Pojo's Magic The Gathering
Card of the Day
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Reviewed December 18, 2004
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Against control decks, Goblin Piledriver is the
speedy sucker punch that knocks out your
opponent quickly, as quickly as turn three
(without Chrome Moxes or other bizarre mana
acceleration techniques). Against other decks,
my Goblin Piledrivers would often be sideboarded
out for other more specialized cards. Basically,
Goblin Piledriver does not want to be blocked.
The secret tech with Piledriver is to attack
with all your Goblins INCLUDING Goblin
Sharpshooter, just in order to cause the
Piledriver's triggered ability to give him the
maximum power bonus. Then, after declaring
attackers, sacrifice a Goblin to your Goblin
Sledder if you need your Goblin Sharpshooter to
be untapped and loaded to shoot! Piledriver is
the most specialized of the cards in the
maindeck of the recent Goblin deck archetypes.
In limited, Goblin Piledriver is TOO specialized
to be very good, and it doesn't help his limited
usefulness that he is a rare card.
* Level 3 DCI Judge
*DCI Tournament Organizer
grand beatstick of the modern goblin deck, the
piledriver is always ready to rush in for a
between 1 and 21 points of damage without a
moment's thought. When combined with the
WarChief to get him haste, this guy can spell
certain doom for your opponent, and protection
from blue makes sure he doesn't get bounced at
the wrong time, although he is still susceptible
to the normal kill spells for creatures. This
guy is far too dangerous for casual play, and a
bit too situational for limited play, although I
suppose you could try to draft to support him.
I'd just keep him in the serious decks for now
tho, and let him drive his way to victory for
* game store owner (The
Game Closet - Waco,TX)
Goblin Piledriver - Friday
OK, all week I've tried to use versatility as my
biggest measuring stick. This guy doesn't care.
He walks softly and carries a big stick of his
own. Even though he needs a lot of other goblins
to operate, I'm going to give him a high rating.
The fact that he hits SO hard and can be SO
devastating makes it obvious that I SO have to
give him a high rating.
Goblin Piledriver --
Much like Goblin Warchief at the beginning of
Goblin Week, I can't think of much to say about
this card that won't already be said. Late in
the game, Goblin Piledriver becomes a must block
when it sends with a horde of goblins. Early in
the game, you have to be prepared to sacrifice a
creature to stop this rampaging li'l monster, as
he *will* be big and he *will* be sending.
Casual or Constructed, Goblin Piledriver
automatically makes the cut into any goblin
In limited, Goblin Piledriver loses quite a bit
of its effectiveness. Unless you have somehow
managed to scoop up multiple (as in 4+) goblins,
I'd suggest the Piledriver hang out in
Constructed Rating: 4.0
Casual Rating: 4.0
Limited Rating: 2.0
Very well costed, and pro-blue often pushes him
over the top when you're wavering on his
inclusion in goblin decks. The
warchief-double-piledriver draw is often an
insurmountable offense during the first 4 turns.