effect. This was used to great effect in
limited decks for repeatable destruction.
And it was somewhat fixable, either in the
fact that you choose your weakest creature
against your opponent's strongest, and the
fact that you can pay 4 to try again if you
lose the flip.
much more efficient creature destruction in
(Now, if I could
only set my presents up like this...)
Merry Christmas everyone! Let's hope you don't
pull this card as your rare from that old
Masques pack you have sitting around.
I wasn t playing at the time this was Type II
legal, but I am guessing that because of the
fact that every card in this week sucks, I'm
going to take a wild guess and say that this
wasn t played in either format.
Constructed: 1.1 (the .1 is because I feel like
giving something a rating higher than 1 and
because it's Christmas)
12-25 Crooked Scales
Crooked Scales only starts to get good when you
have seven mana. With a high activation cost and
the limitation that you both have to control
creatures, this card can be unwieldy.
At seven mana, you start controlling more of
luck factor of this card but its still 50/50. In
a draft I could see taking this card because
reusable removal is nice, especially if you have
a creature with regeneration. In constructed you
could use it with a lot of regeneration
creatures also, but if your unlucky this card
becomes plain useless. Avoid this card like the
plague if you are unlucky and use it to death if
you have a double-sided quarter.