Base Set Starter Deck Spoiler ~ by Lutan
lutanhu@hotmail.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Base Set Starter Deck - DM-01
Deck #1 (Light/Nature)
2 Lok, Vizier of Hunting
Creature/Initiate/Light/4/4000/1
12/110 Uncommon
1 Miele, Vizier of Lightning
Creature/Initiate/Light/3/1000/1
-When you put this creature into the battle zone, you may choose 1 of your opponent's creatures in the battle zone and tap it.
13/110 Common
1 Senatine Jade Tree
Creature/StarLight Tree/Light/3/4000/1
-Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) -This creature can't attack players.
18/110 Common
2 Iere, Vizier of Bullets
Creature/Initiate/3/3000/1
7/110 Common
2 Emerald Grass
Creature/StarLight Tree/Light/2/3000/1
-Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) -This creature can't attack players.
3/110 Common
2 La Ura Giga, Sky Guardian
Creature/Guardian/Light/1/2000/1
-Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) -This creature can't attack players.
9/110 Common
1 Holy Awe
Spell/Light/6/1
-Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) -Tap all your opponent's creatures in the battle zone.
6/110 Rare
1 Moonlight Flash
Spell/Light/4/1
-Choose up to 2 of your opponent's creatures in the battle zone and tap them.
14/110 Uncommon
1 Sonic Wing
Spell/Light/3/1
-Choose 1 of your creatures in the battle zone. It can't be blocked this turn.
20/110 Common
1 Tri-horn Sheperd
Creature/Horned Beast/Nature/5/5000/1
109/110 Rare
1 Dome Shell
Creature/Colony Beetle/Nature/4/3000+/1
-Power attacker +2000 (While attacking, this creature gets +2000 power.)
94/110 Uncommon
2 Forest Hornet
Creature/Giant Insect/Nature/4/4000/1
96/110 Uncommon
1 Bronze-Arm Tribe
Creature/Beast Folk/Nature/3/1000/1
-When you put this creature into the battle zone, put the top card of your
deck into your mana
zone.
90/110 Common
1 Golden Wing Striker
Creature/Beast Folk/Nature/3/2000+/1
-Power attacker +2000 (While attacking, this creature gets +2000 power.)
97/110 Common
1 Burning Mane
Creature/Beast Folk/Nature/2/2000/1
91/110 Common
Deck #2 (Fire/Nature)
1 Draglide
Creature/Armored Wyvern/Fire/5/5000/1
-This creature attacks each turn if able.
75/110 Rare
1 Meteosaur
Creature/Rock Beast/Fire/5/2000/1
-When you put this creature into the battle zone, you may destroy 1 of your
opponent's creatures
that has power 2000 or less.
82/110 Uncommon
2 Super Explosive Volcanodon
Creature/Dragonoid/Fire/4/2000+/1
-Power attacker +4000 (While attacking, this creature gets +4000 power.)
87/110 Uncommon
3 Fire Sweeper Burning Hellion
Creature/Dragonoid/Fire/4/3000+/1
-Power attacker +2000 (While attacking, this creature gets +2000 power.)
78/110 Common
2 Immortal Baron, Vorg
Creature/Human/Fire/2/2000/1
80/110 Common
1 Tornado Flame
Spell/Fire/5/1
-Shield trigger (When this spell is put into your hand from your shield
zone, you may cast it
immediately for no cost.)
-Destroy 1 of your opponent's creatures that has power 4000 or less.
88/110 Uncommon
2 Crimson Hammer
Spell/Fire/2/1
-Destroy 1 of your opponent's creatures that has power 2000 or less.
73/110 Common
1 Burning Power
Spell/Fire/1/1
-One of your creatures gets "power attacker +2000" until the end of the
turn. (While attacking, a
creature that has "power attacker +2000" gets +2000 power.)
71/110 Common
2 Dome Shell
Creature/Colony Beetle/Nature/4/3000+/1
-Power attacker +2000 (While attacking, this creature gets +2000 power.)
94/110 Uncommon
1 Bronze-Arm Tribe
Creature/Beast Folk/Nature/3/1000/1
-When you put this creature into the battle zone, put the top card of your
deck into your mana
zone.
90/110 Common
2 Fear Fang
Creature/Beast Folk/Nature/3/3000/1
95/110 Common
1 Burning Mane
Creature/Beast Folk/Nature/2/2000/1
91/110 Common
1 Aura Blast
Spell/Nature/4/1
-Each of your creatures in the battle zone gets "power attacker +2000" until
the end of the turn.
(While attacking, a creature that has "power attacker +2000" gets +2000
power.)
89/110 Rare
Special:
1 Rothus, the Traveler
Creature/Armorloid/Fire/4/4000/1
-When you put this creature into the battle zone, destroy 1 of your
creatures. Then your opponent
chooses 1 of his creatures and destroys it.
85a/110 Special
And 1 base set booster pack.