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Pojo's Magic The Gathering
Card of the Day


Image from Wizards.com

Mesmeric Orb 
 


Reviewed January 19, 2004

Constructed: 2.8
Casual: 2.7
Limited: 2

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Chris
Gerhardt

* game store owner (Shuffle and Cut Games,CA)

Though I would have passed this card up in a draft until there was mostly crap left, I actually saw it in action while observing a draft game a few weeks ago. Whoa.....!  The player waited until he had decent board control and his opponent was heavily tapped, then played this thing. At first, at the sight of Orb hitting the board, everyone was like... WTF?!?  But then it slowly sank in. His opponent would most likely have to tap a lot and multiple times to get enough board control back to win the game by attacking. But that would mill away his library, possibly decking him very quickly.  And if he did play something and mill, his opponent could always counter with his own spell, just making sure he milled less of his library away in the process. His opponent was up the proverbial creek unless he could draw artifact removal, if he even had any left.  Interesting.

But even after seeing that, I still would not play it as it's too situation dependant. If you don't have firm board control it's a dead card in your hand unless you can play it at the very end of a stand off to deck your opponent.  Or worse, if you LOSE board control after playing it, you've screwed yourself.  But I still did think the above game was interesting to watch.

In constructed, it could do much better as you would build a deck around milling abilities, most likely.  It would be a blast in a casual deck, for sure, especially if you enjoy frustrating your opponents.

Constructed: 2.5
Casual: 4
Limited: 2
Current Price:
$4
 


Judge Bill

*Level 2
MTG Judge

*game store employee

 
An interesting Millstone companion. Looks like it would hurt the control deck though, as it would cause the deck playing this to lose cards whenever they countered something.
 
But man, this thing is annoying in the right deck. A deck dedicated to milling the opponent to death, along with Reminisce backup for protection against decking yourself would be really annoying. Trust me, I've played against it. =\
 
Also, this, Seeker of Skybreak, and Reanimate (with Dragon Breath in grave) = insta win.
 
I don't see this being played long in casual, though. Even if you get one successful play, people will refuse to play against it any more, because it is "no fun."
 
In limited, too much of a crapshoot for me. I can't control who decks first with any reliability, and while you might be able to get a late game surprise with this, I'd rather not rely on it.
 
Constructed - 2.75 
Casual - 1.25
Limited - 2.25


DeQuan
Watson

* game store owner (The Game Closet - Waco,TX)

* pro tour player

* Scrye writer since 2002

Mesmeric Orb
 
This card has turned out to have some serious potential.  Many people wrote this card off when the set first came out, because the effect actually hurts both players.  As time has gone on, many players are changing their tone.  It is starting to see a bit of play in both Standard and Extended.
 
In casual play, this card just creates chaos and problems for everyone.  If you have fun doing that, then great.  For group games, this can be a riot.  But I don't truly see myself playing this very often for fun.
 
As for limited play, this card seems to have little or no value to me.
 
Constructed:3
Casual:2
Limited: 1.5
 


Andy
 Van Zandt

 Mesmeric Orb
it's a card that, in general, depends upon pro-activity on your opponent's
part. Not exactly the best start.  With, maybe Sands of Time to back it up,
and in the right environment- but then you also need a way to stop yourself
from suffering the ill effects...  not worth the effort for such a slow and
fragile death.
Constructed-1.5
Casual - 2.2
Limited -1.7

Ray "Monk"
Powers
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge)

Mesmeric Orb

 

Go Go Gadget Super Whetstone! This is one fun card to play. Obviously meant for millstone control decks, this card has a lot of fun potential in it for repetitive re-animator decks as well. In constructed, its fun, its potentially powerful, and worth playing. In limited, unless you want to sneakily try to use it as a late game kill mechanism, it just doesnít have the power you need.

 

Casual: 5

Constructed: 3

Limited: 2

 
Jason
Matthews


* Level 1 DCI Judge

*game store employee

* gaming for over 15 years

Mesmeric Orb

The mesmeric orb is a fun card that has managed to find its way into tournament play. It can be used in the right deck to mill your opponent very quickly if you catch them with a lot of permanents tapped. I donít find it as useful in limited because with such a small card pool in a draft you could end up losing the game to it yourself. In casual the card is one of the few I like call ďjust plain funĒ.

Constructed 2.75
Casual 3
Limited 1.25

Chase  
Mesmeric Orb

Funny this card should be mentioned. A deck based around this crushed my Goblin deck. It wasnít even funny: 2 turn Cop: Red, next few turns 2 Howling Mine, 2 more Mines, then Orb. Ironically, I was playing with 61 cards and he was playing with 60. But, when I decided to count my library it was 20-21. Blah. Anyways, you obviously need to build a deck around this card in Constructed as you donít want to be randomly milling away your cards.

In Casual, itís fun, but I would rather be smashing my opponent with big creatures and combos. But this can be just as effective.

In Limited, it will probably be hard to focus your deck enough around this. Besides, a lot more artifact hate is played in limited than in constructed.

Constructed: 3
Casual: 3
Limited: 2

Spooks  
Mesmeric Orb
 
Well, I could say stuff about this card, but I worte an article for it awhile ago, and hopefully you shall all see my opinion on it soon.
 
Constructed rating - 2 - 5 (Depends what snazzy technique you are using)
 
Casual Rating - Guys, all Casual Ratings can be anywhere from 1 - 5.  Casual games are about what you as a player likes to do.  Doing a casual rating is liek asking m to read the minds of all the readers.  And honestly, the readers should be able to determine if the like it or not by reading what the reviewers have to say.  So yeah.  My first and final casual rating!  May as well give it a number...hmmm  938457385893.2
 
Limited rating - 2 - 4 This will make games quick, no doubt.  Whether it wins it for you or your opponent is another question.
 
Very big rant about a silly rating rating - Shuttup Luke and do your job!
 

 

 

 

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