game store owner (Shuffle and Cut Games,CA)
doesn't have a place in typical constructed or
limited, this card could make for some fun in
Casual formats if you build to its ability.
Something with mass removal, or something that
bounces back from the graveyard. It's downfall is
that it's an enchantment (getting 2 for 1'd is no
fun) but many casual formats lack enchantment
removal, so you might just pull something off with
speaking of Glee... Take a peek at the
Darksteel Rares. The spoiler is out and
circulating, and I had to set up my eBay auctions,
so feel free to check out the fun stuff.
There are some pretty fun casual cards, including
a huge 11/11, a counterspell that can't be
countered, a Dragon, an Angel, a savage beating, a
6/6 Golem that gets bigger every turn, and a 4/5
Legend that can turn any permanent into an
artifact and then steal it. Check the
Rare List here! But if you don't
want to know before Saturday, don't peek! ;)
*game store employee
This gives a
creature +1/+1 for each creature that goes to
the graveyard. Could be annoyingly effective in
a Pestilence type deck, but this suffers a
double whammy from one problem - it requires
creatures. Both a creature to put it on, and
creatures to die to pump this up. Maybe in
casual, where you had more time to pull this off
and where creatures dominate, but in competitive
constructed and limited, you'll want to do
Constructed - 1.25
Casual - 2
Limited - 1
* game store owner (The Game Closet - Waco,TX)
* pro tour player
* Scrye writer since 2002
Killing is good for
the soul...no wait...well, it's at least good
for the creature that this card gets put on.
For every creature that dies the enchanted
creature gets larger. I can deal with that.
This card seems pretty good at face value.
Unfortunately, enchantments aren't that good for
constructed play if they don't generate a useful
In casual play this
is a super amazing card. Creature die all over
the place. All you have to do is start
preventing damage or countering spells to
protect it and you are going to get one massive
This seems like a
decent card to take in limited play. I can't
say that I would take it amazingly early in a
booster draft, but it still might make the cut
in my deck. It would be very situational
Two cards to make a khabal ghoul isn't as good as
having it built in, but
still, this can render quite the fatty on
occasion. Something to go
infinite on a trampler makes it almost a
consideration... if there weren't
creatures, again, with something similar built in
* Level 3 DCI Judge
*Game Store Owner (Gamer's Edge)
require a lot of Good Stuff to be considered
playable in todayís world. There is so much
instant creature kill that more often than not,
creature enchants become a 2 for 1 in your
opponents favor. This one, although playable in
some fun formats, is in the same boat. It gives
you no immediate bonus, but at least the counters
stay on the creature if it goes away. Just not
* Level 1 DCI
*game store employee
* gaming for over 15 years
Almost all creature
enchantments have the same vulnerabilities but I
might make an exception and play this one. In a
mono-black control deck this could be ridiculous.
The mana cost is about as good as it gets.
Sadistic Glee is the perfect
name because thatís what you can get when you kill
your opponents creatures and your guy get bigger
and bigger. Pretty soon the creature will get
almost impossible to deal with. In limited you
just have to get it out and wait and it can prove
its self worth drafting. Pretty good across the
board in all categories.
Prix Top 8's
Multiple Pro Tour
An Enchant Creature
that doesnít provide a substantial benefit right
away doesnít make most people sit up and take
note. Rancor was good. Armadillo Cloak was good.
This is not. In the environments he can be used in
(Types 1.x, 1.5, 1), itís weak or can simply be
replaced with Khabal Ghoul, if you feel the need
to use this ability.
Creatures die all
the time in limited, trading in combat or whatnot.
Occasionally, this card worked out and created a
monster; more likely, the enchanted creature got
dealt with and you lost both cards.
This seems pretty
decent in group games. Sit back and let everyone
else beat on each other while your guys with Glee
and your Ghouls and whatnot become monsters. Then
try to smoosh everyone.
4 Time Pro Tour
Limited play expects a lot from any card that
isn't either a creature or a
way to get rid of a creature. This creature
enhancing enchantment was never
very appealing, and the format was a little too
bounce and creature-kill
heavy to make much of this card. When you play a
creature enchantment, you
need it to have an immediate impact, which this
card does not have.
Sadistic Glee can be a
strong Enchantment in decks that sacrifice
creatures or pack a lot of creature removal. It
can be broken but since it is an enchantment it is
not the strongest possible card.
Constructed - It can
strengthen many Black decks but having to build it
up is a pain - 2.35
Limited - On a big
enough creature it is attractive - 2.65
Casual - Great
casual decks can abuse it - 2.75
It combos nicely if
you put this on an indestructible artifact then
cast Wrath. But Iím honestly not sure if this is
good in constructed so I wonít try.
In Casual, you can
use this in Rock type decks to easily beef up one
of your green creatures. Fun, fun.
I never played
Tempest limited so I wonít try at that one either.
I don't see this
being a constructed card...
however, I guess you could play this. It's
no sinister strength, but if you had nothing
better you could attempt to play this. Just
beware that it is a creature enchantment, and
tempest block was a pretty fast block.
Unfortunetly my word on this block in limited
isn't very good considering I've never
really drafted it before.
Constructed - 1.0
Casual - 2.0
Limited - 2.0
I may have mentioned
before, I like cool cards. I dont care how crap
they are or what card advatage they do or not
generate. If its quirky, I will play with it.
as such, I am a fan of creature enchantments.
I am a fan of this
card. The possibilty of a casual dck using
this, an indestructable artifact creature and a
wrath of god just makes me giggle! SO hurrah!
yay for silly creature enchantments. Sure, they
don't stick atround, but they are cheaper! My
biggest problem with equipment is that it has
seemed to replace creature enchantments, and I
don't want to see that.
- 1 (I always assume this rating is for
tournament players, and so yeah. even if it was
casual constructed like FNM, if you wnted to
win, I wouldn't play this)
Limited rating -
What's the rule? Creatures = friends. Bigger
creatures = better friends. Enchanment that
makes little creatures big, and big creatures
bigger? Best friend. 5 (remember, low nuber of
"I got to say glee
in my head alot" rating - 10