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Pojo's Magic The Gathering
Card of the Day


Image from Wizards.com

Form of the Dragon 
Scourge Rare


Reviewed May 12, 2003

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Scott
Gerhardt

Pros:  Moat + Opponent is dead in 4 turns or less
Cons: 7 mana and you're one good burn spell from death.

First of all, Moat is good.  Moat that only affects your opponent is better.  Secondly, this card is going to kill your opponent fast.  Not much most people can do about 5 a turn.  Thirdly, you need to think about this:  yeah, the card kinda sucks if you play it at 16 life, but it's God-like if you play it at 1.  Remember, life totals can go down OR up with this card.

On top of all that, Convalescent Care becomes your own personal Howling Mine with this card.  The trick is to avoid being burnt out.  If you're gonna play Convo. Care, play True Believer then.  I hear 2/2's for 2 that keep you from being edicted or burnt out is good.

The fact of the matter is this:  People are bashing this, saying that anything that is 7 mana is no good unless it wins you the game.  I have the following rebuttals:

#1 - this is turn 4-5 in Onslaught Block.
#2 - this WILL win you the game.  If it's the only spell you cast, it CAN win you the game.

Right now in T2, it's probably not playable.  I must admit, though, resolving this against tog or Wake would certainly make them crap their pants.  Once Nov 1 comes, though, less counterspells will make this viable.  It has good combo written all over it, and remember this:  If WotC makes ALL the cards Timmy cards, then Spike will find the best Timmy cards and bash your head in with them.  That's called making the format fun.:)

In limited, I would DEFINITELY play this card without a second of hesitation.  Moat is amazing, it's doubtful you're gonna get burned or flown out without some defense, and there is prolly not a single thing they can do against it.  The card is retarded in limited.  Remember, after EACH TURN, it resets your life to 5.  If they can't dish 5 in one turn,.they can't win, and their non-fliers can not attack.  You win 1-4 turns after casting it.

Constructed: 3 (Now)  4.5 (Block)  4 (Future T2)
Limited: 4.75


Chris
Gerhardt

Hmmm... a really, really interesting card.  It's biggest drawback, of course, is it's really high casting cost of 4RRR.  But it does seem that the new Scourge set is trying to make it so you have a land drop each turn with the land cycling, etc.  Still, it just doesn't seem this could make a constructed deck cut at all unless someone comes up with some funky build around getting this guy into play.

In limited, if you have the red, you play it. It's really, really good.

Constructed: 2
Limited: 4.25


Judge Bill

Monday - Form of the Dragon
 
A cool card, to be sure. One big problem, though ... it costs 7 mana. If I play blue, I'm countering it. Otherwise, I'm either Disenchanting (or Naturalizing or etc.) it after you go to 5, or you're already dead. No room in constructed for this card
 
(Side rant ... The average casting cost of this set is like what, 4? And all of the cheap stuff is unplayable, with the possible exception of the rumored Sparkstorm. I apologize in advance if my reviews this week seem a little redundant.)
 
In limited, if you can support it, there is no question you play this. If you can't support it, you either make sure you have enchantment removal or you hate draft this. It's that simple.
 
Constructed: 1.25
Limited: 4.5


Jason
Chapman

Form of the Dragon is one of the craziest cards I have seen in a long time. I’m not sure what to think about it yet and it could be either great or lousy but probably nothing in between. The high casting cost scares me off, however 5 points of damage to any target (especially flyers) every turn is real good. Not being able to be hit by non-flyers is also good although out of flavor for Red. The fact that it resets your life to 5 every turn is a mixed bag – this could hurt you by decreasing your life total but would more likely help you by replenishing your life a little bit every turn.

 

Constructed – 7 mana!!! I’m not sure how I can justify it, for this card. I guess I will put it in the scrap heap for now but reserve final judgment. – 1.65

 

Limited – How many flyers do you expect them to have and how much removal do you have. In the end I would say no to FoD here – 1.85

Scott Sager
Form of the Dragon
 
Anything that costs seven mana better win you the game.  Basically you get Moat with direct damage and a life total of five.  I don't know about you, but I like to try and keep my life total in double digits not help my opponent put me closer to zero.
 
Limited: Moat ability is useful, however, almost every color in Onslaught block has flying or direct damage.
 
Constructed: 2
Limited: 2


John
Hornberg

Form of the Dragon

Form of the Dragon is not particularly good card.  First of all, it's a red
enchantment.  Red enchantments are rarely good, because they never
accomplish what you want them to do.

One of the key flaws in this card is that it is a 7cc card, and it still
takes 4 turns to kill your opponent, while you sit at 5.  There is enough
flying in the set, or enough ways to kill you or remove the enchantment from
play to where a deck around this card isn't effective.

One of the problems with this card that I see here is that this card is
suppose to instill a sense of fear in your opponent, and unless they've been
receiving a beating earlier, it won't.  It's too slow, and makes it too easy
to kill you.

In limited, it costs too much, and only hits your opponent for damage. 
There is, again, enough flying in the set to make this card look bad, and
doesn't kill fast enough.  It's a 23 card, if even that.

Constructed - 1.5/5.0 (This card looks like it would be played in control,
and is the wrong color for that.)
Limited - 1.5/5.0 (Slow, not a creature, and expensive.  Not a high pick,
not a great card.)
 

 

 

 

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