Pojo's Magic The Gathering
Card of the Day
Peek - Odyssey
Look at Target Player's hand.
Draw a card.
Reviewed Dec. 6, 2001
based on a 1 to 5 scale
1 being the worst. 3 ...
5 is the highest rating.
|This is a funny
card. In constructed this card is not very
solid, at least not yet. In limited however,
this card is great. The funny thing about
it, is that in booster draft you can generally
pick on of this up as a late pick. Not good
enough to take early, but good enough to play.
In constructed there are simply better cards
that let you draw or look at your opponents hand.
Not much motivation to playing peek right
now. I think it does have a place in
constructed, we just haven't seen it yet. I
have to give this card a 3, with an extra .25 for
potential. Consider my rating for this card
How the editor
comes up with the card of the day is beyond
me. Shivan Dragon then Peek?
Peek is one of the better one mana cantrips
for limited that I can think of. In
the early game, this card is a quick cycle
and you know what is in your opponents hand
for the next few turns. Late in the
game it can provide valuable information
before you swing for the fences, for example
do they have removal, do they have Moment's
Peace? In Limited its probably a solid
3, something that usually is worth playing
maindeck, but not a first pick in draft.
In constructed, its not worthy of mention
most likely and only gets a 2.
To quote my favorite
childhood cartoon... Knowing is
half the battle."
Combo's EXTRA nicely
with Meddling Mage. Even without, I
actually like this card better than Brainstorm.
he! he! he! he! he!
Actually, this card
is quite deceptive. It looks like a very
stupid card - I mean, you only get to
"look" at your opponent's
hand! Where's the fun in that!
Still, Peek is a
great card because it is has good cantrip
value. Many people say Opt is better than
Peek. Not necessarily. Opt goes through 2
cards, but Peek helps to make sure if the
spell is worth countering. Basically, they
cast something, you Peek, see that they
have counterspells, then you know not to
waste the counters you already have.
Nonetheless, during any
game you are constantly trying to keep
track of everything you have solid
information about (your hand, in play,
graveyards, et cetera) while also trying
to make educated guesses about what you do
not. The most common guesswork involves
what your opponent is hiding in front of
Hence, Peek gets an
unusually high rating of 4, because it is
better than Opt in more situations than
Peek, the one
mana cantrip that gives blue players the one thing
they desperately need to help win the game -
This card is quite pivotal
in the new "Peekula" deck, using Peek
and Meddling Mage to know you're making a smart
call with the Mage. Combo it with other Wizards
and Patron Wizard, and you have a really strong
deck that people are just going to have problems
Any cards, that for 1 mana
replaces itself at instant speed and performs a
task which is at least mildly useful, like looking
at your opponent's hand, it great.
The uses in limited, though,
are not as good. If you have better cards, play
them over Peek, as it's really only good as a
filler card in draft and sealed.
New Constructed: 4.5
Old Constructed: 4.0
Potential Constructed: 4.0
Overall Card Rating: 4.0
Peek - 4
As an instant speed
cantrip, Peek already has something going
for it. The interesting part of the card,
of course, is the ability to look at an
opponents hand. Overall this ability is
overrated but it sure isn't bad. With the
cheap cost of Peek and it's ability to be
cast as an instant and it's ability to
replace itself in your hand you are have a
card with built in synergy. Thus, what
should be just an average or okay card
begins to look good. It helps conserve
(and draw) your counterspells and is great
for players who are still a little shaky
on knowing what spells are a 'must
counter'. Very playable. It may not be as
good as cards that let you look deeper
into the library but it is a perfect
addition to your card drawing arsenal.
The way I generally
consider this card when adding it to a decklist
is the way most people see it entirely: air.
When you need your cheap cantrips to be instants
and you want more than 4 Opt, why not just use
Peek? It's generally not popular because
the vast majority of decks simply don't need it.
Deck manipulation in whatever form it presents
itself has always been a downfall of mine--I
love it a little too much, and so I use Peek.
There is another
benefit to Peek, though, and it's very hard to
quantify, which is why it rarely comes into
serious consideration during deckbuilding.
That is information-gathering. There was
much discussion of a Peek at the end of your
opponent's turn immediately following your
first, followed by a second-turn Meddling Mage.
You now have an excellent idea of how to use the
Meddling Mage effectively. This isn't
necessarily the best use of Peek, but it is the
most concrete example I can think of where its
information-gathering's usefullness is obvious.
Nonetheless, during r
opponent is hiding in front of her face.
This eliminates that to a great extent, and
allows you to make your play decisions in a way
that is better suited to the situation at hand.
This card will rarely come to the forefront and
scream brokeness in your ear, but it would be
foolish to underestimate it.
Rating = 3