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Pojo's Magic The Gathering
Card of the Day


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Blind Creeper 
Fifth Dawn Common


Reviewed June 16, 2004

Constructed: 2.6
Casual: 2.5
Limited: 3.1

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Chris
Gerhardt

* game store owner in CA, ShuffleAndCut

Wretched Anurid, done better.  While Anurid could slowly kill you as your opponent (and you) played each creature (an Arrest on Anurid meant horrible times for you), Blind Creeper is very difficult to kill until it's damage is well under way.  Even then, if your opponent really would want to kill it, they would have to hold back playing a bunch of low cost spells to play all at once, and so alter their play... that's just as bad for them as you rack up damage to them.  So Blind Creeper is much more efficient.

In casual, putting them both in the same deck might just work out for a Suicide Black type of thing.  Your goal is to kill your opponent before they kill you.  Grafted Wargear might work well, as you could make some 6/5's quickly, and use it to kill off your Wretched Anurids if they are doing too much damage to you.

In limited, Creeper is pretty amazing, and very difficult  to deal with early.  If you can get 2 or 3 out, it can really wreak havoc for you.

Constructed: 3
Casual: 3
Limited: 3.5
  
   Current Price:
Blind Creeper - Fifth Dawn - $0.19

   Combos Well With:
Wretched Anurid - Onslaught - $0.19
 


Judge Bill

*Level 2
MTG Judge

*game store employee

Blind Creeper
 
A nice quick creature for a MBA (mono black aggro) deck. Sure, a Shock kills it. Sure, you have to worry about killing it after damage when you want to cast other spells. Against a control deck, though, you won't need to worry, as the soonest they can typically cast 3 spells is turn 7-8. (They can Wrath it away, yes, but that's another story...)
 
Playable in any constructed format, but not really in limited, as a creature like this will just have to stay home after the first couple turns.
 
Constructed: 3.5
Casual: 3.5
Limited: 2
 
Jonathan
Pechon


2 Grand Prix Top 8's

Multiple Pro Tour appearances

Blind Creeper

 

Once again, if Affinity didn’t exist, I think we’d be looking at a very playable card in an aggressive black deck.  Instead, what we have is a creature that dies immediately after coming into play when your opponent spits out a Spellbomb, Frogmite, and Myr Enforcer after you play this.  I don’t think we’ll see this making an impact here and now.

 

The lack of efficiency in casual play makes this guy a lot more reasonable; again, since all he does is beat face, he’s not really “fun,” but he does his job reasonably well.  I’d probably just ignore this for Mental, since there’s so many good B1 spells already.

 

I like this guy a lot in draft, hoping to pick up two or three of these for any aggressive black decks that I manage to put together.  Generally, you don’t see three spells coming out during a turn unless there are a lot of combat tricks involved.  Yeah, he can get smashed up in combat by a trick or two, but that’s not even really that important; he punishes slow starts, a quality that most “good” cards share.  He might be the best common black pick in the set.

 

Constructed:  2.0

Casual:  2.5

Limited:  3.5

 


Jeff Zandi

5 Time Pro Tour
Veteran

Level 2 Judge

Blind Creeper
It's like this. Anytime you can get a 3/3 creature in play for only two
mana, you want to try and take advantage of them. Blind Creeper can play in
all formats, constructed and limited. In limited, Creeper needs to be played
aggressively. Don't play this guy on turn two and then hold him back because
you don't want him to be blocked and killed by your opponent's 2/2 creature
followed by a spell being played. Blind Creeper is not a creature that has a
really long lifespan, but while he IS in play, he can wreck havoc by bashing
your opponent and causing him to play his cards differently than he might
have otherwise.
CONSTRUCTED: 3.0
CASUAL:              3.0
LIMITED:             3.5
 

Ray "Monk"
Powers
* Level 3 DCI Judge
*DCI Tournament Organizer
*Game Store Owner (Gamer's Edge)

Blind Creeper

 

I’m having a hard time making up my mind on this guy. I think he can fit in a suicide black deck somehow, but not sure. He’s really bad against any version of Sligh or red burn, but then again, most suicide black cards are. In short, I think he’s a good card to give a try to. I also think he has some capabilities in limited, and is worth a try. I’ll also be playing him in Type Dan Gray, but I’m silly like that.

 

Constructed:                 3

Casual:                         3

Limited:                        3

 


DeQuan
Watson

* game store owner (The Game Closet - Waco,TX)

* pro tour player

I want this card to be good.  If suicide black gets big, it will likely involve this guy.  I like it.  It's a solid 3/3 creature for just two mana.  It's not often that three spells are cast in one turn, and that's the easiest way to kill it.  I think it is interesting.  Casual players probably will stay away from this creature, because it isn't real large and there are just some better black weenie creatures to play.  In limited, I think this card is a safe bet if you are in black.  It's hard to produce enough spell to kill this guy outright it seems.
 
Constructed: 2.5
Casual: 1.5
Limited: 3

Jason
Chapman
Blind Creeper is the latest in a long line of undercosted Black creatures that play with major disadvantages. In the past, almost every single one has proved worthy of being played and I doubt that Blind Creeper is any exception. While the disadvantage is pretty hefty, since it triggers off any spell, it is still a 3/3 body for 2 which has to be good in anyone's book. Assuming they chump and blow off a few spells to kill it it will generally bring card advantage. Only decks that revolve around a lot of cheap instants really threaten to make this guy weak.

Constructed - A solid undercosted creature - 3.0

Casual - Not attractive in group games but still solid - 2.5

Limited - Solid early game creatures are never wasted picks - 3.0

PEZ - A solid, cheap creature bigger than most of the format - 3.0

 
Chase

Secret Squirrel on the Pojo.com
Message
Boards

Blind Creeper
 
Our “replacement” for Wretched Anurid.  After someone plays 3 of anything, it’s gone.  Not too nice, especially with combat tricks becoming important.  The only black deck that seems playable is control, and this is obviously a creature, so it’s a creature with quite a drawback that doesn’t really have deck to fit in. 
 
Not for casual.  I would rather pay big mana for a creature that doesn’t have drawbacks.
 
In limited, I don’t see this being played either. Its drawback doesn’t really help it when attacking or blocking.  It’s ok at best.  It has a good body, but it’s not guaranteed to stay that way.  
 
Constructed: 2.5
Casual: 1.5
Limited: 2.5
 

w00t

Blind Creeper-

 

Serious constructed – With all the affinity, it won’t live. Not one of the

better 3/3 2 drops (1 with mox) in constructed history. Too many spells

are cast in the early game of current metagame.

           

Casual – Similar to serious constructed, it probably wont be a threat,

and doesn’t compliment anything and isn’t complimented by anything.

           

Limited – More than decent. 3/3 for 2 that may be killed eventually. But

rarely are 3 spells cast in 1 turn early in the game. Later in the game

they can save up and kill, but it won’t be worth it anymore, as it will be a

dead threat. In a draft you can always board it out if your opponent

drafted an affinity deck.

 

Serious Const – 1.0

Casual -2.0

Limited – 3.5

 
 

 

 

 

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