For one cheaper than the classic Control Magic,
you can take control of any creature IF that
creature has a converted mana cost of two or
less. This card is not particularly interesting
for limited play, which is just as well since,
as a rare, you are NOT very likely to see this
card very often in booster draft or sealed deck.
However, in constructed, this seems like a card
that could be very good from the sideboard of
"future blue control decks". By that I'm trying
to say that I'm not sure this card jumps right
into any of the more popular decks of today.
I so can not make up my mind on this card. It
feels like it can be greatest Bassett to a
control mage, but I'm not sure there is a
control mage in the limited or constructed
format for this block, and if there is if he is
I think the control guy may be B/W for this
block. In any case, I think this is the kind of
card you play in limited because it is likely to
always have a target, but just isn't going to
cut it for the constructed formats, unless your
casual group plays with some interesting weenies
you want to steal.
Threads of Disloyalty seems like a fairly decent
card. It's probably even better in constructed
when used against a deck like Red Deck Wins.
However, taking a Kiki-Jiki in Standard could
be good as well. It is limited on what
creatures you can take control of, but in the
right environment, it can be pretty good.
of Disloyalty --
I think I've said before that I'm not a huge fan
of creature enchantments unless they come with a
massive benefit. Examples of this would be
Rancor, Elephant Guide, or possibly Treachery.
Threads of Disloyalty comes with a so-so ability
to begin with, and no additional benefit,
therefore, it will not likely see play in my
decks. As far as casual is concerned, just don't
play this card. In constructed, this might be a
metagame sideboard card at best.
In limited, creature advantage can be key, and I
wouldn't mind having this card hide out in my
deck. There will be games where it is dead,
while there will be others where it could swing
the entire game in your favor. At the very
worst, you can sideboard it out.
While many 2 cost or less creatures aren't worth
much, some are more of a pain in the arse for
their abilities. Threads can give you a way to
eliminate them from your opponent's board, and
possibly to take advantage of it yourself. Not
much of a powerhouse, unless it happens to find
some niche against a particular card or deck.
In casual, not very exciting. In limited,
definitely worth considering as a sideboard if
you are going heavy blue and your opponent is
playing something small but annoying.
Disloyalty is an example of a card with a super
powered ability (stealing an opponent’s
permanent) mixed in with a drawback (cc < 2)
that makes it a non-starter. In other words,
“That dog won’t hunt.” While there are metagame
situations (vs. Meddling Mage for example) where
a 2 cost creature is a powerful factor those
situations should be few and far between. After
all, there is a reason why the creature costs
only 1 or 2 mana and it isn’t because it is a
gamebreaker. Sure the card may get a push from
some of the ‘flip’ cards in the Kami-block but
even so given the choice between an extremely
good but narrow response and a weaker but more
generally applicable one and I will also buy
Limited: 2.5 (any extra creature or combat trick
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