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Pojo's Magic The Gathering
Card of the Day


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Skyreach Manta 
Fifth Dawn Common


Reviewed June 10, 2004

Constructed: 1.8
Casual: 2.2
Limited: 3.4

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Chris
Gerhardt

* game store owner in CA, ShuffleAndCut

Skyreach Manta is one of the better Sunburst creatures to see the light of day in Fifth Dawn.  It's a bit slow for tournament constructed, especially after you jump through all those hoops to make it happen 5 color-wise. 

In limited, the 5 color mages should be pretty happy.  They can get this guy out with 5 counters turn 4 pretty easily. Having a 5/5 flyer out that early is pretty nice.  Along with all their other 5 color tricks, this is a nice flyer to make the grade for them.

In limited, Manta is awesome.  He's a top pick for me when I draft Sunburst, along with Dawn's Reflection, and the rest of the Sunburst gang of goodness.  There is almost nothing that can stand up to a 5/5 flying Manta, and get more than one on the board and you will make quick work of your opponent.  In limited, it's a bit harder to 5 color out, but if you have the means, try it.  Even at 3/3 or 4/4 it's still decent to solid.

Constructed: 2
Casual: 3
Limited: 4
  
   Current Price:
Skreach Manta - Fifth Dawn - $0.19

   Combos Well With:
Dawn's Reflection - Fifth Dawn - $0.19


Judge Bill

*Level 2
MTG Judge

*game store employee

Even with all 5 colors of mana, you only get a 5/5 flier that is susceptible to artifact removal. This is only decent in constructed decks if you have all 5 colors - otherwise, you're paying too much. And I believe 5 color decks have better things to do with 5 different colors of mana than drop this (*cough* Bringers *cough*).
 
In limited, this is ok if you have 3 different colors, and shines if you have 5. There's relatively little a player can do about a 5/5 flier in MD5 limited.
 
Constructed: 1
Casual: 1
Limited: 3
 
Jonathan
Pechon


2 Grand Prix Top 8's

Multiple Pro Tour appearances

Skyreach Manta

 

If youíre going to play something that costs UBRGW in constructed, I would probably recommend any of the Bringers rather than this guy; theyíre just going to provide a better bang for your buck.  Most domain cards are going to be better than this; that doesnít make this bad, necessarily, just worse than whatís already available.

 

If youíre not worried about sheer power, this is a pretty decent card and very straightforward.  Itís not really a terribly fun card, but itís still decent.  Itís not bad for Mental Magic, but thereís quite a bit of good stuff at the five-slot, so this should come pretty late in a game, if at all.

 

Draft is probably where this guy has the potential to really shine.  Since it has shown to be reasonably easy to generate at least three colors of mana, and my draft experience has shown that four and five colors is absolutely reasonable, this should come fairly high on your list of picks.  A turn-four guy with four or five power that flies should be the end of a lot of games, especially if itís  five; that puts it out of Bolt range, leaving only the red and green common removal to deal with it, along with the odd white card (Stasis Cocoon has proven to be rather good). 

 

Constructed: 2.0

Casual:  2.5

Limited:  3.5

 


Jeff Zandi

5 Time Pro Tour
Veteran

Level 2 Judge

Skyreach Manta

In limited, Skyreach Manta belongs among the top commons in Fifth Dawn, and certainly one of the best common Sunburst cards. If you can produce four or five colors when you cast him, he is easily the best bargain in the air since Southwest Airlines quick cooking and started handing out peanuts. Too expensive to be great in constructed.

CONSTRUCTED: 2.0

CASUAL:             2.0

LIMITED:             4.0

 

Ray "Monk"
Powers
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge)

Skyreach Manta

 

Ok, its one of the Sunburst guys I can at least see being played in casual and limited events. In limited, he likely to be a 2/2 or 3/3/ flier, but thatís not bad in limited. In casual, with a deck built for five color, a five mana 5/5 flier seems like good times. In normal constructed, I still expect him to suck pretty heartily, but compared with the rest of this week's creatures, heís amazing.

 

Constructed:                 1

Casual:                         3

Limited:                        3

 


DeQuan
Watson

* game store owner (The Game Closet - Waco,TX)

* pro tour player

* Scrye writer since 2002

This is an average card at best.  I don't think it's bad...just average.  But the problem I have here, is trying to figure out if it's worth investing the mana to getting this guy out.  Four five mana, in almost every color, you can do some more creative things each turn.  Also, if you are going to have five different colors, you are probably going to be better off just playing one of the Bringers.  From a casual player standpoint, I'd just ignore this guy altogether.  In limited however, I might take if I need some bodies to help fill the airways.
 
Constructed: 2
Casual: 1
Limited: 3
 

Jason
Chapman
Skyreach Manta is a pretty solid card. If you can generate 3 colors it comes out as a 3/3 Flyer for 5 which is decent. A 5/5 Flyer for is just awsome. Even so, I don't know how much Sunburst can be used except in limited so I don't expect to see the Manta that much.

Constructed - Simply more efficient and flexible creatures available - 2.0

Casual - Big flyers will beatdown but still better stuff is available - 2.5

Limited - A great pick that should have you drafting to support Sunburst - 3.0

PEZ - I just don't see Sunburst going off in PEZ - 1.5

 


Andy
 Van Zandt

Skyreach Manta
Since a 3/3 flyer is above the average in this block,  this guy is
reasonable in limited.  And if he happens to be bigger than that, then he's
really good.  In constructed he, like most sunbursters above 3 mana, is too
expensive for not enough effect.
constructed 2
casual 2.5
limited 3.5
Chase

Secret Squirrel on the Pojo.com
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Skyreach Manta

Iíd say mediocre. 1 color = crap. 2 colors = crap. 3 colors = ok. 4/5 colors = pretty good, but you really wouldnít spend 5 colors for a 5/5 flier even though it doesnít have any other drawbacks. Just below playable in constructed, as it really has no deck to go in. the 5 cc slots, or with Wayfarerís Bauble and the prism, earlier slots, are getting stiff competition. Ok in limited, simply because it could be a big flier with no drawback.

In casual, Iíd rather pay lots of mana for a guaranteed big flier rather than this.

Constructed: 2.5
Casual: 3
Limited: 3.5
 
 

 

 

 

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