Pojo's Magic The Gathering
Card of the Day
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Mercadian Masques Rare
Reviewed November 9, 2004
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Card of the Day Reviews
Blast for the past.
I remember playing with and against this back in the
old MM / Inv Type 2. Boards would go boom and
then players would get smacked for 15 out of
nowhere. It was fun. :)
This card is a contender
in the right metagame. The environment seems a
little fast to be incredibly good in extended, but
why not - well timed and well guessed, it can be
In limited, it's
usually good for 6 or so damage, so why not.
game store owner in CA,
While it would seem this is a good play against an
Affinity Artifact deck, it's really not since
you'll probably be dead before you can play it, or
something like that. In limited, it's just
not so great because limited can be so random.
But!...in casual, this could be pretty fun if you
played it with
Peek. Or even better, with Land
Stone Rain and the other LD spells I mentioned
last week). Your opponent would have a hard
time playing anything because they do not have
enough land...so they have a full hand, so you
Oath them. Ooooo.. sounds fun!
Blood Oath -
Mercadian Masques - $1.06
Odyssey - $0.19
Stone Rain -
Champions of Kamigawa -
Champions of Kamigawa -
Unlimited - $30.35
Ice Age - $0.59
7th Edition - $1.34
8th Edition - $0.39
*game store employee
I have to dip into the sideboard of the other
finalist (Shuhei Nakamura)'s deck, to find an
This is designed to be used against a control
deck usually. If you can get this to go through,
they take 3 points of damage for each instant in
You don't just have to choose instants, though.
You can choose any type of card when this
resolves, and your opponent reveals his hand and
takes 3 points of damage for each card of that
type in their hand.
So if they have a lot of creatures, you can hit
them for those, too.
I would think a card like this would really
shine in casual play. Most casual decks are
focused on one type of card, and you can take
advantage of that.
In limited, this isn't so good. It costs 4, and
only hits the player. If you can guarantee me
I'll be able to play this by turn 5, I might, as
it would do a lot of damage (naming creature
usually). Also, if you have an opponent that
likes to hold land in their hand, it might help
too. I just don't like this in limited, though.
Time Pro Tour
There are a lot of pros and cons about Blood Oath.
Blood Oath is BAD because
it is very narrow, and can be risky to play. You
could certainly cast Blood
Oath, waste four mana and a card, and get no
effect whatsoever (except for
getting to see your opponent's hand...). Blood
Oath is GOOD because it's an
instant, it allows for a certain kind of control
(BECAUSE you get to see
your opponent's hand) and because it has the
potential to deal six or nine
or even twelve points of damage, becoming a real
problem for your opponent.
Blood Oath is ideally suited for constructed play
in a control-ish deck. It
would be nice if you had some other ways to peak
at your opponent's hand. In
limited, this card is far too random to be very
effective. In limited, your
opponent would never be very likely to have more
than one card of any
particular card type in his hand by the time you
could cast this spell.
* Level 3 DCI Judge
*DCI Tournament Organizer
I think the best
possible point I could make about this card, is
that in the last Pro Tour Feature Match Coverage,
we saw a player play Blood Oath, and his opponent
have no idea what it actually did, and
accidentally showed his hand to his opponent
before he had named a card type. Donít be that