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Pojo's Kaijudo Card of the Day
On our Message Board you can Trade Cards (with an eBay type rating system), talk about your decks, discuss upcoming and past tourneys, converse on the anime & more! 


Image from Wizards Duel Master site

  Grand Gure, Tower Keeper

- #6/165 l 3RIS


Date Reviewed: 02.06.13

Constructed Rating: 3.45
Limited Rating: 4.50


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Raijinku
YouTube
Twitter

Hey all of you Kaijudo fans out there! I wanted to start the day off by letting you all know that I have recently put a Kaijudo Duel video up on my YouTube page! I plan on doing more of these on a weekly basis, as long as my schedule is permits. So check out the link under my name and let me know what content you would like to see in the future! Today's Card of the Day is one of the biggest playable blockers in this game, Grand Gure, Tower Keeper; let's get started!

Name: Grand Gure, Tower Keeper
Civilization:
Light
Race:
Storm Patrol
Level:
6
Power:
9000
Flavor Text: Commence Orbital bombardment!
Rarity: Very Rare
Set Number: 6/165 l 3RIS

Abilities:

18px-Blocker.jpgBlocker (You may tap this creature to change an enemy creature's attack to this creature.)
  Skirmisher (This creature can attack only creatures.)

Grand Gure is one of the reasons I would want to play the Light Civilization. Sure it can only attack creatures but it pretty much stops any attack outside of a couple of Evos. 9000 Power is nothing to shake a stick at either, especially when you take into account that the Light Civilization likes to tap creatures frequently.

The biggest weakness this card has is a shield blast entitled, "Comet Missile". Those players running Fire Civilization decks are the most likely to be packing that card and it completely shuts this guy down for two mana!

Most of the time though, the easiest answer to this card has to be Terror Pit, Root Trap, or Hydra Medusa... or if you're me, Crimson Wyvern ;). I've seen plenty of people get annoyed with this card as it slows down the tempo of the game tremendously if you don't have any answers. Even Neuron is a bad card against Grand Gure since it can just swing and demolish him next turn like it was nothing.

This card is right on the borderline for some people. They might not want to run a Level 6 Blocker and instead they'll settle with a Level 4 5000 power Blocker instead... but there's such a huge difference in playability! I've also seen this card comboed in decks with Cobalt, The Storm Knight and it works great.

Give it a try, it's by far one of the best Blockers out there in terms of raw power and people who aren't using a Fire deck will have more problems removing this guy from the field.

Ratings:

Constructed: 3.75/5.00 (A very strong blocker choice that avoids most  commonly used Shield Blasts outside of Comet Missile and other Level 7 spells; a great choice in a Light Civilization deck.)

Limited: 4.50/5.00 (In Limited play there aren't a whole lot of answers to blockers of this magnitude!.)

That does it for today's Card of the Day, stop out tomorrow when we review a king of the Water Civilization! Don't forget to check out my YouTube channel for new content; see you around!


Kaisenko

Those who defile the Sky Castle are doomed, for they shall know the wrath of the Guardians.-Gran Gure, Space Gaurdian

  Hi, and welcome to a quick edition of Kaijudo CoTD. Today’s cad is…Grand Gure, Tower Keeper!

Grand Gure, Tower Keeper

Level:5

Race: Storm Partol

Power: 9000

Abilities: Blocker

                Skirmisher

This card is pretty easy to understand. For a level 6 it has a huge power, and can easily destroy any threats.(Most anyway…)

Pros: Huge Power

         Blocks loads of creatures for only 6 mana

Cons: It can’t hit shields

          6 mana is a bit on the expensive side.

Rating 3.15/5.00


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