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Pojo's Magic The Gathering
Card of the Day


Image from Wizards.com

Hunter Sliver 
Legions Common


Reviewed February 6, 2003

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Scott
Gerhardt

I'm gonna have to see this in action before I think it's good.  Maybe if Muscle Sliver was legal this would be better, but you need ways more reliable than Blade and Plated Sliver to make Provoke a good ability.  I could be missing the boat here, but I simply don't see this ability being useful....at all.

In limited, if you have some other larger slivers, I can see it being used, but still would probably not make the cut in most limited decks.

Constructed: 2
Limited: 2
Current Price: $0.50


Chris
Gerhardt

Provoke is a very interesting new ability introduced by Wizards for the Legions set. By itself, it's just an okay ability, but in Slivers, if used along with all the other abilities available, it could be pretty nasty. In limited, I'd usually play a reasonably costed provoke creature. In constructed, this card would be useful just because of all the other Slivers it can play with.

Constructed: 3.5
Limited: 3


Judge Bill

Blah. Provoke is such a crappy mechanic to me. And to make it one of the red sliver's abilities, is a waste of a potentially useful space in constructed. No thanks.
 
In limited, it gets better as a way to push the final damage through. But again, since slivers are symmetrical, I'll pass on this one.
 
Constructed: 1.25
Limited: 1.5


Andy
 Van Zandt

Hunter Sliver
well,  if you've already got a solid sliver deck,  this guy could see inclusion,  but otherwise he's bleh.

constructed - 2.5
limited - 2.5


Brett
Livingston

Hunter Sliver

Provoke!  That is hilarious!  I love that word, how about you?  Its not a good card but I love that word, maybe with toxin sliver, possibly but otherwise just casual... In limited its a little better not much gets fatties through...

Constructed:2
Limited:2.5


Jason
Chapman

Hunter Sliver Unlike the old school Slivers, the new breed tends to be a bit costly so decks will be looking for the early drops regardless of ability. Overall, Provoke is decent and the low cost will make sure this card sees action.

 

Constructed More of a filler than key card at least this guy is kind to the mana curve 2.50

 

Limited I would value Provoke very highly and as a pick this guy also can take advantage of any other Slivers you can draft. 2.90

 

PEZ Much the same as limited but you can make sure you have those extra slivers to make this guy good 3.10

Scott Sager

I am still trying to figure out how good Provoke will be in constructed, it does have potential though. Unfortunately the other new red slivers aren't playable in the current environment (or Block in my opinion) and I wouldn't splash red just for this ability. In limited though, I've found Provoke to be a good way to get rid of pesky creatures your opponent is trying to protect ( like Wellwisher and Sparksmith). But, Hunter Sliver is a 1/1 in a world of 2/2 morph creatures. Unless he gets a Crown of Fury, Hunter Sliver is just too small for anything bigger than taking one for the team.

Constructed: 2

Limited: 2.5


IQ

Hunter Sliver

This guy is hands down my favorite Sliver, he's cheap, he's fast and he's pretty good. He could backfire if your opponent is also running a Sliver deck but you can say that about every Sliver because that's the risk you take when you play the deck. Now, if there only were cheap Slivers that only cost two mana with decent effects then I would be really happy, but I guess I'll have to go to Extended for that. = ( I think Provoke is a really good Mechanic, especially in Limited because if there's an annoying pinger, healer or a flying creature that's just getting on your nerves you can easily take it out. Just be careful and make sure your opponent's not using a lot of Slivers or this could really, really suck.... The bad way. ^_<

Constructed 3.5
Limited 2.8
 

 

 

 

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