Myr - A little bit of oomph for mana acceleration.
Probably a lot more helpful in limited than
constructed. What makes it a bit better than
normal is the fact that it's a body... even 1/1's
in Mirrodin have good potential because of
equipment. Plus it's an artifact, which helps with
affinity. The blue Myr seems to be selling the
best so far, so I'm thinking the blue mages have
designs on it for constructed.
The mana myr are quickly proving their worth in
limited, and while they're
certainly no llanowar, they may see some block use
too. Other than that
though, they're a little fragile and not overly
The Myr's are
all 2 for a 1/1 mana accelerator of a certain
color. I think in the long run somehow some of
them will see constructed play. In limited there
a good mana smoother and creature. There not
amazing here but at least there not terrible.
When you need the smoother there great though,
since I usually land up splashing lightly for a
3rd color either for an activated golem ability
(mainly the blue golem and black golem) or
something like removal.
In mirrodin, a 1/1
for two is not bad. A 1/1 for two that can
provide mana is pretty good. A 1/1 for two that
helps with affinity is even better.
In constructed, the
1/1 is more of a liabilty than a blessing, so
you may want to go for the talismans.
In Limited, Try and
have three myr's in your deck. Silver ones if
your playing blue (why are we rating SILVER myrs?)
You can cut down on your land count a bit if you
have the myrs. Off colour Myrs are useful as
Constructed: 2 (use
only if you need filler cards)