Pojo's Magic The Gathering
Card of the Day
Here it is, the "let's
end this game now" card. From my experience,
cards like these don't get the job done most of
the time, and it ends up wasting space in your
deck. Still, I suppose a deck could be built to
take better advantage of it, though I doubt it's
worth the slot it would take up.
In limited, same
thing. If your opponent has an unbreakable wall of
creatures, attacking into it twice will be futile.
If you're at a very even stand off, it might work.
If you have the advantage, you're winning already,
so what's the point. So it would seem this would
be best in limited as a sideboard card if you find
yourself in a fairly equal standoff. Other than
that, it's nothing more than bad filler.
An interesting card
for red. It gives you the opportunity to have
one final do or die turn to push lethal damage
through. Unfortunately, what would you cut from
a red Sligh/SRB deck to fit this in, where this
would be more effective than the card you're
cutting. Most of the time nothing, as this is a
win more type card.
unplayable in limited. Don't even try.
Ok, look, I'm gonna go out on a limb here and give
this card a 5 in constructed. I have personaly won
plenty of games with this card, partially to do
with the surprise factor it offers. This card
doesn't combo with anything (exept time vault, but
thats besides the
point) so no deck can be built around it, its just
a beautiful card that can catch an overconfident
player off guard and win the game.
Obviously you should only play this card if A: you
are going to lose the game on your opponent's
turn, or B: you can win FOR SURE after you play
this card. THis may seem like an obvious point,
but who knows. This all means there should never
be more than one of these in your deck.
Its a risky card and doesn't belong in every deck,
but its surprise value and shear power in the
right situation gives it a 5. Also, they just keep
reprinting it, so its still Type II and in 8th
In limited, I wouldn't give it as high of a
rating. Limited is usually a battle of the
creatures, a second turn and attack isnt' as
powerfull. But because it can still win you games,
i'll give it a 4 in limited.
Very rarely does this card actually do what you
want it to. Time walk was
good as a supporting card, not as a game-breaker,
and while this card has
slipped into a couple of decks, such as some odd
versions of sligh, the
part where having two in your hand is sub-optimal
in 99% of all cases makes
it never a 4-of. Although in limited, it can be
roughly equivalent to a
fog, if you and your opponent have just been
roshambo'ing the whole time. constructed - 2
limited - 2.8