Pojo's Magic The Gathering
Card of the Day
Tide is known for it's old school combos it could
go off with way back when. We still sell
this card often, and it's difficult to get (we are
presently sold out, I believe). High Tide is
too old to be legal in Type 2 and Extended, but in
Casual Constructed decks, you can still pull off
some awesome combos with the Urza block "free"
spells as Judge Bill mentions in his review.
In limited, it really
is a basically meaningless card.
A card that was once
a linchpin of a combo deck in Extended. This
card allows your Islands to tap for an extra
Blue mana. Normally, this wouldn't be so good,
as you need the acceleration early, and this
really doesn't work well until later in the
game. But if you combine this with the "Free"
spells of Urza block, it can make for some truly
degenerate situations. Unfortunately, this is
only legal in type 1 (and 1.5) anymore, and
there are way better cards in those formats. A
card that has had its 15 minutes of fame.
Well, I picked this weeks cards, and I choose ones
that I have in some of my
funnest decks. First card, is High Tides. I took
this card out of my
favorite deck of all time, Frozen Tides. The
object of this deck it to
simply take all the cards of out my opponent(s)
library, so he cannot draw a
card, and looses the game. This can be done as
soon as turn 3, but on
average turn 4 or 5.
It uses High Tide, and the cards from the Urza
block, that lets you untap
land after they are played. This generate a huge
amount of mana, I've had my
islands producing UUUUUUUUUU. And after playing a
bunch of spells, the deck
mills the opponent with Brain Freeze or
Casual Rating: 5