Jordyce's Look into the Future 2: 'Death of the Unkillables'

 

-==Jordyce's Look into the Future==-
Article 2: 3rd April 2004 'Death of the Unkillables'

I'm back and better with my Look into the Future, part 2 of amazing genius. This time I'll bring in card pictures for you to look at the cards you'll be reading about. Smart.

 

Today we look at some 'killers of the unkillibles', some dark civ slayers from Set 3 (Rampage of Super Warriors - coming very soon!) and 1 from Set 5 - RETURN OF THE SURVIVOR. These are the two new slayers who's power is variable and a weaker form of the 5 and 4 mana slayers. And a new slayer who give's his ability to others
Let's begin!


We now begin by looking at a card called Fang Man. A 4 mana slayer with only a little bit of power. Ick.
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FANG MAN
Creature / Hedorian / Dark / 4 / 1000+ / 1
- Slayer (This Creature and the Creature it Battles are put into
their owners' Graveyards, even if it wins.)
- This Creature's Power is increased by 1000 for each of your
other Dark Creatures in the Battle Zone.
13/55 (Rare)
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We have a 4 mana card. We get this card out in mid game where a 1000 power creature is going to fall to almost anything sent at you. We get basically harder to use but more defined Rothus, or if we were comparing this to Yu-Gi-Oh! Exiled Force. However it does gain 1000 power (the card does not specifically say when attacking) for every other Dark Creature in the battle zone, which is a very small boost.

 

If this cards effect included all creatures on your side of the battle zone, or every dark creature on the field it may have actually been usable. But it dosen't. You probably won't get this card past 3000, if it did however manage to break 4000 it would be a very powerful card. But having 3 safe dark cards on your side of the field whilst keeping your shields intact is very hard to pull off.

 

The final verdict is that this card dosen't deserver a place in your deck. He's weak and can't be trusted to help in a tight situation. Slayer's don't tend to see much play a already, so don't expect this one to see much either.

Rating: 3/10 - You better hope for some luck just running one of these cards.


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SHADOW OF SIGHS VELVET FLOW
Creature / Ghost / Dark / 3 / 1000 / 1
- Slayer (This Creature and the Creature it Battles are put into
their owners' Graveyards, even if it wins.)
45/55 (Common)
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Can anyone say this card is exactly the same as the one I just reviewed, just a mana cheaper without the useless power boost. It's a ghost, not a great type with amazing evolutions yet and his power is terribly bad. We see he comes in the late-early game, which means he'll emerge right before the 4 mana fire attacker cards come to see the light.

 

Although being a 1 for 1 suicide creature a mana-less or a power-plus would have increased this cards playability allot. Although good against fire beatdown, and high powered blockers this card dosen't seem to good at all. Nature and water run all over this card, not caring at all. And rushes take you down to 2 shields before this card is even played.

 

In a mana disruption/destruction deck if you can get this card out, destroy some mana and bring out another one next turn you actually get a good play of slayers. But to effectivly pull this off will take you 4 turns, so not to good at all.

Rating: 3.5/10 - Fang Man can take down more cards than this, but this is more versatile.


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GIGARINGU Alpha
Creature / Chimera [Survivor] / Dark / 5 / 2000 / 1
- (Survivor) Slayer (This Creature and the Creature it Battles
are put in their owners' Graveyards, even if it wins.)
- Survivor (While this Creature is in the Battle Zone, your other
Survivors have the above (Survivor) ability.)
44/55 (Common)
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You may not have heard of Survivor cards yet, these cards survive of each other by donating their effects to others, In the case of Gigaringu Alpha we get a card that inherits the [Slayer] ability to all cards which have the [Survivor] ability. Do you get it? This card is 5 mana for 2000 attack, but yes we do already have stronger Slayers than this.

 

In a survivor deck we can pull out multiple cards onto the field. This card gives slayer to all of them.

Then we have another card (DARK TIARA Gamma) which when survivors attack your opponent has to discard a card from their hand. And when we summon more survivors (GRAVEYARD INSECT GRAVE WORM) we can take our destroyed ones back from the grave! All in a dark survivor deck.

 

Unfortunatly there ARE only 3 dark survivors, and around 3 from each other civilisation as well. This means our survivor arsenal will probably have to be 2 or 3 civ. For purposes I suggest water & dark as water has the most current survivor cards.

Rating: 5.5/10 - We need more dark survivors or a multi-civ deck to play a card like this well.

 

Time for the pictures of the cards. From the top left we have Fang Man, in top center we've got Velvet Flow, and on the top right we've got Gigaringu Alpha. Underneath those two we've got Dark Tiara and Grave Worm as well. Here they are:

 

http://img20.exs.cx/img20/5346/litf_2_pic.gif

 

All card translations are from Edo's webpage!! Visit their, just type in 'Edo Duel Masters' at google to be transferred there.

 

Next time we'll dive down into the mystical world of - EVOLUTION UNDER THE SEA.
 

Jordyce, TikkuGaming@hotmail.com