The new card type!
Artifact - Equipment. It doesn't actually
"attach" to a creature, so when you off it's
benefactor, it can just "equip" another target
creature you own (only as a sorcery, though). For
more info on Equipment, see Judge Bill's articles
over the past week or two.
Bonesplitter is quick
and so becomes a heavy consideration in at least
limited decks. The rumor is that there will
be a huge number of Artifacts in Mirrodin, and we
are seeing hints of the importance of playing
artifacts in this set. So this may even become a
factor in constructed. We won't know for sure
until we have the full spoiler.
Today, we start off
with a very basic piece of Equipment. Not too
thrilling, as the power bonus is quite boring.
However, the fact that it stays out when the
creature that it was equipped to dies is a big
step up from an enchantment. I don't think this
will see much play in constructed, as it's not
that exciting of an effect. However, it can be
quite good in limited, as when you attach it to
your flier, you can hit for 2 more every turn.
And if that flier happens to die, just slap it
on another creature.
It's not a spirit link, and it's not unholy
strength, but it is cheap and
it can make small guys dangerous.
I'm really liking the new equipment. This is one
of the ones I like the most
since it is so cheap, being only 1 to cast and 1
to equip. I'm not sure if
the equipment will be used a lot in tournament
since you have to pay for
them twice for them to do something. But they are
killer in casual games.
This is a fun one since they permanently get 2
more power. Thats what some
people look for, MORE POWER.