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Pojo's Magic The Gathering
Card of the Day


Image from Wizards.com

Trinisphere 
Darksteel Rare


Reviewed February 11, 2004

Constructed: 2.5
Casual: 1.2
Limited: 1.4

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Chris
Gerhardt

* game store owner in CA, ShuffleAndCut.com

Okay, so this is supposed to be good in Extended and Type 1. Turn 1 Land Mox Mox, make your opponent's moxen cost 3 to play.  Put a little kink in your opponent's plan to take you out turn 1 or 2.

In Type 2, it just doesn't do enough. If you want to play it against weenies, by the time you get it down, they already have items down and are beating on you. It slows them slightly, but not enough to make the space taken up in your deck worth it.

In limited, it's dumb. You have no idea what your opponent will be playing, but chances are it's not a tuned weenie deck that needs a leash on your part. Skip this one.

Pretty dumb in casual too, as most casual players like the fattaes!

Constructed: 2 (Type 2)
Casual: 1.5
Limited: 1
Current Price: $7.50
 


Judge Bill

*Level 2
MTG Judge

*game store employee

I am already hating this card. More annoying than anything, because while it is a good sideboard card against affinity and weenie decks, you are first assuming this will resolve against affinity, and they won't have a way to get rid of it, and it matters enough against them to make a difference. While the general premise of this card is good, it really doesn't do anything on its own, and thus, doesn't help you win. I'd stay away from it.
 
In casual, unless you like a big bulls-eye on your chest that says "Eliminate Me," then stay away from this card. Nobody likes this effect, and it's pretty much ineffectual against most casual decks anyway.
 
In limited, again, it doesn't do anything. Just pass on it.
 
Constructed: 1.5
Casual: 1
Limited: 1
 


DeQuan
Watson

* game store owner (The Game Closet - Waco,TX)

* pro tour player

* Scrye writer since 2002

Trinisphere
 
This a week full of fun cards.  Well, honestly, this card isn't really fun for someone when it's in play.  There are a few decks with the cheap creatures that will really hate this card.  Overall, I think most decks can muster reasonable answers to this.  This card is highly popular right now, but we may have to wait a few weeks to see how popular this card really gets.  It's pretty safe to assume that this card will give Psychatog decks a headache in extended.
 
Casual players are often playing cards that cost more than three, so this isn't that big of an issue.  Truth be told, the only way it's useful in casual play is if they are playing a combo deck of some sort.  In limited, this card is about useless.
 
Constructed: 3.3
Casual: 1.5
Limited: 1


Jeff Zand
i

5 Time Pro Tour
Veteran

Level 2 Judge

Trinisphere
What kind of card is this? Is this supposed to seriously inhibit your
opponent's affinity SO much that you actually run a bunch of these in your
constructed decks? I don't see it, but I have heard other players that I
respect say this is a good card. I think its appeal is too narrow to rate it
very highly. In limited, this card has virtually no value. Hard to say more
than that.
CONSTRUCTED: 2.0
CASUAL:            2.0
LIMITED:             1.0 


Andy
 Van Zandt

Trinisphere
It's always good to have those "anti" whatever cards available to mess up
the appropriate decks.  While this does that... it makes it only a sideboard
card, no matter what, and thus unplayable in limited... and casual.
constructed 2.5
casual 1.3
limited 1.6

Ray "Monk"
Powers
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge)

Trinisphere

 

Weíve all read about this card. How it hoses type 1 decks and combo decks. How it slows down speed decks. How it is crap in limited. What I want to know is why does it shut off when tapped? What deck did we miss that is going to use it as a defensive, shut off able tool? Or did they feel it was too strong and wanted to create an extra way to shut if off for the combo players. After all, if you are playing Minds Desire in Extended, donít you just twiddle it end of their turn and go off on yours? It makes me wonder why they set up the card to work that wayÖ.

 

Casual:             1

Constructed:             3

Limited:             1

 
Jason
Matthews


* Level 1 DCI Judge

*game store employee

* gaming for over 15 years
Trinisphere

You want to know what I like about Trinisphere? It can give affinity deck nightmares. I don't enjoy playing affinity so I enjoy things that give affinity decks problems. But the fun doesn't stop there boys and girls. The card also gives weenie decks problems in the early game and isn't that where weenie decks are at their best. It does mainly come into play as a sideboard card but who minds that as a drawback. In casual play its not really a card that I would recommend and in limited I would most likely skip on playing it. All in all if you are playing a lot of constructed I would look at getting a few of these. Really cool art is a bonus.

Constructed: 3.5
Casual: 1
Limited: 1.5

Jonathan
Pechon


2 Grand Prix Top 8's

Multiple Pro Tour appearances

Trinisphere

Oh, the headaches this card has already caused Type 1 players. A substitute for Sphere of Resistance in some decks, in others a whale of a sideboard card, Trinisphere is going to be hanging around in sideboards and decks for a very long time to come. One common deck in Standard right now that this will see play against is Affinity, where all Frogmites, Enforcers, Hoverguard, etc. will cost 3. All restaurants are Taco Bell, all spells cost 3.

In Limited, I think this can be a sideboard card. If your deck is limited to fat creatures and you are lacking in the Myr and Talisman department, then I can see you playing this card. Thatís probably about the only circumstances, though.

Who really wants to be this irritating in a casual game? Really!

Constructed: 3.0

Limited: 1.5

Casual: 0.00001  

Chase Trinisphere

Oh, I hate thee moxees and weenies! Seriously, doesnít the picture look like itís melting the moxes at high temperatures? Weird. Type 1 players will have lots of fun with this: Mox, Mox, Mox, Black Lotus, Trinisphere, your turn! Now, I donít play Type 1, but I have strong opinions about it. I doubt it will be restricted, as it slows down the environment, but then again, this card will heighten the popularity of the still dominate archetype: Control. People donít play much artifact destruction now, as it isnít worth it to destroy things like artifacts, mainly because most of them are for mana anyway. But what it all boils down to is that Type 1 is still going to be screwed for a while. Until they ban AcademyÖ.

In Constructed, it will be used and it wonít be used. MBC will try this out but otherwise, I donít see any deck archetype using this.

In Limited, it would be a good surprise to your opponent as it will suddenly slow them down. I might pick it, but itís a little on the iffy side.

Constructed: 3

Casual: 3

Limited: 2.9

Danny Tatro
Trinisphere
  
    Seems like a crap-rare to me, but maybe one day someone will find some use for this... maybe like sideboard? Apparently this is supposed to be good against affinty, but its only good against normal affinty, turbo-affinity (see MTGO) which is the strictly superior version usually dumps its hand turn 1-2 and kills you 3-4. The only other real deck in the format is "The Hogger-Slogger" as we call it. Think red deck wins meets arc slogger/char belcher.
W/U, mono black, and R/W don't hold a candle to these decks...
 
   In limited its even more useless.
 
Constructed: 1.5
Casual: 1
Limited: 1
 

 

 

 

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