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Pojo's Magic The Gathering
Card of the Day


Image from Wizards.com

Last Word 
 


Reviewed February 04, 2004

Constructed: 2.78
Casual: 1.67
Limited: 2.41

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


Judge Bill

*Level 2
MTG Judge

*game store employee

Wednesday - Last Word
 
Well, the inevitable counterspell that can't be countered. Ironically, the deck that this goes in, U/W control, is the deck that is least likely to use it in my opinion. It is more of a weapon for a deck like affinity, to stop Akroma's Vengeance. A good thing to have, but too specialized to see play over something like Rewind.
 
In limited, hardly anyone plays counterspells. They just like to play big men.
 
In limited, you don't usually need a counterspell, never mind an uncounterable one.
 
Constructed: 2.75
Casual: 1.5
Limited: 1


DeQuan
Watson

* game store owner (The Game Closet - Waco,TX)

* pro tour player

* Scrye writer since 2002

 Wednesday - Last Word

I almost didn't want to even write about this card, as I've already had countless discussions about this card with many players. Honestly, I'm not a huge fan of the card. I think this card will be in my sideboard more than maindeck. Against any color outside of blue, this is just another counterspell. And even against blue decks, it doesn't do anything if you are casting it to protect a spell that you originally cast.

Example:

I cast Elf Dude
You Counterspell Elf Dude
I Last Word targeting your Counterspell
You Rewind my Elf Dude

It doesn't do a whole lot in most cases. However, I could be wrong, only time will tell.

Casual players probably won't care too much about the card. Limited player might enjoy it though as a solid spell counter in an environment that doesn't have very many of them.

Constructed: 2
Casual: 1.5
Limited: 3


Jeff Zand
i

5 Time Pro Tour
Veteran

Level 2 Judge

 Last Word
A counterspell that canít be counterspelled! If you like blue control strategies, you have to love this card. The original Counterspell was eliminated from in eighth edition, apparently far too powerful at two blue mana. There was some thought that Counterspell might then be reprinted in an expansion. Nothing even a little like Counterspell appeared in Mirrodin, but here comes Last Word in Darksteel. Far less valuable than the original Counterspell, Last Word is a very constructed worthy card that is probably good in limited as well.

CONSTRUCTED: 3.5
CASUAL: 3.0
LIMITED: 3.0


Andy
 Van Zandt

 Last Word
A sideboard-only card 98% of the time, I think, especially at 4 mana. But good for stopping their threats undisputed... not good for getting in a counter-war over yours, since they can just counter the threat again, rather than your protective Last Word.
constructed 3
casual 2.9
limited 2.8

Ray "Monk"
Powers
* Level 3 DCI Judge

Last Word

 

SighÖ. I miss you Counterspell.

 

Casual:             1

Constructed:             2

Limited:             3

Jason
Matthews


* Level 1 DCI Judge

*game store employee

* gaming for over 15 years

 Wednesday-Last Word

Well this card was quite popular at the pre-release. In a mirror match this card is really good but the mana cost makes it a little less than stellar. In constructed right now you donít have a lot of counter spell options so it makes this card exceptable. In limited I could see using it if you draft deck can support the double blue. It has been noted by many that this card will be a good wish target in extended. In casual I wouldnít make this card my first choice because you have the best counters available and Last word is not one of th best counters.

Constructed 2.5
Casual 1.5
Limited 2

Jonathan
Pechon


2 Grand Prix Top 8's

Multiple Pro Tour appearances

 Last Word

Yet another 4-mana counter, just what we needed! They could have brought back something more efficient like Dissipate (a spell I think we are sorely missing); instead we get this.

Not that this is too bad for constructed, mind you. This is going to compete with Discombobulate and Rewind for space in U/W control. It makes for a pretty interesting card in that it fights through other counters and Decree of Silence in the potential mirror matches. I think itís just going to depend on who youíre playing against as to whether or not this is definitely in an opponentís deck when they drop a Coastal Tower (or Mirrodinís Core, whichever) against you turn one, but itíll be in some.

Blue is such an aggressive color in limited that this really doesnít fit into any of the existing archetypical decks that are currently being drafted. That being said, hard counters are nice to have in limited, though four mana is pretty steep.

In casual playÖwho plays counters casually?!??!? Really! If youíre playing Mental Magic, Iím pretty sure Dismiss is just about always a better choice (as a note to all you monkeys who voted for Rewind in the WotC poll).

Constructed: 3.5
Limited: 2.5
Casual: 0.bleh
Chase  Last Word

It appears that R&D is trying to give us anything that is as close to the original counterspell as they can. This one canít be countered. My main reaction to that is ďwho cares?Ē. Now, I have seen some hilarious cases where it was Affinity vs. Affinity and they kept Overiding each otherís Overrides. But it costs 4 mana. They would have to leave 4 mana open and if there was nothing to counter, they wonít be able to spend that 4 mana unless they play Thoughtcast like 4 times (itís happened to me before!). This may be useful in Block in some crazy way but Iíll have to see it for myself.

In Casual, why play this? Itís a rare and you can just play your good old counterspell anyway.

In Limited, blue is beatdown (thanks Andy =/)! It might be useful if you can get some control but I donít see it happening. In limited, you want to put the pressure on your opponent on turn 4 and not just by saying go after you draw your card. It might make them worried but it will only happen once as itís unlikely you will have multiples of these.

Constructed: 3
Casual: 1
Limited: 2
 
 

 

 

 

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