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Pojo's Magic The Gathering
Card of the Day


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Withered Wretch 
Legions Uncommon


Reviewed February 11, 2003

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Scott
Gerhardt

Do you remember yesterday when I said Willbender was the second best uncommon in the set?  Well, this is the best.  This guy is stupid, freakin' nuts.  First of all, a good 2/2 for 2.  Always like the good P/T vs Cost ratio.  On top of that, it is bad times for the Metagame.  In the midgame, 'tog had better not let this resolve.  If it does, it could add a few turns to their kill, and could wreck it all together if it's not killed immediately.  Against U/G, it is SERIOUS bad times.  It singlehandedly wins the threshold match-up, and gives MAJOR headaches for the madness match-up.  If you don't have your roars and wonders, I can race you. :)  Do I even need to tell you what this does against reanimator?  Okay - kills it.  Bar none, maybe not the most powerful card in the set, but it will have a greater effect on the metagame than any other card in the set, period.

In limited, it's a 2/2 for 2.  Nothing real special, but it's good as an early creature and can dish into Morph critters.

Constructed: 5
Limited: 2.5
Current Price:
$1.95


Chris
Gerhardt

Withered Wretch is a card that is already hot on our Website. You can see its uses just by reading the card...HURT 'tog....HURT threshold...HURT Glory and Wonder and Anger... This card will see play as soon as it is tournament legal in March, and it will help shape the constructed environment. Its ability is a non-tap ability, so you can stay well ahead of threshold, and if you can get it to hit and stick for a few turns against tog, you can set them back, hopefully and buy yourself some time, if that helps. Top this all off with the fact that it's a black bear. BB for a 2/2 makes for a decent creature in and of itself.

In limited, you'd play it just for the 2/2 for 2 if you have the room, even though the chances of its ability being useful are slim.

Constructed: 4.5
Limited: 3


Judge Bill

In my opinion, the best card that will see the most play in non-block constructed formats from Legions. This card singlehandedly gives 2 deck types fits - Tog, and U/G madness. Tog, because it messes with their kill. U/G madness, because it takes out Roars and Wonders. Sure, it can be countered or Smothered. But having to counter or Smother this means there's one less creature removal for Shades or Grinning Demons. I see this coming up in the main in MBC, and in Tog's sideboard, until such time as there is a metagame shift because of this card. It's that damn good.
 
In On block limited, however, there are very few reasons the graveyard matters. As such, there really isn't a place for this card in limited right now.
 
Constructed: 5++++
Limited: 1.25


Andy
 Van Zandt

Withered Wretch
Correctly costed, a zombie AND a cleric means this guy starts off ok,  then
you tack on his extremely useful ability and I think he'll see more
maindecks in constructed than you might assume at first glance.  In limited
he's just a grizzly bear of appropriate types,  so he's ok,  but not as
excellent as he is in constructed.
constructed 3.5
limited 3


Jason
Chapman

Withered Wretch is nice as a 2/2 for two is a decent cost and the ability absolutely shafts a number of decks. Depending on the environment this may be main deck material for some Black decks but is more likely to see sideboard play.

 

Constructed One of the few well costed cards that have come out recently and with a useful ability against specific decks 3.10

 

Limited Umm not so good with double colored mana and an ability that is better in constructed formats 2.25

 

PEZ Not worth an uncommon slot 1.50


IQ
Withered Wretch

A 2/2 for two black that can destroy reanimator decks if you can get him early in the game, not that bad. I've been waiting/hoping that Planar Void would be reprinted to see how it would affect type II, but I guess this is the closest we're gonna get to that. With his ability to remove cards from the game I'm sure there can be some Wish combo but even if there's not this guy's still worth running. I see him in sideboards more than anywhere else but if he can hurt the dominate decks in your local area I could see him main deck. As far as Limited goes he could be ok, but he'll force you to get playable black in order to use him, you'll most likely be using him because he's a 2/2 for two with an ability that could come in handy but the two black could be bad news and make you not use him.

Constructed 3.4

Limited 2.6

Scott Sager A 2/2 for two mana is becoming harder to find in a world of Onslaught's morph creatures resulting in armies of 2/2's for three.  Bears (2/2's for two mana) have always had a place in the Magic universe, but that is not what all the buzz surrounding this bear is about.  "1, Remove target card in a graveyard from the game." is a massive ability in any format Odyssey block is legal.  Negating the effects of Judgment's Incarnations (especially Wonder) had to be the first priority when R&D designed this card; not to mention the added bonus of crippling decks that rely on threshold or the mighty Dr. Teeth (Psychatog).  This should prove to be my favorite uncommon in Legions.

Limited: It's a bear.  Always a solid card choice for any deck that can support the BB casting cost.  The ability isn't as useful in a block that allows you to once again forget about your graveyard most of the time, but handy for opposing Misery Charms and  the new Avatars.

Constructed: 4.5

Limited: 4

 

 

 

 

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