” to change an enemy creature’s attack to it.)

Wow… there’s a lot of abilities on this card! This was the promo that came with the Tornado Generator deck and was near impossible for me to find the first several weeks after it was supposed to be on store shelves. This Level 6 Skyforce Champion is loaded with two very unique abilities that have a very synergistic combination.

Lightning Vortex essentially makes it okay to attack with all of your creatures. You don’t need to worry about your opponent being able to attack your creatures and you sure don’t need to ever worry about Stormspark Blast causing you to lose the game! Giving your creatures an innate “Vigilance” ability is very nice and makes your “Skirmisher Blockers” even more effective.

Eye of the Storm is a one-of-a-kind ability in this game. This ability turns every one of your creatures into a blocker! Can you imagine having a big creature like Bolt-Tail Dragon hitting the field, taking out two shields and then untapping at the end of the turn and being able to block your opponents creatures?! On paper, this ability is amazing but is not without its flaws. Cards like Comet Missile, Bolgash Dragon, and one of my personal favorites, Crimson Wyvern, will destroy this set up with ease! I have pulled out a Crimson Wyvern against my opponent who had this in the battle zone with several other creatures out; needless to say, they weren’t too happy! As long as you don’t face someone who runs Fire cards that banish blockers you should be alright though.

The last and biggest issue with this card is that it requires you to play it on top of another Skyforce Champion. To my knowledge, the lowest Skyforce Champion in the game currently is a Level 5, however, most are Level 6 or higher. So unless you have a devoted deck that runs more than just a few Skyforce Champions, it’s unlikely you’ll ever get this guy into the battle zone.

This guy is really good overall, however, he can easily be dealt with by playing a Comet Missile which is a really bad trade off (a minimum 11 mana invested into a creature and two cards banished by one card for 2 mana). If your opponent doesn’t have Comet Missiles or bigger destruction cards, Ra-Vu can be quite the force to deal with.

Ratings:

Constructed: 3.50/5.00 (Skyforce Champions are still a little too high cost to make this guy playable or splashable in any Light Civilization deck. He is really powerful and can keep your opponent from attacking for days and keeps your creatures safe from being attacked but he is susceptible to blocker removal like Comet Missile.)

Limited: 4.00/5.00 (In a sealed deck event, I suppose that this card is easily accessible and very difficult to deal with outside of another Ra-Vu.)

Make sure to stop back tomorrow when we take a look at another one of Gargle’s crazy inventions! Until next time, keep calm and game on!


Robby Stewart
The Card Academy TCG YouTube Channel

Ra-Vu The Storm Bringer Review:

 

Evolution — Put on one of your Skyforce Champions.

Double Breaker (This creature breaks 2 shields.)

Lightning Vortex — At the end of each of your turns, untap all your creatures.

Eye of the Storm — All your creatures have "Blocker." (You may tap a creature that has "Blocker" to change an enemy creature's attack to it.)


Hey everyone!

 

Card Academy back again with another review. This marverlous Monday we have Ra-Vu's "upgrade". So lets take a look and break down all of its abilities one by one.


Ra-Vu The Stormbringer
Light
Skyforce Champion

Cost: 6

Power: 11000

 

Evolution — Put on one of your Skyforce Champions.

 

Whenever we look at an evolution the first thing I always look at is the evolution bait. Skyforce Champions do not come by cheap. Here is the breakdown of skyforce champions by mana cost.

 

  • Alcadeus, Winged Justice- 7
  • Astinos, the Cloud Knight- 6
  • Ra-Vu, Seeker of Lightning- 7
  • Radiant, the Lawbringer- 7
  • Starlight Strategist- 6
  • Starwing- 5
  • Twilight Commander- 5
  • Urth, the Overlord- 8

Those are some hefty costing bait when compared to the mor epopular chimeras and cyber lords which have a myriad of 1-2 costs. So based on bait alone Ra-Vu is already tougher to bring out, but hopefully that means his effect make up for his higher cost and harder to summon evo bait, so lets take a look.

Lightning Vortex — At the end of each of your turns, untap all your creatures.

Alright, so this effect is simple enough. The ability to swing with blockers to generate pluses then have them untapped to curbe any agression your opponent might do on their turn is nifty although not overwhelming, but what if you don't have blockers? or what if the creatures you have aren't blockers? well Ra-Vu covers that.


Eye of the Storm — All your creatures have "Blocker." (You may tap a creature that has "Blocker" to change an enemy creature's attack to it.)

 

So although this effect is unique to Kaijudo, we had a simliar card like this in Duel Masters. No one used it (except me in one tournament). His ability to turn all your potential attackers that can generate advantage (aqua seneschel, razordhide, gigastand, etc) can create some cute tricks and can put your opponent in a bind, but for me, ultimately falls short of what some of the other powerful evolutions bring to the table.

 

Summary:

So overall Ra-Vu the Stormbringer, actually brings some unique mechanics but ultimatley falls short of he power and speed the other evolutions hold. His power is nice, and I don't think he is absurdly costed for his ability and power. I wish he costed 5 but hey we take what we can get. However where Ra-Vu really loses steam is his evolution bait. However if cheaper Sky Force Champions come out Ra-Vu could definitley be a real threat and quickly end games.

 

Constructed: 2.5/5

Limited: 2.5/5 (If you somehow use this in a draft/sealed can be pretty difficult to deal with)

 

Please check out my Youtube for some great videos and if you haven't subscribed please do!

TheCardAcademyTCG

John Shultis
     Welcome to a new week of Kaijudo reviews here at Pojo.com! We begin the week looking at Ra-Vu the Stormbringer. 

     Ra-Vu is a level six light evolution creature that has 11000 power. Ra-Vu evolves from another Skyforce Champion. Ra-Vu the Stormbringer has double breaker. Ra-Vu the Stormbringer has two abilities. The first is Lightning Vortex which says at the end of each of your turns, untap all of your creatures. The second ability is Eye of the Storm, which says that all of your creatures gain Blocker, and may be tapped to block an opponents attacking creature. 

    Ra-Vu the Stormbringer is pretty insane in my opinion. At only a level six, it is pretty easy to get out on the battlefield so long as you have another Skyforce Champion to evolve. Also, not a big deal. It is Ra-Vu's abilities though that make him great. Double Breaker is almost expected at an Evolution level six. It is the other abilities I am referring to. Being able to untap all your creatures at the end of your turn, and have them all turned into blockers is like a game over scenario. A full forced attack on your opponent should deal a great deal of damage, breaking a large number of shields, especially if they aren't running many blockers. But then knowing that all of your creatures untap, and will be waiting to stave off your opponents is devastating. 
    Truly a great card that will end the game quickly. 
Limited: 5/5
Constructed: 5/5

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