'  

Card of the Day Home

Home

Card Price Guide

Featured Writers

Deck Garage

Community
Message Board 
Chat
Magic League

Contact Us

 


Pojo's Magic The Gathering
Card of the Day


Image from Wizards.com

Tribal Unity 
Onslaught Common


Reviewed October 11, 2002

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Scott
Gerhardt

It's definitely a limited, not a constructed card.  In sealed, it's okay.  In draft, it can be god-like.  If you have a bunch of one type, then it's goodness.  Otherwise, eh.

Constructed: 1.5
Limited: 3


Judge Bill

Bleh. Where's the trample? Yes, it is an instant, but any good breakthrough
card should have an evasion capability. This is also a part of the tribal
mechanic, so in most games, it will either pump a bunch of stuff, or it
won't get played. More the latter than the former, I think.

In limited, it has to be further broken down into sealed and draft. In
sealed, you typically won't have a bunch of creatures of one type, so this
will typically pump 3 creatures at most. But in draft, You can typically
pick up a lot of beasts or elves, if you try at it, and so this may be
playable.

Constructed: 1.25
Sealed: 2
Draft: 3.5

 
Alex
Hockey

Tribal Unity

Usseful in tribal decks that splash green or green
tribal decks that generate lots of mana (elves) which
pretty much covers everything. I prefer overrun as it
only effects your creatures and it makes tham trample.
But ther will be occasions where tribal unity will
kill your opponent but overrun won't. I'll give this a
4 in constructed.

Unless you get a hoard of one creature type, you won't
play this card. A 1.5 in limited.
 

 

 

 

Pojo.com

Copyright 2001 Pojo.com



Magic the Gathering is a Registered Trademark of Wizards of the Coast.
This site is not affiliated with Wizards of the Coast and is not an Official Site.