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Pojo's Magic The Gathering
Card of the Day


Image from Wizards.com

Opposition 
7th Edition Rare


Reviewed April  28, 2004

Constructed: 3.8
Casual: 3.4
Limited: 3.9

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Chris
Gerhardt

* game store owner in CA, ShuffleAndCut

7th Edition's combo king.  Play this thing with Static Orb, and you had your classic 7e combo of fun and futility.  While the Orb holds back your opponent's board from untapping, you use Opposition to tap the orb at the end or your opponent's turn so it doesn't affect you, and you get to untap your board. As you can imagine, this makes a quick meal of your defenseless and helpless opponent.

Another popular and fun version is Squirrel Opposition, using Squirrel Nest (or substitute any token generator, like Riptide Replicator, Spontaneous Generation, etc) to make a buttload of creatures.  Use some to tap out all of your opponent's board, then eventually, you have enough to begin an onslaught.  Evil EVIL Squirrels!

In limited, this at first glance wouldn't seem very exciting.  But think about it.  You use your crappiest creatures to tap down your opponent's best creatures, or tap down a color of mana...the potential is really nice. Once you pick it up in draft, you go picks to compliment it.

Constructed: 4
Casual: 4
Limited: 4
  
   Current Price:
Opposition - 7th Edition - $3.58

   Combos Well With:
Squirrel Nest - Odyssey - $2.55
Riptide Replicator - Onslaught - $2.14
Spontaneous Generation - Mercadian Masques - $2.13
 


Judge Bill

*Level 2
MTG Judge

*game store employee

Opposition
 
The second of two repeat reviews, and the second one I have to rewrite due to a different environment. This is no longer in type 2, so the constructed review has to be for extended. And to be frank, it's crap there. There are many better decks that you can make without having to resort to this. Maybe in late 2005, when extended rotates, this might be good again.
 
In casual, it's a frustrating card to play against. You might win one game, but everybody will then gun for you so they won't be bored from then on.
 
In limited, I'll stick by my original assessment - a great creature to have, and it can set up great situations for you. I'd play it if I had it.
 
Constructed: 2
Casual: 2.5
Limited: 4.5
 


DeQuan
Watson

* game store owner (The Game Closet - Waco,TX)

* pro tour player

* Scrye writer since 2002

When you build a deck around the card, it's the bomb.  It's not a card you can just throw into a deck and expect good results.
 
Casual players seem to turn their head at this card when I try to explain it to them.  It's generally not their thing.
 
In limited play, this card is great for breaking stalemates and allowing you to come through for the win on your next attack step.
 
Constructed: 3.5
Casual: 2
Limited: 4
 


Jeff Zand
i

5 Time Pro Tour
Veteran

Level 2 Judge

Opposition
I'm not the biggest fan of combo decks, but Opposition is one of the best
combo cards ever printed. The variety of Opposition decks is vast, but they
all have one thing in common, they turn a bunch of fairly weak creatures
into a board full of little Icy Manipulators, choking off the opponent's
access to resources, typically by tapping all their mana sources during
their upkeep. In limited, this is a card you might try to play, but may be
disappointed with.
CONSTRUCTED: 4.0
CASUAL:              4.0
LIMITED:              3.5
 


Andy
 Van Zandt

Opposition
All of your creatures are master decoys in limited, makes this a great card.  You should know bola is solid,  and this one doesn't cost any mana to use AND can be used on multiple creatures at the end of your opponent's turn.  Of course, it's seen its fair share of constructed play,  using token creatures to lock down everything your opponent has.
constructed 3.5
casual 4
limited 3.5
 

Ray "Monk"
Powers
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge)

Opposition

 

Ahh, the card that ruined 7th edition. Seriously. Does everyone remember the glory that was 7th edition? Rumor had it that Mike Donais had come on staff, and complete revamped the 7th edition project, trying to make 7th edition the base set to end all base sets. The set was supposed to get rid of the bad fast mana, remove the combo pieces, and basically become the best base set ever made for drafting.

 

Then, they put in Opposition and Static Orb, and turned 7th edition into a deck archetype, and ruined the whole state of base set draft, and type II at the time. In casual play, this card is about as unfun as can be.

 

Constructed:                 4

Casual:                         1

Limited:                        3

 
Jason
Matthews


* Level 1 DCI Judge

*game store employee

* gaming for over 15 years
Opposition

I have always liked Opposition even when I was losing games to it. The card is an amazing card to play with in casual play. When you have access to all the cards that combo with it you can lock your opponents up massively. Combo it with cards like Static Orb, Squirrels Nest, or any number of other token generators. I really liked playing it in blue/green because with the number of mana producing creatures you can get it out early and start controlling the game early.

Constructed 3.5

Casual 3.5

Limited 3

Jonathan
Pechon


2 Grand Prix Top 8's

Multiple Pro Tour appearances

Opposition

 

I was a small part of the playtest group that helped to introduce a very solid Opposition deck at Nationals a few years back (okay, so I was friends with the guys and rode down with them, bleh).  Opposition has been a very powerful card in multiple environments, popping up in competitive decks combined with cards like Spontaneous Generation and Deranged Hermit.  Saying, ďBut you need creatures to make it work!Ē does not provide a sufficient motivation to say that this isnít significantly playable.

 

I donít know how fun this is in casual games; it seems like something that would make people angry at you for putting it into play.  Itís so powerful, though, who can really say no to it?  With the huge amount of removal available to you, playing this in Mental Magic seems too risky; just Dismiss something instead.

 

This card was absurd in draft, especially if you found some way to create a steady stream of creatures.  One of the broken rares that occurred so often in 7E drafts and made so you absolutely *had* to have access to enchantment-removal, else you just lost the game.

 

Constructed:  4.5

Casual:  3.0

Limited:  4.0

 
Chase

Secret Squirrel on the Pojo.com
Message
Boards

Opposition

EwwÖ I hate these cards. Icy Manipulator. It begs to be combed and to tap down their pesky creature during their upkeep. Definitely useful ,if you have the creatures to tap. Not ideal in a control deck, but I think it can be worked outÖ

Limited, too far out. Blue isnít that strong in 7th limited. Itís effect is good, but itís not worth going blue for.

Constructed: 2.5
Casual: 3
Limited: 2
 
 

 

 

 

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