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Wizards of the Coast’s Harry Potter Trading Card Game
Base Set Card Spoiler – 08/03/01 - Revised: 07/18/02
This spoiler created exclusively for Pojo's Harry Potter Site|
>>> www.pojo.com/harrypotter 
Entered by:  Android6789 (android6789@pojo.com)
 
--------------
 
Abbreviations for Spell Cost:
 
P= Potions Lesson
T= Transfiguration Lesson
F = Care of Magical Creatures Lesson<
C = Charms Lesson
 
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Spell cost = This spoiler was created with abbreviations for Spell cost.
 
Example:  Card #21 is “Delivery Owl”.  The cost to cast this creature spell 
is “2F” on our spoiler.  Which means you only need two lessons in play, 
but one has to be F (Care of Magical Creatures). You may find an 
easier/better way to abbreviate this in the future, but that’s how 
I decided to do it for this spoiler.  
 
--------------
 
Books quotes from the bottom of the card have NOT been included. 

 

Harry Potter Spoiler

Base Set

 

1 Dean Thomas

Holo Character

Wizard/Gryffindor/Unique

Once per game, draw 3 cards.

 

2 Draco Malfoy

Holo Character

Wizard/Slytherin/Unique

During your turn, you may use an action and discard a card from your hand to look at your opponent's hand. You may then choose one card in his or her hand and discard it.

 

3 Draco Malfoy

Foil Character

Wizard/Slytherin/Unique

During your turn, you may use an action and discard a card from your hand to look at your opponent's hand. You may then choose one card in his or her hand and discard it.

 

4 Dragon's Escape

Foil Adventure

Effect: Before each of your turns, your opponent takes 1 damage.

To Solve: Your opponent chooses 3 of his or her Lessons in play and discard them.

Opponent's Reward: Your opponent draws 3 cards or does 3 damage to you.

 

5 Elixir of Life

Foil Spell/Healing

10P

To play this card, discard 2 of your P Lessons from play. Shuffle up to 16 Non-Healing cards from your discard pile into your deck.

 

6 Gringotts' Cart Ride

Foil Adventure

Effect: Before each of your opponent's turns, he or she chooses a card in his or her hand (if any) and discards it.

To Solve: Your opponent skips a total of 5 Actions. (Those Actions don't have to be one right after the other.)

Opponent's Reward: Your opponent may draw 5 cards.

 

7 Hannah Abbott

Holo Character

Witch/Hufflepuff/Unique

Once per game, you may trade 2 cards in your hand for 2 non-Healing cards in your discard pile.

 

8 Harry Potter

Holo Character

Wizard/Gryffindor/Unique

Whenever you use an Action to draw a card, you may draw 2 cards instead of 1.

 

9 Hermione Granger

Holo Character

Witch/Gryffindor/Unique

If you already have 2 or more lessons in play, then whenever you use an action to play a lesson card, you may play 2 lesson cards instead of one.

 

10 Hermione Granger

Foil Character

Witch/Gryffindor/Unique

If you already have 2 or more lessons in play, then whenever you use an action to play a lesson card, you may play 2 lesson cards instead of one.

 

11 Human Chess Game

Foil Adventure

Effect: During each of your opponent's turns, he or she can play cards only if you played 1 or more cards on your previous turn.

To Solve: Your opponent chooses and discards 1 of his or her Characters in play (other than his or her starting character) or 8 cards from their hand.

Opponent's Reward: Your opponent may draw 3 cards.

 

12 Invisibility Cloak

Foil Item

Gryffindor/Unique

13T

Once during each of your opponent's turns, you may prevent all damage done by a spell card.

 

13 Nearly Headless Nick

Holo Character

Gryffindor/Unique

Once per game, you may search your deck. When you do, you may take up to 2 Item cards from your deck, show them to your opponent, and put them into your hand. Then shuffle your deck.

 

14 Obliviate

Foil Spell

12C

Your opponent discards his or her hand.

 

15 Professor Filius Flitwick

Holo Character

Wizard/Ravenclaw/Unique

Provides 1C

Once per game, you may trade 2 cards in your hand for 1 card in your discard pile that needs C power.

 

16 Professor Severus Snape

Holo Character/Healing

Wizard/Slytherin/Unique

Provides 1P

Once per game, you may shuffle up to 7 non-Healing cards from your discard pile into your deck.

 

17 Ron Weasley

Holo Character

Wizard/Gryffindor/Unique

Whenever you play a Character card, you use up 1 Action to play it instead of 2.

 

18 Rubeus Hagrid

Holo Character

Unique

Whenever 1 of your creatures does 3 or more damage to your opponent, it does 2 more damage than it usually would.

 

19 Troll in the Bathroom

Foil Adventure

Effect: Before each of your turns, your opponent takes 2 damage.

To Solve: Your opponent chooses 7 cards in his or her hand and discards them.

Opponent's Reward: You take 4 damage.

 

20 Unicorn

Foil Creature

6F

To play this card, discard 1 of your F lessons from play. You get 1 more Action on each of your turns (including the turn you play Unicorn).

Health: 6

 

21 Delivery Owl

Rare Creature

2F

To play this card, discard 1 of your F lessons from play. Before each of your turns, draw a card.

Health: 1

 

22 Draught of Living Death

Rare Spell

8P

To play this card, discard 2 of your P Lessons from play. Do 12 damage to your opponent or to a creature of your choice.

 

23 Harry Hunting

Rare Adventure

Effect: Your opponent's Creature and Spell cards need 2 more Power to play.

To Solve: Your opponent chooses 7 cards in his or her hand and discards them.

Opponent's Reward: Your opponent may put a lesson card from his or her discard pile into play.

 

24 History of Magic

Rare Spell

2C

Look at your opponent's hand. Discard all Adventure cards from it.

 

25 Incendio

Rare Spell

3C

Count the number of C lessons you have in play, Do that much damage to a creature of your choice.

 

26 Malevolent Mixture

Rare Spell

5P

To play this card, discard 2 of your P lessons from play. Do 10 damage to your opponent or to a Creature of your choice.

 

27 Meet the Centaurs

Rare Adventure

Effect: Your opponent plays with his or her hand face up.

To Solve: Your opponent discards his or her hand. (Your opponent may do this even if his or her hand is empty.)

Opponent's Reward: You play with your hand face up for the rest of the game.

 

28 Mountain Troll

Rare Creature

8F

Damage each turn: 4, Health: 4

 

29 Mrs. Norris

Rare Creature

Unique

2F

Your opponent plays with his or her hand face up.

Health: 1

 

30 Norbert

Rare Creature

Unique

4F

To play this card, discard 2 of your F Lessons from play.

Damage each turn: 5, Health: 3

 

31 Phoenix Feather Wand

Rare Item/Wand

7C

Provides: 4C

Play this card only is you have cards in play that provide at least 3C Power. If you play this card, and you already have a Wand in play, discard the old one.

 

 

32 Platform 9 3/4

Rare Spell

5T

To play this card, discard 1 of your lessons from play. You get 2 more Actions this turn.

 

33 Potion Ingredients

Rare Item

5P

When a Spell card damages you, you may discard this card from play to prevent all of that damage.

 

34 Raven to Writing Desk

Rare Spell

1T

If your opponent has 2 or more Creatures in play, choose 1 of them and discard it.

 

35 Shrinking Potion

Rare Spell

8P

During your opponent's next turn, prevent all damage done to you.

 

36 Titillando

Rare Spell

9C

Do 3 damage to your opponent or to a Creature of your choice. Then your opponent chooses 3 cards in his or her hand and discards them. (If there are fewer than 3 cards in your opponent's hand, he or she discards them all.)

 

37 Transfiguration Exam

Rare Spell

10T

Discard all creatures from play (even your own).

 

38 Transfiguration Test

Rare Spell

5T

If your opponent has 2 or more Creatures in play, he or she chooses 1 of them and discards the rest. Then, if you have 2 or more Creatures in play, choose 1 of them and discard the rest.

 

39 4 Privet Drive

Uncommon Adventure

Effect: Your opponent can't play Spell cards.

To Solve: Your opponent chooses 6 cards in his or her hand and discards them.

Opponent's Reward: Your opponent may draw a card.

 

40 Alchemy

Uncommon Spell

2T

Search your deck. You may take up to 2 Lesson cards from your deck, show them to your opponent, and put them in your hand. Then shuffle your deck.

 

41 Apothecary

Uncommon Spell

5P

To play this card, discard 2 other cards from your hand. You may take a card that needs P Power from your deck, show it to your opponent and put it into your hand. Then shuffle your deck.

 

42 Apparate

Uncommon Spell

1T

Discard the Adventure your opponent has played. You don't get the reward.

 

43 Baby Dragon

Uncommon Creature

3F

To play this card, discard 1 of your F Lessons from play.

Damage each turn: 3, Health: 2

 

44 Bluebell Flames

Uncommon Spell

7C

Do 4 damage to your opponent or to a Creature of your choice.

 

45 Burning Bitterroot Balm

Uncommon Spell/Healing

6P

To play this card, discard 1 of your P Lessons from play. Shuffle up to 10 non-Healing cards from your discard pile into your deck.

 

46 Cage

Uncommon Item

2F

Provides 1F

During your turn, you may discard this card from play and use an Action to choose a Creature in play (yours or your opponent's) and return it to it's owner's hand.

 

47 Confundus

Uncommon Spell

5C

Your opponent chooses 2 cards in his or her hand and discards them (1 if he or she only has 1).

 

48 Diagon Alley

Uncommon Adventure

Effect: Your opponent can't use Actions to draw cards.

To Solve: Your opponent skips a total of 7 Actions. (Those Actions don't need to be one right after the other.)

Opponent's Reward: Your opponent may draw any number of cards.

 

49 Dogbreath Potion

Uncommon Spell

6P

To play this card, discard 1 of your P Lessons from play. Do 8 damage to your opponent or to a Creature of your choice.

 

50 Draco's Trick

Uncommon Spell

7T

Discard the Adventure you've played. You get the reward.

 

51 Dragon Heart Wand

Uncommon Item/Wand

5C

Provides 3C

Play this card only if you have cards in play that provides at least 2 C Power. If you play this card, and you already have a Wand in play, discard the old one.

 

52 Fumos

Uncommon Spell

7C

Do 2 damage to each Creature (even your own).

 

53 Guard Dog

Uncommon Creature

7F

Damage each turn: 3, Health: 5

 

54 Hiding From Snape

Uncommon Adventure

Effect: Your opponent can't play Item cards.

To Solve: Your opponent chooses 4 Item cards in his or her hand and discards them.

Opponent's Reward: Your opponent may search his or her deck for any card and put it into his or her hand. Then your opponent shuffles his or her deck.

 

55 Kelpie

Uncommon Creature

3F

To play this card, discard 1 of your F Lessons from play. Whenever a Spell card damages you, you may let Kelpie take that damage instead.

Damage each turn: 1, Health: 5

 

56 Logic Puzzle

Uncommon Spell

6C

Discard the Adventure your opponent has played. You get the reward.

 

57 Mysterious Egg

Uncommon Spell

4F

Search your deck. You may take a Creature card from your deck, show it to your opponent and put it into your hand. Then shuffle your deck.

 

58 Nurture

Uncommon Spell

2F

Remove all damage counters from all of your Creatures.

 

59 Ollivanders

Uncommon Spell

1C

Put an Item card from your discard pile into your hand.

 

60 Peeves Causes Trouble

Uncommon Adventure

Effect: Whenever your opponent draws 1 or more cards, he or she then takes 1 damage.

To Solve: Your opponent skips a total of 5 Actions. (Those Actions don't need to be one right after the other.)

Opponent's Reward: You take 3 damage.

 

61 Pet Toad

Uncommon Creature

2F

Whenever a Spell card damages you, you may let Pet Toad take that damage instead.

Health: 1

 

62 Pomfrey's Pick-Me-Up

Uncommon Spell/Healing

3P

Put up to 3 non-Healing cards from your discard pile on the bottom of your deck (in any order). Then draw a card.

 

63 Potions Exam

Uncommon Spell

10P

Your opponent chooses 3 of his or her cards in play and discards them (if your opponent has fewer than 3 cards in play he or she discards them all). Your opponent may prevent this by discarding 1 of his or her P Lessons in play and discarding it.

 

64 Reptile House

Uncommon Adventure

Effect: Your opponent can't use more than 1 Action to play Lesson cards during each of his or her turns.

To Solve: Your opponent chooses 4 of his or her Lessons in play and discards them.

Opponent's Reward: Your opponent may draw a card.

 

65 Silver Cauldron

Uncommon Item/Cauldron

8P

Provides 5P

To play this card, discard 2 of your P Lessons from play.

 

66 Snuffling Potion

Uncommon Spell

4P

Next turn, whenever your opponent draws a card, he or she discards it instead of putting it into his or her hand.

 

67 Stupefy

Uncommon Spell

6C

Do 5 damage to your opponent.

 

68 Take Root

Uncommon Spell

5T

Your opponent chooses 1 of his or her Creatures in play and discards it.

 

69 Transmogrify

Uncommon Spell

2T

To play this card, discard 1 of your Creatures from play. Search your deck. You may take a Creature card from your deck, show it to your opponent and put it in your hand. Then shuffle your deck.

 

70 Unusual Pets

Uncommon Adventure

Play this card only if your opponent has any Creatures in play.

Effect: Before each of your turns, your opponent takes 4 damage.

To Solve: Your opponent chooses 2 of his or her Creatures in play and discards them.

Opponent's Reward: Your opponent may draw a card.

 

71 Vanishing Glass

Uncommon Spell

9T

Play this card only if your opponent has any Lessons in play. Choose 1 of those Lessons and discard it. Search your deck. You may take a Creature card from your deck, show it to your opponent and put it in your hand. Then shuffle your deck.

 

72 Winged Keys

Uncommon Item

10T

Once during each of your turns, you may choose 1 of your opponent's Creatures in play. Prevent all damage done by that creature until the end of your opponent's next turn.

 

73 Accio

Common Spell

2C

Put up to 2 Lesson cards from your discard pile into your hand.

 

74 Avifors

Common Spell

2T

Choose 1 of your opponent's F Lessons in play and discard it.

 

75 Baubillious

Common Spell

2C

Do 1 damage to your opponent or to a Creature of your choice. Then draw a card.

 

76 Boa Constrictor

Common Creature

4F

Damage each turn: 2, Health: 2

 

77 Boil Cure

Common Spell/Healing

1P

Put up to 4 non-Healing cards from your discard pile on the bottom of your deck (in any order).

 

78 Borrowed Wand

Common Item/Wand

3C

Provides 2C

If you play this card, and you already have a Wand in play, discard the old one.

 

79 Cauldron to Sieve

Common Spell

2T

Choose 1 of your opponent's P Lessons in play and discard it.

 

80 Curious Raven

Common Creature

2F

Damage each turn: 1, Health: 1

 

81 Dungbomb

Common Spell

2P

During your opponent's next turn, prevent all damage done to you by your opponent's Adventures and Creatures.

 

82 Epoximise

Common Spell

2T

Choose 1 of your opponent's C Lessons in play and discard it.

 

83 Erumpent Potion

Common Spell

3P

Do 1 damage to your opponent or to a creature of your choice.

 

84 Fluffy Falls Asleep

Common Spell

3F

Choose a Creature in play and return it to its owner's hand.

 

85 Forest Troll

Common Creature

2F

To play this card, discard 1 of your F Lessons from play.

Damage each turn: 2, Health: 3

 

86 Forgetfulness Potion

Common Spell

7P

To play this card, discard 1 of your P Lessons from play. During your opponent's next turn, he or she can't play cards.

 

87 Foul Brew

Common Spell

5P

Do 2 damage to your opponent or to a Creature of your choice.

 

88 Giant Tarantula

Common Creature

1F

To play this card, discard 1 of your F Lessons from play.

Damage each turn: 2, Health: 1

 

89 Hagrid and the Stranger

Common Spell

4F

Put a Creature card from your discard pile into your hand.

 

90 Homework

Common Spell

2T

Put up to 2 Lesson cards from your hand into play.

 

91 Hospital Wing

Common Spell/Healing

4P

To play this card, discard 1 of your P Lessons from play. Shuffle up to 8 non-Healing cards from your discard pile into your deck.

 

92 Illegibilus

Common Spell

5C

Look at your opponent's hand. Choose 1 of those cards and discard it.

 

93 Incarcifors

Common Spell

6T

Choose 1 of your opponent's Creatures in play and discard it.

 

94 Lost Notes

Common Spell

5T

Choose 1 of your opponent's Items or Lessons in play and discard it.

 

95 Magical Mishap

Common Spell

2C

Do 3 damage to your opponent.

 

96 Noxious Potion

Common Spell

3P

To play this card, discard 1 of your P Lessons from play. Do 5 damage to your opponent or to a Creature of your choice.

 

97 Out of the Woods

Common Spell

5C

Look at your opponent's hand. Discard all Creature cards from it.

 

98 Pet Rat

Common Creature

1F

To play this card, discard 1 of your F Lessons from play.

Damage each turn: 1, Health: 4

 

99 Pewter Cauldron

Common Item/Cauldron

5P

Provides 3P

To play this card, discard 1 of your P Lessons from play.

 

100 Potions Mistake

Common Spell

6P

To play this card, discard 3 of your P Lessons from play. Choose 1 of your opponent's Creatures or Items in play and discard it.

 

101 Remembrall

Common Item

8T

During your turn, you may use an Action to put a Lesson card from your discard pile into play.

 

102 Restricted Section

Common Spell

2T

Choose 1 of your opponent's T Lessons in play and discard it.

 

103 Scottish Stag

Common Creature

4F

Damage each turn: 1, Health: 5

 

104 Snape's Question

Common Spell

3P

Do 4 damage to your opponent. Your opponent may prevent this damage by showing you a P Lesson from his or her hand.

 

105 Squiggle Quill

Common Spell

2T

Choose 1 of your opponent's Items in play and discard it.

 

106 Steelclaw

Common Spell

4T

All your creatures do damage to your opponent.

 

107 Surly Hound

Common Creature

3F

Damage each turn: 1, Health: 3

 

108 Toe Biter

Common Spell

3C

Do 2 damage to your opponent. You may also choose a Creature and do 2 damage to it.

 

109 Vermillious

Common Spell

4C

Do 3 damage to your opponent or to a Creature of your choice.

 

110 Vicious Wolf

Common Creature

6F

Damage each turn: 3, Health: 3

 

111 Wingardium Leviosa!

Common Spell

1C

During your opponent's next turn, prevent all damage done to you by your opponent's Creatures.

 

112 Wizard Crackers

Common Spell

1C

Reveal the top card of your deck. If it's a Lesson card, put it into play. If it isn't, put the card in your hand.

 

113 Care of Magical Creatures

Lesson

Provides 1F

 

114 Charms

Lesson

Provides 1C

 

115 Potions

Lesson

Provides 1P

 

116 Transfiguration

Lesson

Provides 1T

 

 

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