A Tip From A Beginner To A Begginer- Natural Advocate

 

    Hello, and thank you for looking at my tip. If this is put out for others to read by Pojo, I'd be much obliged. Now, on to the tip.

 

    I, at this current date, am a begginer. I have spent very little money, and all ready have assembled an excellent and well thought of deck by using the resources available to me. That would be Pojos, of which deserve dually thanks. To the idea I wish to share with others, I would like to say is, in my poersonal opinion, a good idea for begginers. If you disagree with anything I have to say, please refer to the e-mail address available at the bottom.

 

    My tip for begginers like myself, is to start out with the Nature Civilazation. Using from what I have read and ammased for myself, the temptation to use the Fire Civilazation is high. It may be the easiest to amass, and if on a budget, possibly pertain to that type of deck. But, if you can affordably drop about $20 on a few Evo packs, (boosters) like I did, you can amass a fairly large amount of Nature cards. Around my area, packs are for 3.50, but the store owner drops the price down a bit for me. Yay. But, the Nature Civilazation offers excellent mana abuse. You can use many beastmasters, like, Bronze-Arm Tribe for example. When you play it, you take the top card of your deck and put it in the mana zone. No where near as risky as you think, btw. But, un-luckies, well, hehehe...

 

    Anyway, using that card (4), and other Beastmaster type monsters, you can amass a powerful deck. Its also a common, btw. Then, use cards like Mighty Shouter, and Coiling Vine, that when destroyed, go into your mana zone. Good, yes?

 

    The next step, get 4 demansion gate and 4 Barkwhip The Smasher. You use Demension Gate to search your deck for any creature, then put it into your hand. Then, Barkwhip is an Evoulution card. Put it on any Beastmaster, and NO SUMMONING SICKNESS! YA-HOO!!

::Dancing to Beyonce::

 

    Okay, ignore that. Barkwhip costs 2, and has 5000 power. Its abilities are that when tapped, it raises the power of all your beastmasters in the battlezone +2000 power. But, hey, costing 2 mana and 5000 power is good too.

 

    Thats a good idea for a lower-cost Nature deck. Remember, you can stick to one civilazation, but I use three. I use Fire,( yeah, I remember what I said about Fire, but Natures mana acceleration is good), Nature, and Light. I use Natures mana acceleration to summon the high cost, uber-powerful fire creatures, and lights cheap blockers to take one hit and die, to save the shields. Or me, god forbid. But also, a card which I do not have (yet) is a Nature card called Fighter Dual Fang. It evolves from Beast Men, like  Barkwhip The Smasher. I believe it costs 6 mana(nothing in a good nature deck), and has 8000 power. It has Double Breaker, and, (drumroll) when played, takes the top 2 cards off your deck and puts them into the mana pool. Thats nice. ::Dancing to Beyonce::

 

Forget that last part.......... Well, im done. If you wish to contact me, please send me an E-mail (NO IMS PLEASE) too

 

    GenStd4@Aol.com

 

    Also, I would like to thank Pojo. Whether my tip is posted or not, im thankful that we have a game like Duel Masters to help us make friends, and help us brush up on 1st grade math skills.

 

                                            Ta-ta.............