Pojo's Magic The Gathering
Card of the Day
card is good. Plain and simply, good.
It's a Wizard, and it can redirect a spell OR AN
ABILITY! This is the part the really makes
him good. Make a Sharpshooter hit itself.
Have your opponent Corrupt himself or his own
creature. The possibilities are endless.
On top of that, this card may almost
singlehandedly revive a card I have long thought
very good, but never had a deck - Voidmage
Prodigy. There were already a few decent
wizards, but with another wizard that works on its
own as a Pesudo-Counterpsell, it's good. On
top of that, it's an ability, so it can't be
countered by normal methods once it's flipped.
This is the second best uncommon in the set, and
will almost undoubtedly find a place in Standard
In limited, I would
play this and not blink. Redirecting that
all-important removal spell could be the thing
that ends a game. He will always be useful
unless they Infest right after you cast him.
Not a reason to play blue, but there is NO reason
to not play him if you are playing blue in any
Now this Wizard may actually see some play in
constructed if blue ever finds its feet in the
current environment. It's a cheap spell that can
redirect not only a spell, but an ability --
that's what makes it exceptional. Since it's
hiding in the unmorphed position, it can hit as a
surprise, yet is not subject to counterspells, and after your opponent knows you're
running it, all unmorphed cards carry that
suspicion about them, giving your opponent the
willies, if nothing worse.
In limited, a really
nice addition to builds that include blue.
Especially helpful in the current Legions, 'Unmorph...surprise!'
environment. A 3-6 pick
Scott and I were
having a discussion about the playability of
Legions in non-block constructed environments
today. He figures this is one of the top 2 cards
that will see play, of a very shallow list.
While I agree the list is shallow, I disagree
that this is one of the best cards of the new
set. I see this at best being a counterspell for
targeted effects. While this is good for things
that target, it doesn't solve the wizard deck's
2 major problems - Slice and Dice, and
Engineered Plague. And for non-wizard decks, I
think they have many better cards to stop
spells, and as for the ability part of it, the
only ability I would want to deflect right now
would be Sparksmith, and maybe Visara. Visara
isn't even that biig of a deal, because if I'm
playing blue, she should never resolve.
In limited, though,
this thing is great. deflects all sorts of
creature kill, which should be in short supply.
Just as long as they don't have a zombie for the
Cruel Revival, you should be fine.
Not overcosted, and a decent ability. Could see
some play in wizards decks.
In limited, the fact that it can redirect
abilities too makes it a very
Willbender has both a
powerful and useful effect, which unlike instants,
can get around counters but has a greater
vulnerability since it is part of a 2/2 creature.
I think that the card is decent and playable
although weaker than instant versions of the same
Constructed This is
the best format for cards like this, a decent
choice but probably not the best to fill the
necessary role 2.65
Limited Lots of
creatures here and not so many spells 2.25
PEZ A little slow
to go off and the targeted effects, in general,
arent as earth shattering without the rares
This guy's a 2/2
for three that can't do anything until turn 4,
unless you're playing mana acceleration. Mana
acceleration means playing green and this guy is
simply too slow for a blue green deck, so I only
see him being effective by turn 4. I don't think
he's that great and I would even take Meddle over
him because it can be played turn 2. In limited he
can be rally good tho, not just because he morphs
but also because he's ability is not that bad.
It's not great either but I've seen worst.
always been one of my favorite cards, throw in the
fact that Willbender can misdirect effects as well
and you have a very solid ability. Of course this
card most wants to be played alongside Voidmage
Prodigy in a wizard deck (which might be viable
once Legions is legal) and that demands a mono
blue commitment. Normally this would not be a bad
thing, but blue looks to be surrendering the crown
as king of the Magic color wheel in the future.
In limited this card
should be playable in any deck that can support
blue. Counter-magic is rare in limited and a
misdirection ability should prove to be