Diagon Alley -=> profpoke
Wizards of the Coast's Harry Potter Trading Card Game
Diagon Alley Set Card Spoilers - 3/13/02
Updated: 7/18/02
Power Types have coded references (rather than the symbols printed on the card).
Power will be referenced as: F (Care of Magical Creatures), C (Charms),
P (Potions), Q (Quidditch), and T (Transfiguration). The number before the
type designates how much power is required in order to play the card.
(e.g. 3C means you need three power, with at least one of that power
being Charms power.)
Flavor text has NOT been included. Character and Adventure cards require 2
actions to be played, and all other cards use up only 1 action (unless another
card says otherwise).
Rare cards are printed in holo/foil and non-holo/foil and both counterparts
share the same card number for the card.
DIAGON ALLEY SPOILER
1 Beater Grabs the Snitch
Rare/Foil Spell
4Q
Return a match in play to its owner's hand.
2 Bulgeye Potion
Rare/Foil Item
10P
You may use an action and discard this card from play to do 13 damage to your opponent.
3 Christmas Feast
Rare/Foil Spell
4C
Put up to 4 non-Healing item cards from your discard pile into your hand.
4 Colour-Changing Ink
Rare/Foil Item
4T
You may use an action to count the cards in your hand. Put them all on the bottom of your deck (in any order), and then draw that many cards.
5 Draco Malfoy, Slytherin
Rare/Holo Character
Wizard/Slytherin/Unique
Once during each of your turns, when you use an action to play an item card, you get 1 more action that turn.
6 Dragon-Hide Gloves
Rare/Foil Item
8F
Whenever a creature does damage to you, prevent 1 of that damage.
7 Eeylops Owl Emporium
Rare/Foil Location
Unique
4F
When you play this card, discard any other location from play (yours or your opponent's). Each Owl has 1 more health. Whenever an Owl does damage, it does 1 more damage.
8 Flourish and Blotts
Rare/Foil Location
Unique
3T
When you play this card, discard any other location from play (yours or your opponent's). Either player may use an action and discard 2 of his or her lessons from play to draw 5 cards.
9 Good Night's Sleep
Rare/Foil Spell/Healing
10T
Choose 1 of your characters in play that has a "once per game" ability you have already used. Use that ability.
10 Gringotts
Rare/Foil Location
Unique
4C
When you play this card, discard an other location from play (yours or your opponent's). Each player gets 1 more Action on each of his or her turns (including the turn you play this card).
11 Gringotts Vault Key
Rare/Foil Spell
6C
Search your deck. You may take any card from your deck and put it into your hand. Then shuffle your deck.
12 Griphook
Rare/Holo Character/Goblin
Once per game, you may make your opponent discard his or her hand. Then your opponent draws as many cards as he or she discarded in this way.
13 Gryffindor Match
Rare/Foil Match
1Q
To Win: Do 12 damage to your opponent while this card is in play. (That damage doesn't have to be done all at once.)
Prize: The winner gets 2 more actions during his or her next turn.
14 Hagrid, Keeper of Keys
Rare/Holo Character
Unique
You may use an action to search your deck. You may take a location card from your deck, show it to your opponent and put it into your hand. Then shuffle your deck.
15 Hagrid's Umbrella
Rare/Foil Item/Wand
Unique
3C
You may use an action and discard this card from play to search your deck. You make take a location card from your deck, show it to your opponent and put it into your hand. Then shuffle your deck. If you play this card, and you already have a Wand in play, discard the old one.
16 Hebridean Black Dragon
Rare/Foil Creature/Dragon
8F
To play this card, discard 1 of your CoMC lessons from play.
Damage each turn: 7, Health: 5
17 Hedwig
Rare/Foil Creature/Owl
Gryffindor/Unique
6F
When you play this card, you may put a non-Healing card from your discard pile into your hand.
Damage each turn: 1, Health: 2
18 Hermione, Top Student
Rare/Holo Character
Witch/Gryffindor/Unique
Once per game, you may search your deck. You may take up to 2 lesson cards from your deck, show them to your opponent and put them into your hand. Then shuffle your deck.
19 Lee Jordan
Rare/Holo Character
Wizard/Gryffindor/Unique
You may use an action to reveal the top 3 cards of your deck. Put all of those cards that need Quidditch power into your hand. Put the rest on the bottom of your deck (in any order).
20 Letters From No One
Rare/Foil Adventure
Effect: Your opponent may only use actions to draw cards.
To Solve: Your opponent discards 5 cards from his or her hand.
Opponent's Reward: Your opponent may draw two cards.
21 Madam Irma Pince
Rare/Holo Character
Witch/Unique
You may use an action to put a book card from your discard pile into your hand. (Lesson cards aren't books.)
22 Professor Quirinus Quirrell
Rare/Holo Character
Wizard/Unique
Once per game, you may return all Creatures and Items to their owners' hands.
23 Self-Stirring Cauldron
Rare/Foil Item/Cauldron
4P
Provides: 4P
To play this card, discard 2 of your Potion lessons from play. You get 1 more action the turn you play this card.
24 Silver Unicorn Horn
Rare/Foil Item/Healing
6P
When you play this card, put up to 2 non-Healing cards from your discard pile on the bottom of your deck (in any order). You may use an Action and discard this card from play to shuffle up to 6 non-Healing cards from your discard pile into your deck.
25 Table Trouble
Rare/Foil Spell
5T
Discard all items from play (yours and your opponent's).
26 The Famous Harry Potter
Rare/Holo Character
Wizard/Gryffindor/Unique
Before each of your turns, if there are 4 or fewer cards in your hand, you may draw a card.
27 The Leaky Cauldron
Rare/Foil Location
Unique
2P
When you play this card, discard any other location from play (yours or your opponent's). Whenever either player plays a character card, he or she uses up 1 action to play it instead of 2.
28 Three-Month-Long Match
Rare/Foil Match
1Q
To Win: Do 30 damage to your opponent while this card is in play. (That damage doesn't have to be done all at once.)
Prize: The winner does 15 damage to his or her opponent.
29 Through the Arch
Rare/Foil Adventure
29
Effect: Your opponent can't play spell cards.
To Solve: Your opponent skips a total of 4 actions. (Those action don't need to be one right after the other.)
Opponent's Reward: Your opponent may put an item card from his or her discard pile into his or her hand.
30 Vanishing Referee
Rare/Foil Spell
4Q
Choose a non-Healing character in play (other than a starting character) and shuffle it into its owner's deck.
31 Alihotsy Draught
Uncommon Spell
7P
Do 6 damage to your opponent or choose 1 of his or her items in play and discard it.
32 Barn Owl
Uncommon Creature/Owl
3F
When you play this card, you may discard 1 of your CoMC lessons from play to put a creature card from your discard pile into your hand.
Damage each turn: 1, Health: 1
33 Beetle Eyes
Uncommon Item
5P
When you play this card, do 4 damage to your opponent. You may use an action to discard this and Eel Eyes from play to search your deck. You may take a Bulgeye Potion card from your deck and put it into play. Then shuffle your deck.
34 Biased Commentary
Uncommon Spell
3Q
The next time this turn you play a spell card that needs Quidditch power, if that card does damage to your opponent, it does 5 more damage.
35 Bluebottle Broom
Uncommon Item/Broom/Healing
4Q
Provides: 1Q
You may use an action to put a non-Healing card from your discard pile on the bottom of your deck. If you play this card, and you already have a broom in play, discard the old one.
36 Cauldron Shop
Uncommon Location
3P
When you play this card, discard any other location from play (yours or your opponent's). Either player may use an action to search his or her deck. That player may take an item card from his or her deck that needs Potions power, show it to his or her opponent and put it into his or her hand. Then the player shuffles his or her deck.
37 Colloshoo
Uncommon Spell
3C
Look at your opponent's hand. If there are any item cards there, choose 1 of them and discard it.
38 Eel Eyes
Uncommon Item
1P
When you play this card, look at your opponent's hand. You may use an action to discard this and Beetle Eyes from play to search your deck. You may take a Bulgeye Potion card from your deck and put it into play. Then shuffle your deck.
39 Frog-Spawn
Uncommon Spell
2F
During your opponent's next turn, prevent all damage done to your creatures.
40 Injured
Uncommon Spell
5C
Look at your opponent's hand. Discard all cards from it that need Quidditch power.
41 Lapifors
Uncommon Spell
7T
Choose 1 of your opponent's creatures in play and discard it. Then search your deck. You may take a creature card from your deck, show it to your opponent and put it into your hand. Then shuffle your deck.
42 Madam Malkin's Robes
Uncommon Location
Unique
4T
When you play this card, discard any other Location from play (yours or your opponent's). Whenever a card (yours or your opponent's) does damage, it does 1 less damage.
43 Porcupine Robe
Uncommon Item
7T
At the end of each of your opponent's turns, do 1 damage to each creature that did damage to you that turn.
44 Practical Joke
Uncommon Spell
3T
Count the number of items in play (yours and your opponent's). Do that much damage to your opponent.
45 Quality Quidditch Supplies
Uncommon Location
Unique
3Q
When you play this card, discard any other location from play (yours or your opponent's). Either player may use an action to search his or her deck. That player may take an item card from his or her deck that needs Quidditch power, show it to his or her opponent and put it into his or her hand. Then the player shuffles his or her deck.
46 Quintaped
Uncommon Creature/Quintaped
5F
Damage each turn: 2, Health: 5
47 Spiral Dive
Uncommon Spell
5Q
Discard any number of cards from your hand. Do that much damage to your opponent.
48 Verdillious
Uncommon Spell
9C
Do 5 damage to your opponent or to a creature of your choice.
49 Wand Shop
Uncommon Location
Unique
4C
When you play this card, discard any other location from play (yours or your opponent's). All Charms lessons (yours and your opponent's) provide two Charms power instead of one.
50 Wild Boar
Uncommon Creature/Boar
2F
To play this card, discard 2 of your CoMC lessons from play.
Damage each turn: 3, Health: 5
51 A Beginner's Guide to Transfiguration
Common Item/Book
2T
Provides: 1T
You may use an action and discard this card from play to draw 3 cards.
52 Bludger in the Stands
Common Spell
6Q
Do 4 damage to your opponent. Then, if your opponent has any items in play, he or she chooses 1 of them and discards it.
53 Blue Wig
Common Spell
6C
Do 4 damage to your opponent. Then draw a card.
54 Butterfly Weed Balm
Common Spell/Healing
5P
To play this card, discard 1 of your Potions lessons from play. Shuffle up to 9 non-Healing cards from your discard pile into your deck.
55 Cancelled Practice
Common Spell
2T
Choose 1 of your opponent's Quidditch lessons in play and discard it.
56 Dog Biscuits
Common Spell
1F
Remove all damage counters (if any) from 1 of your creatures in play. Then draw a card.
57 Dogbane Potion
Common Spell
5P
Choose 1 of your opponent's creatures in play and do 3 damage to it.
58 Fantastic Beasts & Where to Find Them
Common Item/Book
2F
Provides: 1F
You may use an action and discard this card from play to draw 3 cards.
59 Flipendo
Common Spell
2C
Do 2 damage to your opponent or to a creature of your choice.
60 Freeze!
Common Spell
3C
Choose 1 of your opponent's creatures in play and do 4 damage to it.
61 Magical Drafts and Potions
Common Item/Book
2P
Provides: 1P
You may use an action and discard this card from play to draw 3 cards.
62 Mid-air Collision
Common Spell
10Q
Do 10 damage to your opponent. Then choose 1 of your cards in play (other than your starting character) and discard it.
63 Moonseed Poison
Common Item
8P
When you play this card, do 3 damage to your opponent. You may use an action and discard this card from play to do 6 damage to your opponent.
64 Picking on Neville
Common Spell
4T
Choose 1 of your opponent's cards in play (other than his or her starting character) and discard it. Your opponent may prevent this by choosing 2 of his or her cards in play (other than his or her starting character) and discarding them.
65 Pigley Dudley
Common Spell
5T
Choose 1 of your opponent's creatures or characters in play (other than his or her starting character) and put it on top of his or her deck.
66 Quick Thinking
Common Spell
6Q
Do 3 damage to your opponent or draw 3 cards.
67 Quidditch Through the Ages
Common Item/Book
2Q
Provides: 1Q
You may use an action and discard this card from play to draw 3 cards.
68 River Troll
Common Creature/Troll
5F
To play this card, discard 1 of your CoMC lessons from play.
Damage each turn: 4, Health: 3
69 Screech Owl
Common Creature/Owl
3F
When you play this card, you may put a lesson card from your discard pile into your hand.
Damage each turn: 1, Health: 1
70 Sloth Grip
Common Spell
5Q
During your opponent's next turn, you may prevent all but the first 3 damage done to you.
71 Spongify
Common Spell
2C
Choose a non-Healing item in play and return it to its owner's hand. Then draw a card.
72 Swelling Potion
Common Spell
7P
Do 5 damage to your opponent. During your opponent's next turn, he or she can't use actions to play item cards.
73 Tawny Owl
Common Creature/Owl
3F
When you play this card, you may put a non-Healing item card from your discard pile into your hand.
Damage each turn: 1, Health: 1
74 Teacup to Rat
Common Spell
3T
Choose 1 of your opponent's items in play and discard it. Then draw a card.
75 The Standard Book of Spells (Grade 1)
Common Item/Book
2C
Provides: 1C
You may use an action and discard this card from play to draw 3 cards.
76 Care of Magical Creatures
Lesson
Provides: 1F
77 Charms
Lesson
Provides: 1C
78 Potions
Lesson
Provides: 1P
79 Quidditch
Lesson
Provides: 1Q
80 Transfiguration
Lesson
Provides: 1T
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