'  

Card of the Day Home

Home

Card Price Guide

Featured Writers

Deck Garage

Community
Message Board 
Chat
Magic League

Contact Us

 


Pojo's Magic The Gathering
Card of the Day


Image from Wizards.com

Duress 
7th Ed. Common


Reviewed Novmeber 19, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Chris
Gerhardt

Now THIS is an amazing card. A mainstay in many constructed black decks, it's great low cost of only B gives you some zing right out of the chute. Swamp, Duress you.... I think I'll take that (insert some nasty card name here).
 
In limited, it's not too useful as people are playing mostly creatures and lands. In your sideboard, it *might* come in handy, but overall, it just doesn't do much in sealed and draft.
 
Constructed - 4.5
 
Limited - 2

 ~ Chris


Judge Bill

This is a really good card early, and not so much late. Early, it takes a Counterspell or other card that they want to play, and effectively counters it, since they discard it. Doesn't hit creatures, but usually, why would you want to. There's a reason why this was the #1 most played card at PT: Houston, folks.
 
In limited, however, it is pretty much crap, as very few cards meet the criteria for this card to nab it.
 
Constructed: 4.5
Limited: 1.5

Jon
"RaNd0M" Schewppe

Tuesday - Duress

Duress is basically a great card in any black deck. Most every hand
will have a few instants, and for the measily cost of one mana, this card
can cripple your opponent very quickly. Great card in Constructed. Great
card in Limited.
Play it in every black deck if you can. Four of them. It's one of the
better black sorceries, and definitely is tourney useable. Fun to play with
Megrim too :)

Constructed: 4.5/5
Limited: 5/5
 

Rain

Duress

We all know that Duress is good. For one Swamp, you basically get a free peek and will most likely pull something like a Counter or a burn from their hand. Right now I'm seeing people play Duress with Cabal Therapy to really tear their opponents hand apart. Duress would even be better if you could pull a creature from their hand, but the ability to make them discard a sorcery, instant, or enchanment is still darn good. Overall, it's nice against combo decks, especially if you can pull multipes.

Duress is also pretty good in limited if you can manage to draft any. It's definately worth playing because it can take away game winning cards.

Contructed: 4.25
Limited: 3.5
 

 

 

 

Pojo.com

Copyright 2001 Pojo.com



Magic the Gathering is a Registered Trademark of Wizards of the Coast.
This site is not affiliated with Wizards of the Coast and is not an Official Site.