'  

Card of the Day Home

Home

Card Price Guide

Featured Writers

Deck Garage

Community
Message Board 
Chat
Magic League

Contact Us

 


Pojo's Magic The Gathering
Card of the Day

Cabal Therapy
Judgment - 

Pojo's Average Rating -
Constructed: 2.50 (8 Reviews)
Limited: 1.17 (8 Reviews)
Reviewed June 11, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Fletcher
Peatross

I think this card is as good as Duress in the right hands, and could be even more powerful. The power to make your opponent discard 1 card, maybe 2, maybe 3 or 4, I think this could be one of the undiscovered gems. A 4.5 in Constructed, a 2.5 in Limited.

Andrew Chapman 

Cabal Therapy is a great new innovation on discard. While this card probably won't see much play in Constructed due to the more consistent effect of Duress, Therapy will indeed be a powerful block card, and will see play in the Psychatog decks of that format. In Limited, this card loses power due to the unpredictable nature of your opponent's deck. Still, when played with skill, it can be a powerful tool. 

Constructed: 3 (4 in block)
Limited: 2

John Hornberg

It's not Duress, that's for damn sure.

I don't like this card, not even supplemented with other discard. It's more of a card for the sideboard as a sort of combo buster.

Other than that, I don't see it being played much, if at all outside of block. In block, it's kind of blah, but it has possiblities. In constructed, a 1.5. It again can be better than that, but I don't see it being better than that rating.

In limited, bleh. I wouldn't play it. It's a very late pick, probably between 12th and last pick. I give it a 1 in limited, less if I wanted to at the moment.


DeQuan
Watson

This card is interesting.  it's not quite a Duress.  However, it's also not quite and Addle.  It's definitely unique.  In the first game of a match it's probably not that useful on in the early stages of the game.  Later in the match though it might have some uses.  In constructed, I see a few people utilizing this card.

In limited, I'd probably just pass this along.  I might bring it in, if my opponent has an expensive bomb (Cabal Patriarch or Ashen Firebeast) that I am worried about.  Even then, that might be a stretch.

Constructed: 1.5
Limited: 1.2


Mason
Peatross

Cabal Therapy

I think this is an interesting card that works in combination with other  effects - like, Duress + this card are pretty solid, but to make it worth playing, you need to know more than one copy of the card you're looking for is in their hand - which makes it nigh unplayable in Limited. 

Limited: 1
Constructed: 1

Gross picture rating: like a Tool video


Aaron
Teare

Limited *
Constructed ****

In a well defined environment this card is a savage assassin, stripping opposition of not only key cards... but ALL of that key card!  Nothing is worse than Duressing away a ForF when your opponent has another in hand. 

Not only can Therapy take out multiples the first time... it comes back for more!  Flashing Cabal Therapy after an innocent bounce spell or even a lowly Peek can really ruin your competitions day.


John B
Turpish

Being able to name a card correctly seems like it would be less likely to hit than a Duress would, no matter how in-tune to the metagame you are. Granted, when you do hit it will be important. Still, how well do you know your opponent's deck on the first turn? The value of its 1 mana casting cost is dramatically diminished by the fact that its usefulness actually goes up during the first several turns. Its other main advantage is that it can be flashed back, and that upon an immediate flashback you'll know the exact contents of their hand, but that still involves using 2 cards to usually hit 1, and one of those cards is an in-play creature, representing an additional mana investment lost to this "therapy". It would be more powerful in a deck with Duresses and Mesmeric Fiends, but will the metagame be control-oriented enough to justify that much discard? I think not. Even in block, where black control must make do without Duress, you still have Skull Fracture which I typically favor over this, especially since black control isn't going to be flashing this back often. Braids could flash it back, but it doesn't need it as much. Skull Fracture may hit a Madness spell on occasion while this will not, but the rarity that that will happen when they can pay the cost is easily worth the guaranteed card parity, in my humble opinion.

2.5


Rob
Lawing

Worthless in limited. This card could see play in Black constructed decks as a follow up to Duress or some other way to see what is in your opponents hand, but I don't think it should see much play apart from that.
 
Ratings
Limited- 1
Constructed 2


Judge Bill

 
 

 

 

 

Pojo.com

Copyright 2001 Pojo.com



Magic the Gathering is a Registered Trademark of Wizards of the Coast.
This site is not affiliated with Wizards of the Coast and is not an Official Site.