Good...excellent...amazing. Simple 2 damage for
simple 1 mana. Playable in every format, and
especially well-thought of in Sligh and burn
decks. Great because you can hit a creature OR
player with it.
Constructed - 4
Casual - 4
Limited - 4.5
Shock holds a very important distinction for me.
It was one of a very small number of cards that
initially caused me to leave Magic. Back when
Shock first showed up in Stronghold, I was very
angry. What was happening to my favorite game?
Why, just a few years ago we got 3 damage for
one red mana. I saw shock as proof that the game
was being watered down from levels which I
thought were not unreasonable. By the time I
returned, 2 years later, I had gotten a bit more
mellow. I recognized that this was a new era,
and that Shock really was on-target as far as
Development is concerned. I don't need to say
much about Shock's illustrious history. It has
been in Standard for many years, and remains
playable. It's a key card in a lot of drafts,
and it has been subtly altered with mechanics
many times. It's a classic in a way that
Lightning Bolt never got the chance to be.