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This Space For Rent

Pojo's Magic The Gathering Card of the Day

Marshaling the Troops
Betrayers of Kamigawa


Reviewed March 16, 2005

Constructed: 1.38
Casual: 2.13
Limited: 1.63

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Jeff Zandi

5 Time Pro Tour
Veteran

Marshaling the Troops

This card would be perfectly playable...IF it were an instant instead of a sorcery. No chance you really want to tap all your dudes just to gain life during YOUR OWN turn. It IS cool that you gain a big four life points from each creature tapped, and it is also cool that this spell only costs 1G, but the sorcery speed of this spell is its ultimate downfall.

CONSTRUCTED: 1.5
CASUAL: 2.5
LIMITED: 2.0


Ray "Monk"
Powers
* Level 3 DCI Judge
*DCI Tournament Organizer
Marshalling the Troops

Never having been a big fan of life gain, there's not a lot of positive feedback I can give for this card. While cheap as a sorcery, it requires you have a lot of creatures out to actually be worthwhile, and more importantly it requires you tap them on your turn, leaving yourself open to attack. How is this good? More than likely your opponent is just going to swing back the turn after you cast this and deal enough damage to you to negate the effects of this spell, especially if you are playing mono green which means you have no creature kill. My short version of a review of this card is simple - Don't Play it.

Constructed: 1
Casual: 1
Limited: 1


DeQuan
Watson

* game store owner

Marshaling the Troops - Wednesday

It's a life gain card. Nothing special here. However, if you mana to make a ton of tokens, it could be pretty ridiculous. I can honestly see a card like this getting reprinted. It's not too far out there. The ability won't destroy the game. And besides, you have to tap down your guys at Sorcery speed which is not good.

Constructed: 2
Casual: 3.5
Limited: 2.5

Paul Hagan

Marshaling the Troops --

I give this card a gigantic "So What". Life gain rarely impresses me unless it comes attached to another great effect. For example, Armadillo Cloak made one of your creatures huge and trample-y, and it could turn the tide of a game. Exalted Angel was an inexpensive evasion creature that could turn the tide of a game. Marshaling the Troops gains you life at the cost of making sure your creatures won't be attacking or blocking for a turn. I can safely say that I won't ever be playing this card, in any format.

Constructed Rating: 1.0
Casual Rating: 1.5
Limited Rating: 1.0
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